Player Matchup

Nemesis
Nemesis
CantGuardIchi
Nemesis
Level 62
God Stats
7W - 9L
1,299 SR
Queue Stats
83W - 83L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
Marinebowler
Danzaburou
Level 28
God Stats
0W - 4L
1,389 SR
Queue Stats
1W - 8L
1,690 Elo+
Party 3
Merlin
Merlin
RedLegionnaire0
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,449 Elo+
Party 3
Ares
Ares
noobmastef69
Ares
Level 89
God Stats
1W - 4L
1,428 SR
Queue Stats
204W - 204L
1,390 Elo+
Party 2
Anubis
Anubis
sonofgods22
Anubis
Level 87
God Stats
31W - 22L
1,595 SR
Queue Stats
339W - 319L
1,483 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,480 Elo+

VS

Team Averages
Level 79
1,495 SR
1,390 Elo+
Zhong Kui
Zhong Kui
CatJuicer
Zhong Kui
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
D_SourceGoD1111
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,442 Elo+
Solo
Nemesis
Nemesis
KitsuneNoYami_
Nemesis
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
28W - 50L
1,296 Elo+
Party 1
Ares
Ares
Ronin_RubbrDucky
Ares
Level 48
God Stats
10W - 4L
1,709 SR
Queue Stats
42W - 64L
1,346 Elo+
Party 1
Nut
Nut
SilverSoul030
Nut
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 121L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 2 / 2
8,368
465
4,015
12,376
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Marinebowler
Danzaburou
12
0 / 5 / 2
7,258
403
6,499
14,439
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 1
8,201
456
6,823
7,276
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 2
8,370
465
8,751
16,041
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
13
3 / 8 / 0
8,796
489
12,411
17,342
8,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CatJuicer
Zhong Kui
17
6 / 0 / 2
10,958
609
11,095
10,697
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
D_SourceGoD1111
Sun Wukong
15
3 / 2 / 3
9,437
524
9,996
16,060
16,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 1 / 2
8,994
500
9,537
12,303
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 3
8,406
467
7,480
15,417
17,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 5
8,579
477
11,215
12,195
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
20
20
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
2
1
W
Zhong Kui
CatJuicer
Zhong Kui
6
0
2
7
W
Sun Wukong
D_SourceGoD1111
Sun Wukong
3
2
3
2.25
W
5
1
2
6
L
Danzaburou
Marinebowler
Danzaburou
0
5
2
0.2
L
1
2
1
0.75
W
4
2
3
2.75
W
2
2
5
2.25
L
2
3
2
1
L
Anubis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
49,323
67,474
Taken
66,672
38,602
Mitigated
53,527
13,279
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,015
1,485
0
2,273
12,376
5,868
730
1,347
11,029
0
62,547
W
Zhong Kui
CatJuicer
Zhong Kui
11,095
822
0
5,359
10,697
8,818
1,827
4,958
5,739
82,391
3,670
W
Sun Wukong
D_SourceGoD1111
Sun Wukong
9,996
2,232
0
3,592
16,060
16,348
120
8,840
7,220
0
63,468
W
9,537
4,463
0
2,389
12,303
5,258
0
4,461
7,842
0
60,053
L
Danzaburou
Marinebowler
Danzaburou
6,499
1,536
0
2,757
14,439
6,406
0
3,794
10,645
0
51,825
L
6,823
353
0
500
7,276
2,912
43
4,638
2,638
51,966
537
W
7,480
871
0
3,229
15,417
17,079
0
4,544
10,873
28,707
3,518
W
11,215
5,070
0
2,060
12,195
6,024
828
4,699
7,421
0
72,332
L
8,751
644
0
1,179
16,041
15,109
272
4,808
11,233
39,738
1,228
L
Anubis
12,411
1,963
0
6,570
17,342
8,307
0
2,712
14,630
63,067
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
46,374
441
Minions Killed
476
0
Camps Cleared
0
1,498,279
Distance Traveled
1,775,700
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,368
465
107
6
0
331,273
0
W
Zhong Kui
10,958
609
148
8
0
358,075
6
W
Sun Wukong
9,437
524
102
6
0
353,770
4
W
Nemesis
8,994
500
70
4
0
407,792
0
L
Danzaburou
7,258
403
77
4
0
269,779
0
L
Merlin
8,201
456
107
6
0
336,832
0
W
Ares
8,406
467
41
2
0
336,119
6
W
Nut
8,579
477
115
6
0
319,944
0
L
Ares
8,370
465
43
2
0
330,104
0
L
Anubis
8,796
489
107
6
0
230,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role