Player Matchup

Yu Huang
Yu Huang
C4Eater
Yu Huang
Level 40
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 62L
1,370 Elo+
Solo
Ullr
Ullr
Devillyfe101
Ullr
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 97L
1,446 Elo+
Party 1
Chaac
Chaac
NattensMadrigal
Chaac
Level 43
God Stats
4W - 2L
1,169 SR
Queue Stats
191W - 188L
1,531 Elo+
Solo
Jormungandr
Jormungandr
RefreshLogic
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,568 Elo+
Party 1
Nemesis
Nemesis
Tater05
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,670 Elo+
Party 1
Team Averages
Level 80
1,391 SR
1,517 Elo+

VS

Team Averages
Level 96
1,456 SR
1,464 Elo+
Thor
Thor
Mr Koshr
Thor
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
SirBigCheeks
Jing Wei
Level 104
God Stats
2W - 1L
1,282 SR
Queue Stats
48W - 44L
1,498 Elo+
Solo
Anubis
Anubis
SΘlΘ
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,278 Elo+
Solo
Geb
Geb
VikingPOLITIKS
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,521 Elo+
Party 2
Sol
Sol
WavyLavy
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C4Eater
Yu Huang
10
1 / 3 / 3
7,197
514
4,102
4,733
1,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 4
9,049
646
8,768
13,546
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 7
10,330
738
21,004
18,540
29,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
RefreshLogic
Jormungandr
17
4 / 7 / 7
9,734
695
11,763
19,293
27,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Tater05
Nemesis
17
4 / 6 / 9
9,360
669
10,677
16,749
14,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 5 / 12
10,629
759
9,241
14,109
13,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jing Wei
SirBigCheeks
Jing Wei
19
6 / 2 / 13
11,419
816
17,627
11,647
6,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SΘlΘ
Anubis
17
7 / 5 / 12
11,267
805
15,870
14,420
8,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 15
11,026
788
8,681
17,905
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 16
11,028
788
14,055
13,415
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
15
Kills
25
25
Deaths
16
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
C4Eater
Yu Huang
1
3
3
0.83
L
1
5
4
0.6
W
Thor
5
5
12
2.2
L
5
4
7
2.13
L
Jormungandr
RefreshLogic
Jormungandr
4
7
7
1.07
W
Jing Wei
SirBigCheeks
Jing Wei
6
2
13
6.25
W
Anubis
SΘlΘ
Anubis
7
5
12
2.6
L
Nemesis
Tater05
Nemesis
4
6
9
1.42
W
2
3
15
3.17
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,314
Damage
65,474
72,861
Taken
71,496
79,719
Mitigated
61,442
15,747
Healing
26,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
C4Eater
Yu Huang
4,102
123
106
97
4,733
1,752
0
2,389
2,344
6,980
0
L
8,768
1,907
1,541
1,824
13,546
6,463
0
7,311
6,235
0
23,981
W
Thor
9,241
1,209
2,951
2,296
14,109
13,238
546
3,492
10,070
0
14,674
L
21,004
1,137
595
6,803
18,540
29,888
0
9,179
9,361
6,260
28,235
L
Jormungandr
RefreshLogic
Jormungandr
11,763
2,120
385
1,209
19,293
27,326
110
9,133
10,160
27,033
0
W
Jing Wei
SirBigCheeks
Jing Wei
17,627
11,706
2,013
3,585
11,647
6,835
2,134
3,995
7,492
0
35,341
W
Anubis
SΘlΘ
Anubis
15,870
1,192
378
3,615
14,420
8,709
1,066
3,060
11,125
34,997
0
L
Nemesis
Tater05
Nemesis
10,677
3,414
924
2,263
16,749
14,290
139
9,461
7,288
0
17,994
W
8,681
576
451
2,139
17,905
25,606
0
4,690
12,934
20,721
0
W
14,055
5,916
2,528
6,661
13,415
7,054
4,188
3,645
9,479
29,639
2,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
55,369
119
Minions Killed
155
0
Camps Cleared
0
1,002,488
Distance Traveled
1,255,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,197
514
7
1
0
107,379
0
L
Ullr
9,049
646
33
2
0
233,557
0
W
Thor
10,629
759
14
1
0
238,610
0
L
Chaac
10,330
738
28
2
0
219,313
0
L
Jormungandr
9,734
695
34
2
0
199,175
0
W
Jing Wei
11,419
816
47
3
0
251,496
0
W
Anubis
11,267
805
42
3
0
222,609
0
L
Nemesis
9,360
669
17
1
0
243,064
0
W
Geb
11,026
788
10
1
0
280,052
0
W
Sol
11,028
788
42
3
0
262,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role