Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
L7Linton
Mulan
Gold V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,533 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Smolden
Tsukuyomi
Gold I
Level 105
God Stats
4W - 7L
1,331 SR
Queue Stats
155W - 153L
1,588 MMR
Solo
Izanami
Izanami
Gold V
TheSvaika
Izanami
Gold V
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
91W - 97L
1,436 MMR
Solo
Bacchus
Bacchus
Silver III
nitraria
Bacchus
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,406 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,510 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,619 SR
1,517 MMR
Artemis
Artemis
Gold V
Gizy1987
Artemis
Gold V
Level 107
God Stats
63W - 39L
1,625 SR
Queue Stats
683W - 686L
1,387 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
JumaTheExplorer
Sun Wukong
Gold IV
Level 180
God Stats
4W - 6L
1,500 SR
Queue Stats
245W - 246L
1,413 MMR
Solo
Kukulkan
Kukulkan
Gold III
Killermatrix27
Kukulkan
Gold III
Level 125
God Stats
20W - 13L
1,739 SR
Queue Stats
105W - 107L
1,573 MMR
Party 1
Atlas
Atlas
Gold III
Lucinα
Atlas
Gold III
Level 159
God Stats
4W - 3L
1,485 SR
Queue Stats
142W - 141L
1,573 MMR
Party 1
Awilix
Awilix
Gold I
nmc777
Awilix
Gold I
Level 131
God Stats
22W - 14L
1,744 SR
Queue Stats
106W - 98L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,309
616
2,357
2,788
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
L7Linton
Mulan
7
0 / 2 / 0
4,067
581
2,388
6,034
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Smolden
Tsukuyomi
9
0 / 0 / 0
4,343
620
1,842
4,253
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TheSvaika
Izanami
8
1 / 1 / 0
4,441
634
2,940
4,943
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
nitraria
Bacchus
7
0 / 0 / 0
4,148
593
2,180
4,504
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangPeleAnhurThoth

VS

Bans
Bake KujiraVamanaAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gizy1987
Artemis
7
0 / 1 / 1
3,908
558
2,337
3,444
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
JumaTheExplorer
Sun Wukong
10
1 / 0 / 0
5,235
748
3,831
4,914
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
0 / 0 / 1
4,634
662
1,393
2,363
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Lucinα
Atlas
6
0 / 0 / 1
4,028
575
2,461
6,234
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
nmc777
Awilix
8
3 / 0 / 0
4,503
643
2,249
4,061
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Artemis
Gizy1987
Artemis
0
1
1
0.5
W
Sun Wukong
JumaTheExplorer
Sun Wukong
1
0
0
1
W
Kukulkan
0
0
1
0.5
L
Mulan
L7Linton
Mulan
0
2
0
0
W
Atlas
Lucinα
Atlas
0
0
1
0.5
L
Tsukuyomi
Smolden
Tsukuyomi
0
0
0
0
L
Izanami
TheSvaika
Izanami
1
1
0
1
L
Bacchus
nitraria
Bacchus
0
0
0
0
W
Awilix
nmc777
Awilix
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,707
Damage
12,271
22,522
Taken
21,016
10,656
Mitigated
9,920
9,730
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,357
40
0
500
2,788
903
0
1,243
1,545
28,472
0
W
Artemis
Gizy1987
Artemis
2,337
704
0
791
3,444
922
0
588
2,856
0
20,738
W
Sun Wukong
JumaTheExplorer
Sun Wukong
3,831
1,120
0
1,698
4,914
3,111
0
0
4,914
0
36,448
W
Kukulkan
1,393
147
0
439
2,363
773
0
1,251
996
33,165
0
L
Mulan
L7Linton
Mulan
2,388
512
0
1,800
6,034
3,177
0
0
5,595
0
22,502
W
Atlas
Lucinα
Atlas
2,461
1,155
0
1,726
6,234
3,765
0
1,771
4,414
13,309
0
L
Tsukuyomi
Smolden
Tsukuyomi
1,842
702
0
3,045
4,253
1,319
0
546
3,707
0
30,732
L
Izanami
TheSvaika
Izanami
2,940
2,194
0
2,180
4,943
1,600
0
555
4,388
0
35,200
L
Bacchus
nitraria
Bacchus
2,180
378
0
2,205
4,504
3,657
0
1,510
2,994
12,785
1,437
W
Awilix
nmc777
Awilix
2,249
1,075
0
616
4,061
1,349
0
555
3,486
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,308
Gold Earned
22,308
254
Minions Killed
219
0
Camps Cleared
0
710,548
Distance Traveled
703,495
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,309
616
62
9
0
143,267
0
W
Artemis
3,908
558
39
6
0
107,236
0
W
Sun Wukong
5,235
748
59
8
0
135,678
0
W
Kukulkan
4,634
662
62
9
0
147,083
0
L
Mulan
4,067
581
44
6
0
95,760
0
W
Atlas
4,028
575
14
2
0
146,151
1
L
Tsukuyomi
4,343
620
68
10
0
177,817
0
L
Izanami
4,441
634
60
9
0
124,463
0
L
Bacchus
4,148
593
20
3
0
169,241
2
W
Awilix
4,503
643
45
6
0
167,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role