Player Matchup

Horus
Horus
Chaoscat2001
Horus
Level 89
God Stats
5W - 1L
1,659 SR
Queue Stats
51W - 29L
1,568 Elo+
Party 4
Kali
Kali
Retro_Killer4513
Kali
Level 96
God Stats
3W - 3L
1,264 SR
Queue Stats
96W - 78L
1,601 Elo+
Party 3
Nut
Nut
RunnethCup
Nut
Level 89
God Stats
15W - 9L
1,808 SR
Queue Stats
174W - 149L
1,569 Elo+
Party 3
Skadi
Skadi
X_Mitusaki_X
Skadi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,531 Elo+
Party 3
Bake Kujira
Bake Kujira
jacobappleman
Bake Kujira
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,773 Elo+
Party 4
Team Averages
Level 64
1,546 SR
1,609 Elo+

VS

Team Averages
Level 42
1,540 SR
1,484 Elo+
Ao Kuang
Ao Kuang
ShangTiger
Ao Kuang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,405 Elo+
Party 2
Bellona
Bellona
Vehlixerus
Bellona
Level 31
God Stats
2W - 2L
1,793 SR
Queue Stats
135W - 132L
1,708 Elo+
Solo
Terra
Terra
justnicole
Terra
Level 44
God Stats
6W - 9L
1,350 SR
Queue Stats
79W - 74L
1,443 Elo+
Party 1
Nut
Nut
reynax3
Nut
Level 63
God Stats
15W - 13L
1,432 SR
Queue Stats
115W - 111L
1,458 Elo+
Party 1
Fenrir
Fenrir
rfahres
Fenrir
Level 32
God Stats
35W - 34L
1,623 SR
Queue Stats
73W - 96L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,499
542
8,123
12,089
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 4
6,592
549
5,512
9,495
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 5
7,445
620
6,731
6,793
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
5,973
498
5,818
7,088
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
jacobappleman
Bake Kujira
12
4 / 0 / 2
7,335
611
7,725
10,994
8,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ShangTiger
Ao Kuang
9
0 / 7 / 0
5,326
444
1,446
8,727
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vehlixerus
Bellona
12
2 / 0 / 0
6,674
556
7,395
12,538
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
9
0 / 3 / 2
5,606
467
4,242
12,380
8,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
11
2 / 3 / 0
5,853
488
7,761
8,967
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
rfahres
Fenrir
11
3 / 2 / 1
6,377
531
5,754
9,992
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
3
2
4
2.5
W
6
1
5
8.5
L
Ao Kuang
ShangTiger
Ao Kuang
0
7
0
0
L
Bellona
Vehlixerus
Bellona
2
0
0
2
W
1
2
4
1.5
W
Bake Kujira
jacobappleman
Bake Kujira
4
0
2
5
L
Terra
0
3
2
0.33
L
Nut
2
3
0
0.67
L
Fenrir
rfahres
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
26,598
46,459
Taken
52,604
25,953
Mitigated
34,765
15,624
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,123
2,664
0
4,988
12,089
8,175
0
0
11,243
0
49,300
W
5,512
3,035
0
2,931
9,495
3,832
0
887
8,561
0
41,064
W
6,731
4,404
0
980
6,793
2,795
1,207
1,373
5,381
0
47,131
L
Ao Kuang
ShangTiger
Ao Kuang
1,446
90
0
513
8,727
2,740
0
0
8,686
22,689
1,096
L
Bellona
Vehlixerus
Bellona
7,395
1,840
0
4,802
12,538
14,856
0
0
11,718
0
44,185
W
5,818
3,398
0
2,404
7,088
2,575
280
1,455
5,633
0
35,339
W
Bake Kujira
jacobappleman
Bake Kujira
7,725
4,442
0
4,321
10,994
8,576
135
1,762
9,232
43,620
490
L
Terra
4,242
853
1,638
2,067
12,380
8,531
0
4,274
8,106
12,283
0
L
Nut
7,761
4,254
0
962
8,967
3,682
0
2,366
6,601
0
54,183
L
Fenrir
rfahres
Fenrir
5,754
2,004
0
1,758
9,992
4,956
0
1,085
8,907
0
45,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
29,836
332
Minions Killed
278
0
Camps Cleared
0
1,181,860
Distance Traveled
1,154,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,499
542
73
6
0
249,736
0
W
Kali
6,592
549
56
5
0
248,556
0
W
Nut
7,445
620
79
7
0
205,354
1
L
Ao Kuang
5,326
444
42
4
0
210,168
0
L
Bellona
6,674
556
67
6
0
229,328
0
W
Skadi
5,973
498
60
5
0
228,718
0
W
Bake Kujira
7,335
611
64
5
0
249,496
2
L
Terra
5,606
467
14
1
0
231,462
2
L
Nut
5,853
488
83
7
0
218,940
0
L
Fenrir
6,377
531
72
6
0
264,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role