Player Matchup

Artio
Artio
Bologna355
Artio
Level 100
God Stats
2W - 1L
1,318 SR
Queue Stats
243W - 211L
1,570 Elo+
Party 1
Khepri
Khepri
Fluffguck
Khepri
Level 107
God Stats
6W - 2L
1,505 SR
Queue Stats
139W - 121L
1,531 Elo+
Party 1
Nemesis
Nemesis
Meowdafrux
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 163L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
MrBongToke
Jing Wei
Level 96
God Stats
1W - 2L
1,185 SR
Queue Stats
89W - 79L
1,577 Elo+
Party 1
Hera
Hera
Xlypso
Hera
Level 97
God Stats
3W - 1L
1,703 SR
Queue Stats
127W - 119L
1,514 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,550 Elo+

VS

Team Averages
Level 99
1,522 SR
1,472 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IdkDream
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Martichoras
Martichoras
NoirHeartseer
Martichoras
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 395L
1,454 Elo+
Solo
Athena
Athena
RetiredMinion
Athena
Level 102
God Stats
4W - 7L
1,610 SR
Queue Stats
438W - 445L
1,480 Elo+
Solo
Loki
Loki
shlovako
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 2 / 6
6,565
821
2,150
7,840
6,965
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Fluffguck
Khepri
12
0 / 2 / 12
7,004
876
3,470
6,589
7,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Meowdafrux
Nemesis
13
1 / 1 / 11
7,262
908
3,947
7,033
7,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
MrBongToke
Jing Wei
15
11 / 1 / 2
8,625
1,078
9,849
6,704
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Xlypso
Hera
13
2 / 0 / 10
7,208
901
8,748
4,393
2,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 0
5,806
726
4,196
4,330
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
IdkDream
Olorun
10
1 / 3 / 1
6,031
754
3,667
5,013
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
NoirHeartseer
Martichoras
13
2 / 3 / 3
6,771
846
6,415
6,641
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,050
756
2,785
8,469
7,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
2 / 3 / 1
6,397
800
4,930
6,043
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
14
Kills
5
6
Deaths
14
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Artio
0
2
6
1.5
W
Khepri
Fluffguck
Khepri
0
2
12
3
L
Olorun
IdkDream
Olorun
1
3
1
0.5
W
Nemesis
Meowdafrux
Nemesis
1
1
11
6.5
W
Jing Wei
MrBongToke
Jing Wei
11
1
2
12
L
Martichoras
NoirHeartseer
Martichoras
2
3
3
1.17
L
0
3
2
0.33
W
Hera
Xlypso
Hera
2
0
10
7
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
21,993
32,559
Taken
30,496
28,070
Mitigated
17,845
10,698
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,196
1,081
119
708
4,330
1,671
0
2,531
1,761
0
11,370
W
Artio
2,150
539
2,796
2,571
7,840
6,965
0
1,266
6,574
4,631
0
W
Khepri
Fluffguck
Khepri
3,470
131
634
645
6,589
7,879
106
1,372
5,217
6,077
769
L
Olorun
IdkDream
Olorun
3,667
2,250
124
687
5,013
2,601
128
1,714
3,263
10,684
1,123
W
Nemesis
Meowdafrux
Nemesis
3,947
1,358
0
922
7,033
7,080
99
1,796
5,237
0
10,256
W
Jing Wei
MrBongToke
Jing Wei
9,849
6,695
593
1,802
6,704
3,500
3,146
1,114
5,590
0
22,324
L
Martichoras
NoirHeartseer
Martichoras
6,415
1,457
282
400
6,641
3,287
0
2,752
3,680
0
15,717
L
2,785
305
816
2,612
8,469
7,903
0
3,971
4,412
5,309
0
W
Hera
Xlypso
Hera
8,748
2,595
63
672
4,393
2,646
975
619
3,774
15,839
1,489
L
Loki
4,930
620
0
988
6,043
2,383
0
2,894
2,984
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
31,055
80
Minions Killed
71
0
Camps Cleared
0
800,734
Distance Traveled
616,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,806
726
14
2
0
101,212
0
W
Artio
6,565
821
5
1
0
154,001
0
W
Khepri
7,004
876
4
1
0
152,055
3
L
Olorun
6,031
754
14
2
0
106,518
0
W
Nemesis
7,262
908
22
3
0
164,964
0
W
Jing Wei
8,625
1,078
24
3
0
165,889
0
L
Martichoras
6,771
846
27
3
0
130,043
0
L
Athena
6,050
756
5
1
0
136,978
0
W
Hera
7,208
901
25
3
0
163,825
0
L
Loki
6,397
800
11
1
0
141,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role