Player Matchup

Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AntT32
Camazotz
Level 87
God Stats
3W - 2L
1,953 SR
Queue Stats
79W - 71L
1,616 Elo+
Solo
Cerberus
Cerberus
ItalianMambo3
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
PapaRabi
Ao Kuang
Level 66
God Stats
2W - 5L
1,383 SR
Queue Stats
46W - 45L
1,508 Elo+
Solo
Raijin
Raijin
SirSilky23
Raijin
Level 40
God Stats
1W - 2L
1,522 SR
Queue Stats
15W - 16L
1,452 Elo+
Party 3
Team Averages
Level 73
1,571 SR
1,503 Elo+

VS

Team Averages
Level 75
1,441 SR
1,458 Elo+
Olorun
Olorun
BrittleB
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Lost-_-Luck
Cthulhu
Level 92
God Stats
1W - 1L
1,311 SR
Queue Stats
35W - 26L
1,554 Elo+
Party 1
Mercury
Mercury
TactilePlain
Mercury
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 36L
1,387 Elo+
Party 2
Nut
Nut
Valks_0n1yf2ns
Nut
Level 63
God Stats
6W - 5L
1,503 SR
Queue Stats
35W - 31L
1,539 Elo+
Party 1
Chaac
Chaac
turtamonkey
Chaac
Level 59
God Stats
12W - 6L
1,389 SR
Queue Stats
113W - 107L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
1 / 2 / 1
9,904
550
9,750
11,754
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Camazotz
AntT32
Camazotz
12
3 / 11 / 5
8,081
449
16,198
21,880
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ItalianMambo3
Cerberus
12
1 / 5 / 8
8,150
453
7,975
27,451
27,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
PapaRabi
Ao Kuang
14
5 / 2 / 2
8,555
475
7,026
14,994
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
SirSilky23
Raijin
10
0 / 1 / 0
7,004
389
1,464
4,488
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BrittleB
Olorun
15
4 / 3 / 9
10,181
566
15,505
13,323
5,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Lost-_-Luck
Cthulhu
14
2 / 2 / 2
9,049
503
8,889
13,990
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mercury
TactilePlain
Mercury
17
6 / 1 / 5
10,076
560
8,986
14,865
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
5 / 0 / 2
11,199
622
16,978
11,588
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
3 / 5 / 7
8,453
470
10,476
19,497
16,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
20
21
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
L
Camazotz
AntT32
Camazotz
3
11
5
0.5
W
Olorun
BrittleB
Olorun
4
3
9
2.83
L
Cerberus
ItalianMambo3
Cerberus
1
5
8
1
W
Cthulhu
Lost-_-Luck
Cthulhu
2
2
2
1.5
L
Ao Kuang
PapaRabi
Ao Kuang
5
2
2
3
L
Raijin
SirSilky23
Raijin
0
1
0
0
W
Mercury
TactilePlain
Mercury
6
1
5
8.5
W
5
0
2
6
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
60,834
80,567
Taken
73,263
49,080
Mitigated
47,208
15,398
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,750
5,233
0
2,617
11,754
5,464
236
3,352
8,023
0
87,569
L
Camazotz
AntT32
Camazotz
16,198
3,959
251
4,471
21,880
8,704
0
6,677
15,155
0
44,417
W
Olorun
BrittleB
Olorun
15,505
7,814
538
4,530
13,323
5,418
2,905
2,506
10,817
70,848
0
L
Cerberus
ItalianMambo3
Cerberus
7,975
1,244
0
5,675
27,451
27,449
0
9,554
17,558
27,564
3,566
W
Cthulhu
Lost-_-Luck
Cthulhu
8,889
504
55
1,432
13,990
12,873
124
2,775
11,215
45,400
735
L
Ao Kuang
PapaRabi
Ao Kuang
7,026
1,594
0
2,162
14,994
6,426
0
3,129
11,684
52,992
4,760
L
Raijin
SirSilky23
Raijin
1,464
98
0
222
4,488
1,037
0
0
4,488
33,031
1,328
W
Mercury
TactilePlain
Mercury
8,986
5,213
0
1,221
14,865
6,789
570
3,662
11,203
0
95,984
W
16,978
8,070
0
5,214
11,588
5,970
3,006
3,039
8,549
0
106,995
W
10,476
4,447
0
1,829
19,497
16,158
283
5,345
14,152
0
40,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
48,958
419
Minions Killed
505
0
Camps Cleared
0
1,638,359
Distance Traveled
1,807,509
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,904
550
163
9
0
284,066
2
L
Camazotz
8,081
449
46
3
0
345,877
0
W
Olorun
10,181
566
104
6
0
318,321
0
L
Cerberus
8,150
453
57
3
0
360,838
1
W
Cthulhu
9,049
503
81
5
0
368,603
0
L
Ao Kuang
8,555
475
90
5
0
378,582
0
L
Raijin
7,004
389
63
4
0
268,996
2
W
Mercury
10,076
560
117
7
0
448,565
0
W
Nut
11,199
622
159
9
0
328,122
0
W
Chaac
8,453
470
44
2
0
343,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role