Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dexterblue
Nu Wa
Level 150
God Stats
0W - 3L
1,176 SR
Queue Stats
12W - 12L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Natur3sD3m0n
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,383 Elo+
Party 2
Awilix
Awilix
YouWillDie24
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,454 Elo+
Party 2
Team Averages
Level 108
1,435 SR
1,469 Elo+

VS

Team Averages
Level 147
1,549 SR
1,531 Elo+
Thoth
Thoth
 
Thoth
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Darkforce023
Mulan
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
381W - 410L
1,509 Elo+
Party 3
Artemis
Artemis
Shining-Ruyb
Artemis
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 25L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
Tobyisagoodboy08
Amaterasu
Level 149
God Stats
1W - 1L
1,745 SR
Queue Stats
151W - 143L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
xDrGirlfriendx
Heimdallr
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
328W - 348L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 6
8,418
842
9,269
9,481
4,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
 
Achilles
12
4 / 3 / 3
7,732
773
6,083
14,208
17,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
3 / 2 / 4
7,866
787
11,255
6,312
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Natur3sD3m0n
Amaterasu
11
0 / 6 / 3
6,521
652
4,096
13,259
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
10
0 / 6 / 3
6,237
624
4,510
9,758
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 2 / 10
9,434
943
12,180
6,402
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 12
8,812
881
11,380
10,642
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Shining-Ruyb
Artemis
15
4 / 1 / 14
8,927
893
10,534
7,219
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
15
3 / 0 / 16
9,465
947
4,988
12,021
11,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
xDrGirlfriendx
Heimdallr
14
3 / 5 / 12
8,247
825
8,575
9,413
3,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
9
Kills
20
20
Deaths
9
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
6
1.67
L
Achilles
 
Achilles
4
3
3
1.83
W
Thoth
 
Thoth
6
2
10
5.5
W
4
1
12
10
L
Nu Wa
3
2
4
2.5
L
Amaterasu
Natur3sD3m0n
Amaterasu
0
6
3
0.25
W
Artemis
Shining-Ruyb
Artemis
4
1
14
11
W
Amaterasu
3
0
16
11
L
Awilix
0
6
3
0.25
W
Heimdallr
xDrGirlfriendx
Heimdallr
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
47,657
53,018
Taken
45,697
42,225
Mitigated
29,077
10,144
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,269
4,167
245
2,328
9,481
4,630
260
2,727
6,754
0
27,897
L
Achilles
 
Achilles
6,083
266
761
4,221
14,208
17,560
0
3,280
10,928
1,575
10,808
W
Thoth
 
Thoth
12,180
318
1,608
1,332
6,402
2,160
179
1,929
4,298
25,097
249
W
11,380
807
1,627
2,096
10,642
8,828
590
1,844
8,426
0
21,963
L
Nu Wa
11,255
4,380
261
278
6,312
2,448
95
2,533
3,779
18,521
237
L
Amaterasu
Natur3sD3m0n
Amaterasu
4,096
1,194
322
1,414
13,259
13,945
0
2,109
11,150
0
5,856
W
Artemis
Shining-Ruyb
Artemis
10,534
3,450
1,877
1,286
7,219
2,853
2,099
2,430
4,638
0
28,362
W
Amaterasu
4,988
2,918
1,350
5,958
12,021
11,654
315
2,561
9,025
0
15,084
L
Awilix
4,510
1,081
79
235
9,758
3,642
0
1,368
8,390
0
9,632
W
Heimdallr
xDrGirlfriendx
Heimdallr
8,575
3,746
360
938
9,413
3,582
2,884
2,482
6,728
0
23,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
44,885
89
Minions Killed
149
0
Camps Cleared
0
931,395
Distance Traveled
1,027,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,418
842
43
4
0
159,751
0
L
Achilles
7,732
773
4
0
0
263,766
0
W
Thoth
9,434
943
20
2
0
186,264
0
W
Mulan
8,812
881
18
2
0
205,689
0
L
Nu Wa
7,866
787
27
3
0
165,561
0
L
Amaterasu
6,521
652
6
1
0
193,803
0
W
Artemis
8,927
893
58
6
0
216,426
0
W
Amaterasu
9,465
947
19
2
0
248,545
0
L
Awilix
6,237
624
9
1
0
148,514
0
W
Heimdallr
8,247
825
34
3
0
170,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role