Player Matchup

Bake Kujira
Bake Kujira
Big Sarge 98
Bake Kujira
Level 99
God Stats
13W - 12L
1,784 SR
Queue Stats
19W - 19L
1,594 Elo+
Party 1
Ix Chel
Ix Chel
DoraorDiego
Ix Chel
Level 121
God Stats
0W - 1L
1,895 SR
Queue Stats
241W - 210L
1,550 Elo+
Party 1
Serqet
Serqet
LostSarten
Serqet
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 158L
1,847 Elo+
Party 3
Nut
Nut
MurkDesolation
Nut
Level 105
God Stats
2W - 1L
1,776 SR
Queue Stats
59W - 53L
1,666 Elo+
Party 3
Heimdallr
Heimdallr
giroshie
Heimdallr
Level 119
God Stats
9W - 8L
1,730 SR
Queue Stats
174W - 155L
1,593 Elo+
Party 1
Team Averages
Level 92
1,737 SR
1,650 Elo+

VS

Team Averages
Level 108
1,498 SR
1,523 Elo+
Danzaburou
Danzaburou
Adak17
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,438 Elo+
Solo
Geb
Geb
Builderpy
Geb
Level 106
God Stats
68W - 43L
1,767 SR
Queue Stats
281W - 243L
1,598 Elo+
Party 2
Surtr
Surtr
LoifPudloF
Surtr
Level 41
God Stats
15W - 26L
1,467 SR
Queue Stats
377W - 383L
1,460 Elo+
Party 2
Nut
Nut
SlackSlowbro
Nut
Level 125
God Stats
18W - 22L
1,256 SR
Queue Stats
724W - 660L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
ltIsHighNoon
Cthulhu
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
790W - 743L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Big Sarge 98
Bake Kujira
12
0 / 5 / 4
7,810
434
10,318
19,445
21,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
DoraorDiego
Ix Chel
17
0 / 2 / 2
10,008
556
9,670
16,677
11,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
LostSarten
Serqet
16
5 / 1 / 2
8,854
492
7,665
14,537
8,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 4 / 3
8,151
453
8,289
12,418
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
giroshie
Heimdallr
18
5 / 1 / 1
10,107
562
16,017
12,055
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adak17
Danzaburou
16
2 / 3 / 2
9,577
532
10,907
14,899
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 7
7,896
439
6,522
14,462
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Surtr
16
5 / 1 / 4
9,411
523
11,268
17,101
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 5
10,297
572
13,026
12,590
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ltIsHighNoon
Cthulhu
17
1 / 2 / 4
10,532
585
9,456
18,105
18,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
13
13
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adak17
Danzaburou
2
3
2
1
L
Bake Kujira
Big Sarge 98
Bake Kujira
0
5
4
0.4
W
1
2
7
2.25
L
Ix Chel
DoraorDiego
Ix Chel
0
2
2
0.5
W
Surtr
5
1
4
7
L
Serqet
LostSarten
Serqet
5
1
2
6
L
0
4
3
0.38
W
4
2
5
3.25
L
Heimdallr
giroshie
Heimdallr
5
1
1
5.5
W
Cthulhu
ltIsHighNoon
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,959
Damage
51,179
75,132
Taken
77,157
54,609
Mitigated
54,112
21,674
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adak17
Danzaburou
10,907
5,210
0
4,814
14,899
5,953
532
2,144
12,363
0
86,085
L
Bake Kujira
Big Sarge 98
Bake Kujira
10,318
4,796
0
2,039
19,445
21,421
0
4,014
15,394
37,011
2,284
W
6,522
1,014
0
1,880
14,462
13,944
0
4,349
10,071
18,799
766
L
Ix Chel
DoraorDiego
Ix Chel
9,670
1,530
196
8,111
16,677
11,681
0
6,698
9,474
86,969
0
W
Surtr
11,268
5,840
0
7,922
17,101
9,091
58
3,176
13,742
6,251
80,170
L
Serqet
LostSarten
Serqet
7,665
1,588
0
2,656
14,537
8,982
0
1,909
12,584
0
67,931
L
8,289
3,352
0
1,668
12,418
5,390
0
1,648
10,736
0
58,635
W
13,026
5,862
0
1,135
12,590
6,178
291
1,379
10,995
0
89,835
L
Heimdallr
giroshie
Heimdallr
16,017
8,845
0
7,004
12,055
7,135
0
1,369
10,661
0
99,061
W
Cthulhu
ltIsHighNoon
Cthulhu
9,456
466
565
3,888
18,105
18,946
0
8,303
9,118
74,632
4,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,930
Gold Earned
47,713
573
Minions Killed
548
0
Camps Cleared
0
1,782,148
Distance Traveled
1,914,422
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,577
532
113
6
0
366,661
3
L
Bake Kujira
7,810
434
59
3
0
372,772
0
W
Geb
7,896
439
25
1
0
399,667
0
L
Ix Chel
10,008
556
164
9
0
311,320
3
W
Surtr
9,411
523
116
6
0
427,659
0
L
Serqet
8,854
492
90
5
0
439,553
8
L
Nut
8,151
453
107
6
0
317,385
2
W
Nut
10,297
572
141
8
0
352,561
0
L
Heimdallr
10,107
562
153
9
0
341,118
0
W
Cthulhu
10,532
585
153
9
0
367,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role