Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SecretHell
Ne Zha
Level 148
God Stats
8W - 3L
1,820 SR
Queue Stats
71W - 61L
1,624 Elo+
Party 1
Cabrakan
Cabrakan
Suêmar
Cabrakan
Level 127
God Stats
19W - 7L
1,794 SR
Queue Stats
72W - 65L
1,573 Elo+
Party 1
Team Averages
Level 145
1,705 SR
1,566 Elo+

VS

Team Averages
Level 130
1,555 SR
1,540 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
puredepapas
Charon
Level 68
God Stats
3W - 4L
1,665 SR
Queue Stats
17W - 17L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 0 / 1
4,112
822
3,175
3,728
1,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
SecretHell
Ne Zha
8
0 / 1 / 1
4,143
829
1,685
3,326
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
Suêmar
Cabrakan
8
1 / 0 / 0
4,247
849
1,650
2,391
1,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
4,336
867
4,047
5,030
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
 
Nut
1
0 / 0 / 0
1,890
378
0
0
0
Charon
9
1 / 0 / 0
4,674
935
2,830
3,455
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
L
Chaac
 
Chaac
0
1
0
0
L
Nut
 
Nut
0
0
0
0
W
Ne Zha
SecretHell
Ne Zha
0
1
1
0.5
W
Cabrakan
Suêmar
Cabrakan
1
0
0
1
L
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,510
Damage
6,877
9,445
Taken
8,485
4,439
Mitigated
3,703
1,286
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,175
1,620
0
424
3,728
1,149
44
943
2,451
0
17,461
L
Chaac
 
Chaac
4,047
827
0
2,066
5,030
2,556
0
1,087
3,822
0
14,336
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
SecretHell
Ne Zha
1,685
469
0
718
3,326
1,563
0
747
2,329
0
11,963
W
Cabrakan
Suêmar
Cabrakan
1,650
230
0
144
2,391
1,727
0
818
1,446
5,528
0
L
Charon
2,830
230
0
734
3,455
1,147
0
622
2,754
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,502
Gold Earned
10,900
65
Minions Killed
59
0
Camps Cleared
0
305,956
Distance Traveled
208,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,112
822
36
7
0
98,588
0
L
Chaac
4,336
867
31
6
0
107,809
0
L
Nut
1,890
378
0
0
0
0
0
W
Ne Zha
4,143
829
22
4
0
105,841
0
W
Cabrakan
4,247
849
7
1
0
101,527
0
L
Charon
4,674
935
28
6
0
100,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role