Player Matchup

Amaterasu
Amaterasu
Andrey1501
Amaterasu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kaue_No4b
Hachiman
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 75L
1,346 Elo+
Party 1
Cerberus
Cerberus
Pistolshrimp913
Cerberus
Level 49
God Stats
58W - 60L
1,564 SR
Queue Stats
141W - 131L
1,519 Elo+
Party 4
Da Ji
Da Ji
Rick_WNR
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,225 Elo+
Party 1
Thanatos
Thanatos
hoodstream
Thanatos
Level 84
God Stats
76W - 61L
1,577 SR
Queue Stats
151W - 141L
1,535 Elo+
Party 4
Team Averages
Level 42
1,528 SR
1,425 Elo+

VS

Team Averages
Level 60
1,592 SR
1,489 Elo+
Sylvanus
Sylvanus
Retro_Killer4513
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
1,593 Elo+
Party 2
Bakasura
Bakasura
RunnethCup
Bakasura
Level 89
God Stats
5W - 2L
1,744 SR
Queue Stats
174W - 149L
1,563 Elo+
Party 2
Ares
Ares
SaintWissie
Ares
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 51L
1,361 Elo+
Party 3
Nut
Nut
SenorRattlebones
Nut
Level 51
God Stats
3W - 1L
1,718 SR
Queue Stats
65W - 78L
1,408 Elo+
Party 3
Aphrodite
Aphrodite
X_Mitusaki_X
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andrey1501
Amaterasu
12
1 / 2 / 2
7,749
517
4,823
13,212
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
Kaue_No4b
Hachiman
12
1 / 4 / 1
6,653
444
3,639
11,385
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
12
0 / 4 / 3
6,999
467
4,860
16,550
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Rick_WNR
Da Ji
12
2 / 5 / 3
7,305
487
8,143
11,259
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
hoodstream
Thanatos
14
8 / 1 / 0
8,331
555
12,300
18,452
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,935
462
6,743
9,162
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
RunnethCup
Bakasura
15
5 / 2 / 2
8,776
585
8,223
15,615
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 2 / 4
8,536
569
11,459
14,265
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 3 / 4
8,422
561
13,554
9,510
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
X_Mitusaki_X
Aphrodite
12
0 / 2 / 3
7,364
491
3,777
8,315
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
12
Kills
16
16
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andrey1501
Amaterasu
1
2
2
1
L
Hachiman
Kaue_No4b
Hachiman
1
4
1
0.38
L
Cerberus
0
4
3
0.38
W
1
3
2
0.67
L
Da Ji
Rick_WNR
Da Ji
2
5
3
0.7
W
Bakasura
RunnethCup
Bakasura
5
2
2
3
W
5
2
4
3.5
W
5
3
4
2.33
W
Aphrodite
X_Mitusaki_X
Aphrodite
0
2
3
0.75
L
Thanatos
hoodstream
Thanatos
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
43,756
70,858
Taken
56,867
38,382
Mitigated
36,037
28,844
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andrey1501
Amaterasu
4,823
1,604
0
4,178
13,212
8,864
0
4,471
8,260
0
47,996
L
Hachiman
Kaue_No4b
Hachiman
3,639
1,919
0
1,781
11,385
4,274
0
2,695
8,690
0
46,754
L
Cerberus
4,860
284
221
5,694
16,550
12,595
0
5,634
10,892
28,668
0
W
6,743
2,592
496
2,501
9,162
7,578
231
585
8,577
23,389
7,919
L
Da Ji
Rick_WNR
Da Ji
8,143
1,573
0
1,620
11,259
5,106
0
4,234
6,430
0
39,415
W
Bakasura
RunnethCup
Bakasura
8,223
5,832
0
8,496
15,615
6,521
600
21
15,594
0
51,389
W
11,459
1,473
33
3,262
14,265
14,632
0
2,609
11,656
32,694
1,246
W
13,554
7,615
0
2,131
9,510
3,858
1,193
1,540
7,970
0
74,177
W
Aphrodite
X_Mitusaki_X
Aphrodite
3,777
1,084
707
4,072
8,315
3,448
46
105
8,210
35,839
2,776
L
Thanatos
hoodstream
Thanatos
12,300
3,218
45
15,305
18,452
7,543
0
3,401
13,890
0
63,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
40,033
350
Minions Killed
373
0
Camps Cleared
0
1,402,271
Distance Traveled
1,418,446
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,749
517
93
6
0
271,211
0
L
Hachiman
6,653
444
71
5
0
264,352
4
L
Cerberus
6,999
467
38
3
0
282,326
1
W
Sylvanus
6,935
462
46
3
0
215,255
0
L
Da Ji
7,305
487
57
4
0
262,839
0
W
Bakasura
8,776
585
113
8
0
352,044
1
W
Ares
8,536
569
32
2
0
305,448
2
W
Nut
8,422
561
112
7
0
286,181
0
W
Aphrodite
7,364
491
70
5
0
259,518
0
L
Thanatos
8,331
555
91
6
0
321,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role