Player Matchup

Nike
Nike
Condus
Nike
Level 81
God Stats
0W - 2L
1,602 SR
Queue Stats
41W - 34L
1,539 Elo+
Party 1
Fenrir
Fenrir
Duscon
Fenrir
Level 77
God Stats
0W - 1L
1,254 SR
Queue Stats
27W - 33L
1,428 Elo+
Party 1
Yu Huang
Yu Huang
Mosi-Gujjar-99
Yu Huang
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,402 Elo+
Solo
Yemoja
Yemoja
thelyd
Yemoja
Level 18
God Stats
2W - 4L
1,412 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Nut
Nut
xxwaybr33zxx230
Nut
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 74L
1,417 Elo+
Solo
Team Averages
Level 76
1,454 SR
1,457 Elo+

VS

Team Averages
Level 58
1,378 SR
1,442 Elo+
Raijin
Raijin
Cyb3r_W01f_510
Raijin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,426 Elo+
Solo
Susano
Susano
CzmeBallin
Susano
Level 42
God Stats
3W - 5L
1,386 SR
Queue Stats
200W - 205L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
JujitsuJedii
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 75L
1,407 Elo+
Solo
Jormungandr
Jormungandr
SeaDoubloon1995
Jormungandr
Level 48
God Stats
2W - 4L
1,293 SR
Queue Stats
30W - 39L
1,388 Elo+
Solo
Nut
Nut
liucifer666
Nut
Level 109
God Stats
2W - 0L
1,209 SR
Queue Stats
175W - 165L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Condus
Nike
10
0 / 2 / 0
5,727
521
6,229
8,858
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Duscon
Fenrir
11
2 / 1 / 0
6,258
569
3,608
9,647
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
11
1 / 1 / 1
6,610
601
6,649
5,635
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
thelyd
Yemoja
9
0 / 3 / 0
5,299
482
2,711
10,737
6,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,890
445
3,229
7,434
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,350
486
2,970
8,407
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
CzmeBallin
Susano
11
2 / 2 / 0
5,819
529
1,214
8,514
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JujitsuJedii
Sun Wukong
13
3 / 0 / 0
7,271
661
7,111
11,142
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SeaDoubloon1995
Jormungandr
10
0 / 0 / 6
6,515
592
4,805
9,032
7,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 1
6,146
559
6,607
5,299
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
Condus
Nike
0
2
0
0
W
1
2
0
0.5
W
Susano
CzmeBallin
Susano
2
2
0
1
L
Fenrir
Duscon
Fenrir
2
1
0
2
W
Sun Wukong
JujitsuJedii
Sun Wukong
3
0
0
3
L
Yu Huang
1
1
1
1.5
W
Jormungandr
SeaDoubloon1995
Jormungandr
0
0
6
3
W
4
0
1
4.5
L
Yemoja
thelyd
Yemoja
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,426
Damage
22,707
42,311
Taken
42,394
19,295
Mitigated
21,136
7,852
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Condus
Nike
6,229
596
0
1,226
8,858
4,248
0
0
8,858
0
41,950
W
2,970
313
0
0
8,407
2,100
0
5,374
3,033
29,307
1,330
W
Susano
CzmeBallin
Susano
1,214
152
0
5,130
8,514
3,132
0
1,063
7,451
0
41,849
L
Fenrir
Duscon
Fenrir
3,608
1,580
0
1,075
9,647
4,600
0
877
8,770
0
46,750
W
Sun Wukong
JujitsuJedii
Sun Wukong
7,111
1,518
0
2,423
11,142
6,868
0
0
10,357
0
56,948
L
Yu Huang
6,649
448
0
1,000
5,635
1,942
516
2,731
2,904
46,881
3,717
W
Jormungandr
SeaDoubloon1995
Jormungandr
4,805
1,074
176
1,113
9,032
7,216
72
1,851
7,181
30,288
2,335
W
6,607
3,707
0
0
5,299
1,820
390
860
4,439
0
37,647
L
Yemoja
thelyd
Yemoja
2,711
486
1,738
2,073
10,737
6,021
0
2,166
8,571
15,663
0
L
3,229
1,956
182
558
7,434
2,484
0
1,993
5,441
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
31,101
275
Minions Killed
304
0
Camps Cleared
0
1,075,730
Distance Traveled
1,134,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,727
521
71
6
0
229,073
2
W
Raijin
5,350
486
31
3
0
204,146
0
W
Susano
5,819
529
78
7
0
259,525
0
L
Fenrir
6,258
569
60
5
0
236,441
0
W
Sun Wukong
7,271
661
97
9
0
219,861
0
L
Yu Huang
6,610
601
90
8
0
216,528
0
W
Jormungandr
6,515
592
43
4
0
249,062
0
W
Nut
6,146
559
55
5
0
202,340
0
L
Yemoja
5,299
482
15
1
0
206,430
0
L
Nut
4,890
445
39
4
0
187,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role