Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KamasutraREVO
Ares
Level 142
God Stats
9W - 5L
1,784 SR
Queue Stats
189W - 154L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
TudorGorila
Ah Puch
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 91L
1,441 Elo+
Party 3
Vulcan
Vulcan
befristet_Passer
Vulcan
Level 39
God Stats
3W - 1L
1,751 SR
Queue Stats
117W - 128L
1,431 Elo+
Solo
Team Averages
Level 76
1,607 SR
1,491 Elo+

VS

Team Averages
Level 102
1,489 SR
1,518 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
FreeJesus
Ymir
Level 16
God Stats
1W - 2L
1,511 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 4
King Arthur
King Arthur
IF4rma
King Arthur
Level 156
God Stats
1W - 3L
1,351 SR
Queue Stats
57W - 55L
1,536 Elo+
Party 1
Thor
Thor
JokerPokerPT
Thor
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,577 Elo+
Party 1
Ares
Ares
Sestaa
Ares
Level 57
God Stats
1W - 1L
1,584 SR
Queue Stats
22W - 28L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
7 / 0 / 2
6,311
631
6,533
6,433
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
 
Nut
10
0 / 0 / 1
5,462
546
2,954
4,494
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 1 / 2
5,374
537
4,169
7,312
5,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
TudorGorila
Ah Puch
10
3 / 1 / 2
6,014
601
8,532
5,357
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,647
565
4,768
5,005
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 2 / 1
5,078
508
1,477
5,502
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 3 / 0
5,423
542
4,488
10,136
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IF4rma
King Arthur
10
0 / 2 / 0
5,560
556
4,190
9,813
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
4,657
466
1,831
8,563
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Sestaa
Ares
8
1 / 2 / 0
5,126
513
2,932
8,109
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
0
2
8
W
Nut
 
Nut
0
0
1
0.5
L
Nut
 
Nut
0
2
1
0.25
L
Ymir
1
3
0
0.33
L
King Arthur
IF4rma
King Arthur
0
2
0
0
L
0
2
1
0.25
W
1
1
2
2
L
Ares
Sestaa
Ares
1
2
0
0.5
W
Ah Puch
TudorGorila
Ah Puch
3
1
2
4
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
14,918
28,601
Taken
42,123
13,705
Mitigated
22,358
4,715
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,533
2,048
0
250
6,433
2,715
0
1,247
5,127
0
42,923
W
Nut
 
Nut
2,954
1,204
0
703
4,494
1,730
0
1,117
3,377
0
43,165
L
Nut
 
Nut
1,477
692
0
1,232
5,502
2,085
0
1,585
3,917
0
33,951
L
Ymir
4,488
1,454
0
601
10,136
4,753
0
5,814
4,322
31,231
0
L
King Arthur
IF4rma
King Arthur
4,190
114
0
1,000
9,813
5,958
0
4,662
5,151
0
40,927
L
1,831
410
0
1,499
8,563
3,432
0
1,584
6,979
0
38,204
W
4,169
416
0
2,036
7,312
5,139
0
1,799
5,463
17,899
2,822
L
Ares
Sestaa
Ares
2,932
149
0
1,562
8,109
6,130
0
3,367
4,742
11,614
958
W
Ah Puch
TudorGorila
Ah Puch
8,532
619
0
1,406
5,357
2,338
0
3,034
2,221
39,476
731
W
4,768
1,854
0
320
5,005
1,783
0
0
5,005
35,651
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
25,844
307
Minions Killed
264
0
Camps Cleared
0
1,028,341
Distance Traveled
996,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,311
631
66
7
0
249,166
0
W
Nut
5,462
546
79
8
0
190,915
0
L
Nut
5,078
508
70
7
0
190,560
0
L
Ymir
5,423
542
60
6
0
193,767
0
L
King Arthur
5,560
556
60
6
0
190,803
0
L
Thor
4,657
466
60
6
0
208,844
4
W
Ares
5,374
537
28
3
0
222,689
4
L
Ares
5,126
513
14
1
0
212,907
0
W
Ah Puch
6,014
601
63
6
0
182,261
0
W
Vulcan
5,647
565
71
7
0
183,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role