Player Matchup

Xing Tian
Xing Tian
Assassin9974
Xing Tian
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,646 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBrownCow
Zhong Kui
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,503 Elo+
Party 2
Mulan
Mulan
TheTacoVacuum
Mulan
Level 128
God Stats
25W - 8L
1,500 SR
Queue Stats
103W - 54L
1,597 Elo+
Solo
Nut
Nut
dabuckk
Nut
Level 143
God Stats
3W - 1L
1,406 SR
Queue Stats
56W - 49L
1,542 Elo+
Solo
Scylla
Scylla
tEaM sH0CkEr14
Scylla
Level 97
God Stats
2W - 2L
1,205 SR
Queue Stats
5W - 10L
1,140 Elo+
Solo
Team Averages
Level 136
1,422 SR
1,485 Elo+

VS

Team Averages
Level 128
1,515 SR
1,554 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AquaticOverlord
Tyr
Level 149
God Stats
0W - 2L
1,255 SR
Queue Stats
30W - 21L
1,622 Elo+
Solo
Nut
Nut
Emptysalt724
Nut
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 199L
1,508 Elo+
Solo
Ishtar
Ishtar
Shockless_Nation
Ishtar
Level 108
God Stats
1W - 1L
1,684 SR
Queue Stats
67W - 54L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
TP_ChaosX
Baron Samedi
Level 98
God Stats
18W - 7L
1,635 SR
Queue Stats
147W - 132L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Assassin9974
Xing Tian
13
2 / 1 / 10
7,834
1,306
5,190
8,455
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TheBrownCow
Zhong Kui
13
0 / 1 / 11
6,854
1,142
8,519
4,661
3,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 9
7,791
1,299
9,660
6,143
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
13
5 / 0 / 7
8,318
1,386
9,353
1,636
620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 6
7,510
1,252
4,072
3,046
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

383

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 5 / 3
6,933
1,156
4,425
13,443
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 2
7,472
1,245
6,965
14,018
15,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 2 / 1
7,184
1,197
5,659
7,037
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,085
1,014
1,046
3,400
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TP_ChaosX
Baron Samedi
11
0 / 2 / 0
6,188
1,031
1,329
2,546
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
13
Kills
3
3
Deaths
13
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
3
0.3
L
1
2
2
1
W
Xing Tian
Assassin9974
Xing Tian
2
1
10
7
L
2
2
1
1.25
L
0
2
1
0.25
L
Baron Samedi
TP_ChaosX
Baron Samedi
0
2
0
0
W
Zhong Kui
TheBrownCow
Zhong Kui
0
1
11
5.5
W
4
0
9
8.5
W
Nut
5
0
7
8.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
19,424
23,941
Taken
40,444
21,795
Mitigated
37,331
4,495
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,425
661
0
1,955
13,443
16,361
0
5,110
8,128
10,258
0
L
6,965
815
0
1,780
14,018
15,370
0
5,550
8,215
0
15,141
W
Xing Tian
Assassin9974
Xing Tian
5,190
409
0
1,264
8,455
8,628
0
1,828
6,307
8,670
0
L
5,659
3,026
0
0
7,037
3,324
0
3,449
3,404
0
24,123
L
1,046
655
0
43
3,400
1,280
0
1,686
1,639
0
3,995
L
Baron Samedi
TP_ChaosX
Baron Samedi
1,329
74
363
152
2,546
996
0
1,235
1,237
5,146
0
W
Zhong Kui
TheBrownCow
Zhong Kui
8,519
625
70
1,597
4,661
3,883
0
1,080
3,581
13,825
576
W
9,660
1,294
0
1,270
6,143
7,267
0
1,803
4,340
0
13,949
W
Nut
9,353
7,021
0
294
1,636
620
0
331
1,305
0
40,653
W
4,072
333
0
0
3,046
1,397
0
712
2,334
14,288
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
33,862
144
Minions Killed
95
7
Camps Cleared
3
600,405
Distance Traveled
453,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,933
1,156
9
2
0
119,992
0
L
Tyr
7,472
1,245
15
3
0
131,400
0
W
Xing Tian
7,834
1,306
4
1
0
125,032
0
L
Nut
7,184
1,197
45
8
1
107,045
0
L
Ishtar
6,085
1,014
11
2
0
44,460
0
L
Baron Samedi
6,188
1,031
15
3
2
51,051
0
W
Zhong Kui
6,854
1,142
19
3
1
118,987
0
W
Mulan
7,791
1,299
15
3
0
122,854
0
W
Nut
8,318
1,386
79
13
5
117,222
0
W
Scylla
7,510
1,252
27
5
1
116,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role