Player Matchup

Awilix
Awilix
DismayUnbound
Awilix
Level 170
God Stats
1W - 1L
1,261 SR
Queue Stats
36W - 53L
1,515 Elo+
Party 2
Nut
Nut
MGRash
Nut
Level 170
God Stats
52W - 54L
1,232 SR
Queue Stats
307W - 306L
1,508 Elo+
Solo
Bacchus
Bacchus
Su7P37
Bacchus
Level 156
God Stats
15W - 7L
1,726 SR
Queue Stats
108W - 116L
1,551 Elo+
Party 2
Set
Set
darius30956
Set
Level 250
God Stats
7W - 8L
1,641 SR
Queue Stats
210W - 247L
1,562 Elo+
Party 2
Chiron
Chiron
lII-Nyx-IIl
Chiron
Level 199
God Stats
10W - 4L
1,772 SR
Queue Stats
406W - 467L
1,571 Elo+
Party 2
Team Averages
Level 189
1,526 SR
1,541 Elo+

VS

Team Averages
Level 152
1,510 SR
1,594 Elo+
Bacchus
Bacchus
GreenArow41
Bacchus
Level 118
God Stats
4W - 3L
1,753 SR
Queue Stats
32W - 32L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
bloodrage126
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
greenarrow41
Baron Samedi
Level 158
God Stats
2W - 4L
1,523 SR
Queue Stats
129W - 123L
1,617 Elo+
Party 1
Susano
Susano
sacredMellow
Susano
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,573 Elo+
Solo
Nut
Nut
t5uba5a
Nut
Level 161
God Stats
15W - 21L
1,273 SR
Queue Stats
491W - 466L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
8,491
566
8,737
11,481
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nut
MGRash
Nut
13
0 / 2 / 0
7,502
500
3,854
7,564
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Su7P37
Bacchus
12
1 / 4 / 6
7,282
485
6,213
13,301
9,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 1
8,626
575
7,339
15,525
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
2 / 0 / 6
9,102
607
8,964
6,861
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GreenArow41
Bacchus
10
1 / 1 / 1
6,531
435
6,130
10,702
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
bloodrage126
Sun Wukong
13
1 / 2 / 4
7,412
494
5,149
12,986
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Baron Samedi
greenarrow41
Baron Samedi
14
4 / 5 / 1
7,975
532
6,499
10,220
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
3 / 1 / 1
7,401
493
6,455
10,410
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
17
2 / 1 / 2
9,684
646
9,139
10,531
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
11
11
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Bacchus
GreenArow41
Bacchus
1
1
1
1.5
W
Nut
MGRash
Nut
0
2
0
0
W
Bacchus
Su7P37
Bacchus
1
4
6
1
L
Sun Wukong
bloodrage126
Sun Wukong
1
2
4
1.5
W
1
3
1
0.5
L
Baron Samedi
greenarrow41
Baron Samedi
4
5
1
0.9
W
Chiron
2
0
6
5
L
Susano
3
1
1
3.5
L
Nut
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
33,372
54,732
Taken
54,849
33,008
Mitigated
37,758
20,537
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,737
3,479
0
5,172
11,481
4,991
0
1,817
9,593
0
71,844
L
Bacchus
GreenArow41
Bacchus
6,130
1,426
272
3,723
10,702
12,082
0
2,074
8,562
17,926
0
W
Nut
MGRash
Nut
3,854
2,045
0
2,102
7,564
2,996
0
901
6,638
0
63,040
W
Bacchus
Su7P37
Bacchus
6,213
727
0
2,420
13,301
9,451
0
4,644
8,515
20,344
0
L
Sun Wukong
bloodrage126
Sun Wukong
5,149
435
0
6,659
12,986
6,800
0
761
12,200
0
69,500
W
7,339
3,677
0
6,487
15,525
12,819
175
2,361
13,140
0
66,991
L
Baron Samedi
greenarrow41
Baron Samedi
6,499
473
650
1,862
10,220
5,138
0
1,971
8,174
46,862
1,736
W
Chiron
8,964
2,781
467
3,889
6,861
2,751
355
2,151
4,568
0
80,037
L
Susano
6,455
2,368
0
3,169
10,410
8,910
0
441
9,969
0
40,006
L
Nut
9,139
5,924
0
4,850
10,531
4,828
0
798
9,731
0
100,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
39,003
463
Minions Killed
442
0
Camps Cleared
0
1,498,038
Distance Traveled
1,427,049
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,491
566
103
7
0
351,014
0
L
Bacchus
6,531
435
14
1
0
319,992
0
W
Nut
7,502
500
107
7
0
279,631
0
W
Bacchus
7,282
485
22
1
0
303,861
5
L
Sun Wukong
7,412
494
107
7
0
345,527
0
W
Set
8,626
575
103
7
0
253,661
0
L
Baron Samedi
7,975
532
98
7
0
279,429
0
W
Chiron
9,102
607
128
9
0
309,871
3
L
Susano
7,401
493
56
4
0
212,044
0
L
Nut
9,684
646
167
11
0
270,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role