Player Matchup

Gilgamesh
Gilgamesh
Gold I
Edgе
Gilgamesh
Gold I
Level 147
God Stats
5W - 2L
1,820 SR
Queue Stats
59W - 53L
1,598 MMR
Party 1
Ullr
Ullr
Gold III
HMMMMNANANANANA
Ullr
Gold III
Level 148
God Stats
53W - 41L
1,499 SR
Queue Stats
386W - 364L
1,493 MMR
Party 4
Kukulkan
Kukulkan
Gold II
TheTja69
Kukulkan
Gold II
Level 78
God Stats
15W - 5L
1,565 SR
Queue Stats
121W - 115L
1,410 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
TuGorditaGolosa
Aphrodite
Bronze III
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,494 MMR
Solo
Fenrir
Fenrir
Gold III
ekoinox69
Fenrir
Gold III
Level 156
God Stats
15W - 13L
1,307 SR
Queue Stats
176W - 169L
1,497 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,538 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,494 SR
1,507 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
GaRePXdrO
Vamana
Gold II
Level 109
God Stats
25W - 25L
1,472 SR
Queue Stats
424W - 433L
1,533 MMR
Party 3
Susano
Susano
Bronze III
ZetZacK
Susano
Bronze III
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 MMR
Party 2
Agni
Agni
Bronze III
Ëngo
Agni
Bronze III
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 26L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edgе
Gilgamesh
11
1 / 1 / 0
5,981
665
2,487
5,552
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 3
5,629
625
1,784
3,260
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
TheTja69
Kukulkan
9
0 / 0 / 1
5,025
558
1,732
2,591
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TuGorditaGolosa
Aphrodite
9
1 / 0 / 2
5,287
587
2,055
4,391
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ekoinox69
Fenrir
10
3 / 0 / 0
5,575
619
3,127
5,734
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaBellonaBacchusThor

VS

Bans
Bake KujiraAresThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
5,097
566
429
5,702
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
 
Sobek
3
0 / 1 / 0
3,451
383
280
2,199
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
GaRePXdrO
Vamana
9
0 / 1 / 1
4,957
551
803
4,730
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
ZetZacK
Susano
11
0 / 0 / 1
5,092
566
2,897
6,864
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Ëngo
Agni
10
1 / 1 / 0
5,018
558
2,759
4,166
1,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
1
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
L
Sobek
 
Sobek
0
1
0
0
W
Gilgamesh
Edgе
Gilgamesh
1
1
0
1
L
Vamana
GaRePXdrO
Vamana
0
1
1
0.5
W
0
0
3
1.5
W
Kukulkan
TheTja69
Kukulkan
0
0
1
0.5
W
Aphrodite
TuGorditaGolosa
Aphrodite
1
0
2
2
L
Susano
ZetZacK
Susano
0
0
1
0.5
W
Fenrir
ekoinox69
Fenrir
3
0
0
3
L
Agni
Ëngo
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,185
Damage
7,168
21,528
Taken
23,661
10,782
Mitigated
9,871
9,532
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
429
156
0
2,457
5,702
1,624
0
315
5,387
0
41,838
L
Sobek
 
Sobek
280
0
0
608
2,199
1,133
0
348
1,851
2,091
0
W
Gilgamesh
Edgе
Gilgamesh
2,487
671
0
1,044
5,552
4,275
0
342
4,961
0
43,594
L
Vamana
GaRePXdrO
Vamana
803
130
0
952
4,730
3,161
0
0
4,332
0
28,349
W
1,784
891
0
491
3,260
1,170
0
61
3,199
0
44,917
W
Kukulkan
TheTja69
Kukulkan
1,732
249
0
450
2,591
1,013
0
595
1,996
40,725
1,277
W
Aphrodite
TuGorditaGolosa
Aphrodite
2,055
405
861
2,587
4,391
2,207
155
1,262
3,129
18,684
439
L
Susano
ZetZacK
Susano
2,897
703
0
4,696
6,864
2,581
0
1,224
5,640
0
44,925
W
Fenrir
ekoinox69
Fenrir
3,127
904
0
4,099
5,734
2,117
0
779
4,955
0
33,614
L
Agni
Ëngo
Agni
2,759
604
0
2,004
4,166
1,372
0
1,753
2,413
36,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
23,615
346
Minions Killed
298
0
Camps Cleared
0
943,404
Distance Traveled
737,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,097
566
80
9
0
146,392
0
L
Sobek
3,451
383
4
0
0
39,258
0
W
Gilgamesh
5,981
665
78
9
0
175,461
1
L
Vamana
4,957
551
62
7
0
142,112
0
W
Ullr
5,629
625
81
9
0
176,796
0
W
Kukulkan
5,025
558
81
9
0
186,286
1
W
Aphrodite
5,287
587
40
4
0
181,265
0
L
Susano
5,092
566
87
10
0
226,549
0
W
Fenrir
5,575
619
66
7
0
223,596
0
L
Agni
5,018
558
65
7
0
183,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role