Player Matchup

Janus
Janus
RichieBoii
Janus
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,600 Elo+
Party 2
Neith
Neith
WastedMyUlt
Neith
Level 2
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 4L
1,600 Elo+
Party 2
Ymir
Ymir
sway4503
Ymir
Level 2
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Team Averages
Level 22
1,649 SR
1,600 Elo+

VS

Team Averages
Level 28
1,500 SR
1,165 Elo+
Anhur
Anhur
BEASTICLES2924
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 37L
1,111 Elo+
Party 1
Kuzenbo
Kuzenbo
BudgetedRug9952
Kuzenbo
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 33L
1,119 Elo+
Party 1
Ne Zha
Ne Zha
VooDooKilla99
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 63L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
8 / 1 / 4
9,115
829
10,705
3,565
1,443
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 7
7,586
690
8,279
5,804
2,301
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
3 / 2 / 7
8,288
753
3,671
9,457
7,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,889
717
3,923
11,719
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
1 / 4 / 2
7,254
659
3,558
15,667
15,492
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 2 / 0
6,319
574
493
2,916
916
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
5
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
1
4
2
0.5
W
Janus
8
1
4
10
L
0
2
0
0
W
2
2
7
2.75
W
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
7,974
18,826
Taken
30,302
11,509
Mitigated
20,906
1,920
Healing
194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,923
2,065
0
0
11,719
4,498
0
6,339
5,355
0
15,801
L
3,558
1,038
0
0
15,667
15,492
0
7,200
8,423
14,202
194
W
Janus
10,705
1,831
231
166
3,565
1,443
1,001
588
2,977
37,105
0
L
493
93
0
194
2,916
916
0
743
2,148
0
7,088
W
8,279
5,406
0
1,463
5,804
2,301
611
1,772
4,032
0
24,871
W
Ymir
3,671
1,547
0
60
9,457
7,765
166
1,004
8,453
7,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
21,462
107
Minions Killed
52
0
Camps Cleared
0
531,130
Distance Traveled
341,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,889
717
23
2
0
126,859
0
L
Kuzenbo
7,254
659
16
1
0
171,900
0
W
Janus
9,115
829
55
5
0
179,179
0
L
Ne Zha
6,319
574
13
1
0
43,165
0
W
Neith
7,586
690
41
4
0
148,165
0
W
Ymir
8,288
753
11
1
0
203,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role