Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Bigbeardh
Charybdis
Level 123
God Stats
5W - 2L
1,895 SR
Queue Stats
116W - 120L
1,528 Elo+
Party 2
Cerberus
Cerberus
FlackoFitz-
Cerberus
Level 155
God Stats
17W - 6L
1,721 SR
Queue Stats
657W - 675L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
TangyPickle
Erlang Shen
Level 135
God Stats
4W - 3L
1,515 SR
Queue Stats
74W - 53L
1,567 Elo+
Solo
Nut
Nut
z Specttre w
Nut
Level 139
God Stats
10W - 8L
1,500 SR
Queue Stats
148W - 155L
1,467 Elo+
Solo
Team Averages
Level 140
1,626 SR
1,519 Elo+

VS

Team Averages
Level 171
1,465 SR
1,506 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Aculus
Odin
Level 206
God Stats
1W - 3L
1,544 SR
Queue Stats
193W - 142L
1,608 Elo+
Party 3
Nox
Nox
Quagsire1990
Nox
Level 233
God Stats
16W - 29L
1,690 SR
Queue Stats
493W - 472L
1,601 Elo+
Party 1
Nut
Nut
SoHCodebreaker
Nut
Level 142
God Stats
1W - 6L
1,500 SR
Queue Stats
14W - 31L
1,318 Elo+
Solo
Janus
Janus
josue964
Janus
Level 121
God Stats
5W - 6L
1,093 SR
Queue Stats
152W - 141L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 1
5,526
553
4,923
10,136
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Bigbeardh
Charybdis
11
2 / 2 / 1
6,090
609
3,910
5,425
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FlackoFitz-
Cerberus
10
1 / 1 / 4
6,245
625
3,986
7,949
5,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
TangyPickle
Erlang Shen
12
4 / 1 / 1
6,382
638
4,166
8,829
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 2
6,286
629
4,046
4,912
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 1
6,512
651
6,368
9,296
6,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Odin
Aculus
Odin
10
2 / 1 / 1
5,434
543
3,955
7,004
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,151
515
4,214
6,597
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
3,889
389
818
4,711
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
josue964
Janus
9
1 / 3 / 0
4,962
496
2,345
5,777
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
2
1
0.25
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Odin
Aculus
Odin
2
1
1
2.5
W
Charybdis
Bigbeardh
Charybdis
2
2
1
1.25
W
Cerberus
FlackoFitz-
Cerberus
1
1
4
3
L
2
2
0
1
L
0
3
0
0
W
Erlang Shen
TangyPickle
Erlang Shen
4
1
1
4.5
L
Janus
josue964
Janus
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
17,700
37,251
Taken
33,385
21,711
Mitigated
17,235
12,838
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,923
699
0
3,420
10,136
7,775
0
6,154
3,982
0
35,710
L
Zhong Kui
 
Zhong Kui
6,368
1,276
0
7,132
9,296
6,399
0
0
8,481
55,530
1,920
L
Odin
Aculus
Odin
3,955
837
0
690
7,004
4,747
0
937
6,067
3,250
29,670
W
Charybdis
Bigbeardh
Charybdis
3,910
2,469
0
1,668
5,425
1,783
390
1,802
3,363
0
50,132
W
Cerberus
FlackoFitz-
Cerberus
3,986
289
0
2,882
7,949
5,860
0
2,144
5,532
25,617
2,489
L
4,214
672
0
2,221
6,597
3,076
0
1,513
5,084
29,454
0
L
818
216
0
125
4,711
1,168
0
520
4,191
0
13,271
W
Erlang Shen
TangyPickle
Erlang Shen
4,166
1,930
0
3,298
8,829
4,282
0
900
7,866
0
52,989
L
Janus
josue964
Janus
2,345
191
0
961
5,777
1,845
0
915
4,862
34,689
0
W
4,046
2,101
0
1,570
4,912
2,011
496
1,733
3,022
0
47,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
25,948
382
Minions Killed
270
0
Camps Cleared
0
1,012,175
Distance Traveled
856,908
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,526
553
64
6
0
196,668
0
L
Zhong Kui
6,512
651
93
9
0
158,068
0
L
Odin
5,434
543
57
6
0
233,247
0
W
Charybdis
6,090
609
98
10
0
176,237
0
W
Cerberus
6,245
625
45
5
0
202,213
2
L
Nox
5,151
515
43
4
0
168,857
2
L
Nut
3,889
389
21
2
0
110,381
0
W
Erlang Shen
6,382
638
82
8
0
250,223
0
L
Janus
4,962
496
56
6
0
186,355
0
W
Nut
6,286
629
93
9
0
186,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role