Player Matchup

Geb
Geb
Gold IV
Giova1217
Geb
Gold IV
Level 145
God Stats
28W - 37L
1,541 SR
Queue Stats
41W - 50L
1,491 MMR
Solo
Bellona
Bellona
Gold IV
MatrixKTR_
Bellona
Gold IV
Level 120
God Stats
49W - 29L
1,615 SR
Queue Stats
278W - 282L
1,476 MMR
Solo
Ra
Ra
Silver I
Ooh So Spicy
Ra
Silver I
Level 159
God Stats
4W - 6L
1,176 SR
Queue Stats
79W - 73L
1,477 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
dubbs005
Ao Kuang
Gold V
Level 176
God Stats
4W - 6L
1,309 SR
Queue Stats
165W - 149L
1,466 MMR
Solo
Hachiman
Hachiman
Bronze III
n7redfury
Hachiman
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,428 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,539 SR
1,475 MMR
Kukulkan
Kukulkan
Gold V
BabyRed517
Kukulkan
Gold V
Level 157
God Stats
15W - 13L
1,446 SR
Queue Stats
139W - 126L
1,491 MMR
Solo
Achilles
Achilles
Gold III
Cupside
Achilles
Gold III
Level 144
God Stats
5W - 1L
1,604 SR
Queue Stats
155W - 154L
1,491 MMR
Solo
Charybdis
Charybdis
Silver II
Hotboxxx
Charybdis
Silver II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,462 MMR
Solo
Xing Tian
Xing Tian
Gold III
Pulsarz
Xing Tian
Gold III
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,465 MMR
Solo
Serqet
Serqet
Gold III
scaclet
Serqet
Gold III
Level 125
God Stats
60W - 52L
1,645 SR
Queue Stats
208W - 218L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,405
493
2,450
9,572
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
MatrixKTR_
Bellona
12
0 / 2 / 1
7,207
554
5,655
10,664
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 0
7,335
564
3,590
3,368
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
dubbs005
Ao Kuang
13
1 / 1 / 0
6,711
516
3,881
10,560
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
n7redfury
Hachiman
10
1 / 2 / 0
5,975
460
4,563
7,038
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonBake KujiraOsirisAwilixMercury

VS

Bans
AnhurThanatosAthenaKhepriVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyRed517
Kukulkan
14
1 / 0 / 1
7,459
574
3,681
4,053
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Cupside
Achilles
13
1 / 1 / 1
7,845
603
5,646
11,032
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Hotboxxx
Charybdis
14
1 / 1 / 1
7,864
605
5,125
6,798
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Pulsarz
Xing Tian
12
0 / 0 / 2
6,797
523
3,970
8,132
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
scaclet
Serqet
13
2 / 0 / 2
6,787
522
4,155
8,266
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyRed517
Kukulkan
1
0
1
1.5
W
Achilles
Cupside
Achilles
1
1
1
1.5
L
0
0
0
0
W
Charybdis
Hotboxxx
Charybdis
1
1
1
1.5
L
Bellona
MatrixKTR_
Bellona
0
2
1
0.25
L
0
0
0
0
W
Xing Tian
Pulsarz
Xing Tian
0
0
2
1
L
Ao Kuang
dubbs005
Ao Kuang
1
1
0
1
L
Hachiman
n7redfury
Hachiman
1
2
0
0.5
W
Serqet
scaclet
Serqet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
22,577
41,202
Taken
38,281
26,837
Mitigated
20,930
12,970
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyRed517
Kukulkan
3,681
186
0
920
4,053
1,665
0
2,592
1,387
76,442
0
W
Achilles
Cupside
Achilles
5,646
1,216
0
3,556
11,032
7,385
0
1,703
8,630
0
58,801
L
2,450
588
0
3,174
9,572
8,520
0
4,044
5,528
13,936
0
W
Charybdis
Hotboxxx
Charybdis
5,125
2,502
0
3,196
6,798
2,525
888
907
5,891
0
68,710
L
Bellona
MatrixKTR_
Bellona
5,655
2,178
0
2,180
10,664
10,003
0
359
9,495
0
57,342
L
3,590
40
1,378
1,988
3,368
1,372
0
1,495
1,873
78,913
1,001
W
Xing Tian
Pulsarz
Xing Tian
3,970
314
58
1,984
8,132
5,677
0
2,885
5,002
20,665
637
L
Ao Kuang
dubbs005
Ao Kuang
3,881
845
0
1,856
10,560
4,741
0
944
9,388
67,849
422
L
Hachiman
n7redfury
Hachiman
4,563
1,926
0
2,394
7,038
2,201
0
682
6,356
0
41,247
W
Serqet
scaclet
Serqet
4,155
495
0
730
8,266
3,678
0
1,346
6,808
0
52,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
36,752
451
Minions Killed
493
0
Camps Cleared
0
1,334,552
Distance Traveled
1,394,529
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,459
574
142
11
0
277,661
5
W
Achilles
7,845
603
115
9
0
256,901
2
L
Geb
6,405
493
22
2
0
291,488
3
W
Charybdis
7,864
605
125
10
0
243,355
2
L
Bellona
7,207
554
105
8
0
246,417
0
L
Ra
7,335
564
154
12
0
289,202
2
W
Xing Tian
6,797
523
18
1
0
277,219
2
L
Ao Kuang
6,711
516
99
8
0
320,343
0
L
Hachiman
5,975
460
71
5
0
187,102
1
W
Serqet
6,787
522
93
7
0
339,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role