Player Matchup

Fenrir
Fenrir
Gabs1640
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
LunarHez
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 25L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
jardcoooree
Hou Yi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,104 Elo+
Solo
Team Averages
Level 52
1,500 SR
1,368 Elo+

VS

Team Averages
Level 104
1,366 SR
1,353 Elo+
Neith
Neith
Lukhen011
Neith
Level 60
God Stats
13W - 12L
1,500 SR
Queue Stats
32W - 44L
1,112 Elo+
Solo
Nut
Nut
RedTfox
Nut
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 66L
1,473 Elo+
Party 2
Maui
Maui
ToneMito
Maui
Level 128
God Stats
3W - 4L
1,099 SR
Queue Stats
107W - 89L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabs1640
Fenrir
13
0 / 9 / 0
9,120
536
5,205
20,858
22,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Merlin
LunarHez
Merlin
18
1 / 1 / 0
11,137
655
11,497
9,009
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
15
0 / 5 / 1
10,507
618
2,935
12,939
6,517
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lukhen011
Neith
18
5 / 0 / 9
12,405
730
8,926
8,583
4,265
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nut
19
7 / 0 / 6
12,702
747
18,267
9,920
5,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
16
3 / 1 / 9
11,312
665
9,603
13,026
15,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gabs1640
Fenrir
0
9
0
0
W
Neith
Lukhen011
Neith
5
0
9
9.5
L
Merlin
LunarHez
Merlin
1
1
0
1
W
Nut
7
0
6
10
W
Maui
3
1
9
7.5
L
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
36,796
42,806
Taken
31,529
34,166
Mitigated
25,268
2,035
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gabs1640
Fenrir
5,205
1,009
0
157
20,858
22,768
0
3,127
17,639
0
9,673
W
Neith
Lukhen011
Neith
8,926
3,197
0
3,495
8,583
4,265
1,241
3,315
5,242
0
45,668
L
Merlin
LunarHez
Merlin
11,497
310
0
333
9,009
4,881
0
2,030
6,929
65,101
303
W
Nut
18,267
11,253
0
4,994
9,920
5,091
1,830
3,790
6,078
0
78,654
W
Maui
9,603
1,785
0
500
13,026
15,912
0
4,218
8,700
34,129
3,067
L
Hou Yi
2,935
1,638
0
1,545
12,939
6,517
0
3,301
9,512
0
35,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
36,419
188
Minions Killed
221
0
Camps Cleared
0
857,083
Distance Traveled
845,222
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,120
536
8
0
0
267,436
0
W
Neith
12,405
730
75
4
0
296,988
1
L
Merlin
11,137
655
98
6
0
327,411
0
W
Nut
12,702
747
106
6
0
297,605
4
W
Maui
11,312
665
40
2
0
250,629
0
L
Hou Yi
10,507
618
82
5
0
262,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role