Player Matchup

Nut
Nut
HeyCoreyMayne
Nut
Level 101
God Stats
5W - 2L
1,687 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 2
Raijin
Raijin
LoCoBuRRiTo22
Raijin
Level 147
God Stats
12W - 0L
1,944 SR
Queue Stats
1,543W - 76L
2,139 Elo+
Solo
Mulan
Mulan
TribaI Dragon
Mulan
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 14L
1,490 Elo+
Party 2
Team Averages
Level 116
1,710 SR
1,707 Elo+

VS

Team Averages
Level 109
1,556 SR
1,514 Elo+
He Bo
He Bo
LordBrosiah
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,545 Elo+
Party 1
Mulan
Mulan
MasterBroshii
Mulan
Level 127
God Stats
10W - 13L
1,488 SR
Queue Stats
97W - 104L
1,462 Elo+
Party 1
Lancelot
Lancelot
NOPUNin10doh64
Lancelot
Level 94
God Stats
2W - 3L
1,679 SR
Queue Stats
29W - 38L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,987
749
5,882
6,363
2,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
10 / 0 / 6
10,927
911
9,450
3,477
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 12
9,977
831
11,096
11,997
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,544
629
3,585
7,495
2,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 2
7,697
641
3,547
13,500
8,679
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
12
1 / 6 / 2
7,730
644
3,984
12,262
6,787
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
10
0
6
13
L
1
4
2
0.5
L
1
6
2
0.33
L
Lancelot
1
6
2
0.33
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
11,116
21,837
Taken
33,257
18,576
Mitigated
18,032
5,861
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,882
4,316
168
618
6,363
2,858
1,944
2,008
4,355
0
24,083
W
9,450
1,456
0
1,871
3,477
1,462
1,046
93
3,384
57,793
0
L
3,585
60
0
260
7,495
2,566
0
1,308
5,859
16,867
424
L
3,547
451
0
2,291
13,500
8,679
0
3,585
9,550
0
23,846
L
Lancelot
3,984
871
0
1,912
12,262
6,787
0
4,431
7,505
0
18,227
W
11,096
1,128
0
3,204
11,997
14,256
432
1,514
10,483
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
22,971
172
Minions Killed
105
0
Camps Cleared
0
598,215
Distance Traveled
603,621
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,987
749
33
3
0
163,595
0
W
Raijin
10,927
911
100
8
0
205,392
3
L
He Bo
7,544
629
36
3
0
185,634
3
L
Mulan
7,697
641
42
4
0
199,240
2
L
Lancelot
7,730
644
27
2
0
218,747
0
W
Mulan
9,977
831
39
3
0
229,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role