Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LIMPY_BIZKIT
Bastet
Level 147
God Stats
1W - 4L
1,295 SR
Queue Stats
186W - 179L
1,646 Elo+
Solo
Nox
Nox
LastDeahT
Nox
Level 146
God Stats
4W - 4L
1,635 SR
Queue Stats
134W - 139L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
NiFe Ganseki
Ratatoskr
Level 159
God Stats
2W - 3L
1,802 SR
Queue Stats
147W - 147L
1,546 Elo+
Solo
Achilles
Achilles
u MURK Up00
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,454 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,531 Elo+

VS

Team Averages
Level 140
1,541 SR
1,498 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Beita21
Artemis
Level 148
God Stats
2W - 0L
1,705 SR
Queue Stats
19W - 19L
1,553 Elo+
Solo
Serqet
Serqet
IbRedRose
Serqet
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 384L
1,496 Elo+
Solo
Cthulhu
Cthulhu
v-Draculaura-v
Cthulhu
Level 141
God Stats
7W - 8L
1,500 SR
Queue Stats
350W - 348L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 1 / 1
5,452
1,090
2,577
4,303
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
1 / 2 / 2
4,922
984
4,915
4,684
1,732
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,416
883
682
1,648
583
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
NiFe Ganseki
Ratatoskr
6
0 / 5 / 1
4,556
911
2,332
5,521
1,910
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
u MURK Up00
Achilles
11
2 / 2 / 1
5,518
1,104
3,766
4,302
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 8
5,859
1,172
3,785
6,344
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
 
Thoth
10
2 / 0 / 6
5,538
1,108
3,111
2,535
713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Beita21
Artemis
11
3 / 1 / 6
5,765
1,153
5,565
3,778
1,571
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
IbRedRose
Serqet
9
1 / 1 / 6
5,387
1,077
1,710
2,954
2,667
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 5
5,547
1,109
3,442
5,341
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
11
11
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
3
0
8
7
W
Thoth
 
Thoth
2
0
6
5
W
Artemis
Beita21
Artemis
3
1
6
6
W
Serqet
IbRedRose
Serqet
1
1
6
4
L
Bastet
1
2
2
1
L
0
1
0
0
L
Ratatoskr
NiFe Ganseki
Ratatoskr
0
5
1
0.1
L
Achilles
u MURK Up00
Achilles
2
2
1
1.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
17,613
20,458
Taken
20,952
10,158
Mitigated
13,887
4,720
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,577
642
131
1,455
4,303
1,710
0
1,255
2,868
0
13,857
W
Sun Wukong
 
Sun Wukong
3,785
621
403
3,068
6,344
4,284
0
158
6,097
0
9,182
W
Thoth
 
Thoth
3,111
45
345
713
2,535
713
0
127
2,408
8,136
0
W
Artemis
Beita21
Artemis
5,565
1,879
281
1,312
3,778
1,571
483
498
3,158
0
10,433
W
Serqet
IbRedRose
Serqet
1,710
283
926
813
2,954
2,667
0
458
2,385
0
1,722
L
Bastet
4,915
1,104
162
654
4,684
1,732
0
771
3,789
0
6,962
L
682
48
790
342
1,648
583
0
870
682
2,408
110
L
Ratatoskr
NiFe Ganseki
Ratatoskr
2,332
226
0
19
5,521
1,910
0
1,552
3,832
0
3,592
L
Achilles
u MURK Up00
Achilles
3,766
187
210
957
4,302
4,223
0
1,588
2,359
2,046
3,490
W
3,442
263
158
538
5,341
4,652
0
963
4,257
7,735
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
28,096
44
Minions Killed
55
0
Camps Cleared
0
406,561
Distance Traveled
499,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,452
1,090
25
5
0
91,028
0
W
Sun Wukong
5,859
1,172
11
2
0
103,877
0
W
Thoth
5,538
1,108
19
4
0
109,802
0
W
Artemis
5,765
1,153
17
3
0
97,819
0
W
Serqet
5,387
1,077
2
0
0
100,983
0
L
Bastet
4,922
984
6
1
0
102,035
0
L
Nox
4,416
883
6
1
0
38,552
0
L
Ratatoskr
4,556
911
2
0
0
89,902
0
L
Achilles
5,518
1,104
5
1
0
85,044
0
W
Cthulhu
5,547
1,109
6
1
0
87,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role