Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlznAzrCrow
Bastet
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 36L
1,638 Elo+
Solo
Merlin
Merlin
OtHeMADness
Merlin
Level 85
God Stats
2W - 2L
1,483 SR
Queue Stats
73W - 60L
1,511 Elo+
Solo
Aphrodite
Aphrodite
RipRoxas
Aphrodite
Level 80
God Stats
4W - 3L
1,594 SR
Queue Stats
159W - 128L
1,551 Elo+
Solo
Nut
Nut
Vladimirovna
Nut
Level 68
God Stats
5W - 2L
1,763 SR
Queue Stats
425W - 386L
1,511 Elo+
Solo
Team Averages
Level 77
1,568 SR
1,542 Elo+

VS

Team Averages
Level 71
1,500 SR
1,518 Elo+
Ymir
Ymir
DyingWolf115
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 1
Pele
Pele
MonkeyMan5167
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,585 Elo+
Party 1
Ravana
Ravana
Notaydann
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,483 Elo+
Party 1
Nut
Nut
SageOwl-13
Nut
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 37L
1,507 Elo+
Solo
Vulcan
Vulcan
YoungWeebmaster
Vulcan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 1
7,194
719
5,477
7,569
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bastet
10
5 / 0 / 1
6,005
601
2,898
8,495
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
9
0 / 0 / 2
5,373
537
3,999
3,527
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
RipRoxas
Aphrodite
9
0 / 0 / 3
5,736
574
2,515
7,704
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
6,495
650
6,488
5,553
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,365
437
878
7,234
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,489
449
2,991
8,406
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
Notaydann
Ravana
9
0 / 2 / 0
4,685
469
2,951
6,822
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
4,963
496
3,383
8,060
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,863
486
5,381
4,140
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
1
3.5
W
Bastet
5
0
1
5.5
L
0
1
0
0
L
0
3
0
0
L
Ravana
Notaydann
Ravana
0
2
0
0
W
Merlin
0
0
2
1
W
Aphrodite
RipRoxas
Aphrodite
0
0
3
1.5
L
1
3
0
0.33
W
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
15,584
32,848
Taken
34,662
15,419
Mitigated
15,123
18,778
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,477
1,525
0
3,083
7,569
4,822
0
0
7,569
0
55,430
W
Bastet
2,898
762
0
6,603
8,495
2,849
0
722
7,773
0
41,834
L
878
226
0
717
7,234
5,097
0
2,807
4,427
8,636
0
L
2,991
1,125
0
1,608
8,406
3,048
0
1,189
7,217
0
26,681
L
Ravana
Notaydann
Ravana
2,951
567
0
1,961
6,822
2,511
0
0
6,822
0
24,373
W
Merlin
3,999
193
0
930
3,527
1,201
0
2,229
1,298
35,330
724
W
Aphrodite
RipRoxas
Aphrodite
2,515
633
1,382
4,962
7,704
4,315
0
3,308
4,396
20,320
0
L
3,383
2,085
0
1,923
8,060
2,930
0
347
7,713
0
31,664
W
6,488
4,152
0
1,818
5,553
2,232
609
0
5,553
0
47,032
L
5,381
2,234
0
250
4,140
1,537
0
2,070
2,070
38,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
23,365
356
Minions Killed
223
0
Camps Cleared
0
957,108
Distance Traveled
959,968
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,194
719
106
11
0
176,829
0
W
Bastet
6,005
601
79
8
0
244,253
0
L
Ymir
4,365
437
14
1
0
173,981
0
L
Pele
4,489
449
48
5
0
217,495
0
L
Ravana
4,685
469
43
4
0
212,828
2
W
Merlin
5,373
537
69
7
0
188,256
2
W
Aphrodite
5,736
574
21
2
0
182,073
0
L
Nut
4,963
496
52
5
0
167,316
0
W
Nut
6,495
650
81
8
0
165,697
4
L
Vulcan
4,863
486
66
7
0
188,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role