Player Matchup

Ganesha
Ganesha
Jacob Delhomme
Ganesha
Level 122
God Stats
4W - 7L
1,526 SR
Queue Stats
407W - 399L
1,533 Elo+
Solo
Serqet
Serqet
Jobuscus26
Serqet
Level 117
God Stats
1W - 1L
1,278 SR
Queue Stats
126W - 113L
1,509 Elo+
Party 1
Ishtar
Ishtar
Plantsie16
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,513 Elo+
Party 1
Hachiman
Hachiman
Yaczs
Hachiman
Level 88
God Stats
0W - 1L
1,732 SR
Queue Stats
31W - 19L
1,563 Elo+
Party 1
Sobek
Sobek
zOctaves
Sobek
Level 156
God Stats
5W - 6L
1,376 SR
Queue Stats
474W - 496L
1,441 Elo+
Solo
Team Averages
Level 126
1,482 SR
1,512 Elo+

VS

Team Averages
Level 123
1,428 SR
1,412 Elo+
Susano
Susano
Arrondiep300
Susano
Level 128
God Stats
7W - 5L
1,505 SR
Queue Stats
292W - 304L
1,442 Elo+
Party 2
Vulcan
Vulcan
DasNasfe
Vulcan
Level 155
God Stats
3W - 2L
1,136 SR
Queue Stats
144W - 143L
1,511 Elo+
Solo
Izanami
Izanami
DbillzRV
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,213 Elo+
Party 2
Persephone
Persephone
Rashane100
Persephone
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 2
Serqet
Serqet
tristzook
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 16
9,650
689
7,695
23,540
33,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Jobuscus26
Serqet
13
1 / 7 / 13
8,834
631
6,787
13,616
7,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Plantsie16
Ishtar
16
5 / 6 / 11
9,860
704
9,902
15,441
8,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Yaczs
Hachiman
18
6 / 4 / 11
10,260
733
13,590
14,746
8,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
zOctaves
Sobek
17
6 / 5 / 11
10,499
750
8,288
24,225
37,319
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 9 / 10
10,418
744
14,372
15,314
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DasNasfe
Vulcan
20
13 / 1 / 12
13,382
956
28,113
8,752
5,767
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DbillzRV
Izanami
19
5 / 5 / 11
11,359
811
13,414
10,451
4,845
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
Rashane100
Persephone
19
6 / 1 / 12
11,646
832
14,057
7,744
3,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
tristzook
Serqet
17
0 / 4 / 20
10,974
784
8,279
16,951
29,346
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
18
Kills
27
27
Deaths
20
62
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Susano
3
9
10
0.89
W
Vulcan
DasNasfe
Vulcan
13
1
12
19
W
Izanami
DbillzRV
Izanami
5
5
11
2.1
L
0
5
16
1.6
L
Serqet
Jobuscus26
Serqet
1
7
13
1.07
L
Ishtar
Plantsie16
Ishtar
5
6
11
1.75
W
Persephone
Rashane100
Persephone
6
1
12
12
L
Hachiman
Yaczs
Hachiman
6
4
11
2.88
W
Serqet
tristzook
Serqet
0
4
20
2.5
L
Sobek
zOctaves
Sobek
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
78,235
91,568
Taken
59,212
95,028
Mitigated
51,584
22,416
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
14,372
2,333
419
467
15,314
7,732
1,375
4,654
10,632
0
23,508
W
Vulcan
DasNasfe
Vulcan
28,113
13,581
1,830
3,717
8,752
5,767
2,161
2,042
6,710
54,858
709
W
Izanami
DbillzRV
Izanami
13,414
8,140
259
1,569
10,451
4,845
1,564
3,365
7,086
0
29,225
L
7,695
433
2,426
6,024
23,540
33,621
0
11,334
11,929
24,056
164
L
Serqet
Jobuscus26
Serqet
6,787
1,484
2,071
724
13,616
7,516
189
6,094
7,199
0
10,877
L
Ishtar
Plantsie16
Ishtar
9,902
5,297
1,186
621
15,441
8,485
725
8,240
7,201
0
25,388
W
Persephone
Rashane100
Persephone
14,057
272
880
1,736
7,744
3,894
1,934
1,408
6,068
31,005
0
L
Hachiman
Yaczs
Hachiman
13,590
7,111
1,505
1,271
14,746
8,087
1,157
5,883
8,551
0
35,284
W
Serqet
tristzook
Serqet
8,279
1,934
1,036
2,077
16,951
29,346
771
4,150
12,354
1,429
11,273
L
Sobek
zOctaves
Sobek
8,288
735
1,370
5,218
24,225
37,319
29
11,373
12,826
18,663
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
57,779
145
Minions Killed
162
0
Camps Cleared
0
1,156,594
Distance Traveled
1,305,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,418
744
18
1
0
229,834
0
W
Vulcan
13,382
956
75
5
0
278,570
0
W
Izanami
11,359
811
23
2
0
262,281
0
L
Ganesha
9,650
689
0
0
0
235,935
0
L
Serqet
8,834
631
16
1
0
253,592
0
L
Ishtar
9,860
704
35
3
0
216,833
0
W
Persephone
11,646
832
35
3
0
280,882
0
L
Hachiman
10,260
733
52
4
0
212,236
0
W
Serqet
10,974
784
11
1
0
254,067
0
L
Sobek
10,499
750
42
3
0
237,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role