Player Matchup

Skadi
Skadi
Dark_Roach22
Skadi
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 108L
1,455 Elo+
Solo
Thanatos
Thanatos
DodeyGee
Thanatos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 1
Bellona
Bellona
mp00f
Bellona
Level 61
God Stats
62W - 48L
1,643 SR
Queue Stats
88W - 78L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
mrsCamiille
Kukulkan
Level 18
God Stats
52W - 45L
1,598 SR
Queue Stats
81W - 68L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
playx901
Morgan Le Fay
Level 74
God Stats
3W - 2L
1,811 SR
Queue Stats
20W - 25L
1,498 Elo+
Party 1
Team Averages
Level 44
1,610 SR
1,454 Elo+

VS

Team Averages
Level 34
1,499 SR
1,391 Elo+
Freya
Freya
DirtyDouth420
Freya
Level 18
God Stats
1W - 4L
1,545 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 3
Achilles
Achilles
RileOP
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 3
Athena
Athena
YUsmelLikeCHEESE
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,396 Elo+
Party 3
Nut
Nut
intheN9ne
Nut
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 3
Geb
Geb
jas1995
Geb
Level 43
God Stats
98W - 101L
1,450 SR
Queue Stats
99W - 101L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
11,743
1,174
18,575
10,849
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
DodeyGee
Thanatos
17
7 / 2 / 12
11,116
1,112
13,996
12,786
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
mp00f
Bellona
17
3 / 1 / 22
10,949
1,095
17,563
13,870
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mrsCamiille
Kukulkan
17
4 / 1 / 15
11,236
1,124
16,718
3,997
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
playx901
Morgan Le Fay
16
2 / 0 / 15
10,099
1,010
13,190
8,216
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

296

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,338
934
9,356
17,345
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
RileOP
Achilles
15
1 / 7 / 5
10,007
1,001
10,958
19,337
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
1 / 6 / 4
9,617
962
9,958
18,713
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 4
10,281
1,028
7,202
14,550
6,889
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
15
2 / 3 / 5
10,299
1,030
8,983
15,130
7,661
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
26
Kills
7
7
Deaths
26
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
1
6
2
0.33
W
Thanatos
DodeyGee
Thanatos
7
2
12
6.5
L
Achilles
RileOP
Achilles
1
7
5
0.5
L
1
6
4
0.5
L
2
4
4
1
L
Geb
2
3
5
1.5
W
Bellona
mp00f
Bellona
3
1
22
14
W
Kukulkan
mrsCamiille
Kukulkan
4
1
15
11.5
W
Morgan Le Fay
playx901
Morgan Le Fay
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,042
Damage
46,457
49,718
Taken
85,075
32,405
Mitigated
51,341
7,437
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,575
8,064
0
158
10,849
5,373
0
6,465
4,196
0
26,034
L
9,356
2,804
0
2,345
17,345
6,687
0
3,536
13,583
25,994
639
W
Thanatos
DodeyGee
Thanatos
13,996
4,399
0
4,663
12,786
6,551
0
5,249
6,961
0
18,327
L
Achilles
RileOP
Achilles
10,958
3,022
0
1,213
19,337
12,585
0
8,231
10,685
0
25,231
L
9,958
1,611
0
711
18,713
17,519
0
6,810
11,545
12,243
718
L
7,202
3,059
0
2,046
14,550
6,889
0
4,534
9,924
0
23,296
L
Geb
8,983
289
529
783
15,130
7,661
0
6,541
8,295
28,992
0
W
Bellona
mp00f
Bellona
17,563
4,901
0
2,318
13,870
14,414
0
8,069
5,039
0
24,700
W
Kukulkan
mrsCamiille
Kukulkan
16,718
1,462
0
0
3,997
2,059
0
2,368
1,542
44,467
1,550
W
Morgan Le Fay
playx901
Morgan Le Fay
13,190
2,450
0
298
8,216
4,008
0
4,464
3,478
24,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
49,542
158
Minions Killed
158
4
Camps Cleared
6
920,785
Distance Traveled
931,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,743
1,174
16
2
1
155,709
0
L
Freya
9,338
934
41
4
0
149,093
0
W
Thanatos
11,116
1,112
17
2
2
196,861
0
L
Achilles
10,007
1,001
47
5
3
198,251
0
L
Athena
9,617
962
7
1
0
174,625
0
L
Nut
10,281
1,028
39
4
2
180,077
0
L
Geb
10,299
1,030
24
2
1
229,667
0
W
Bellona
10,949
1,095
14
1
1
212,062
0
W
Kukulkan
11,236
1,124
85
9
0
166,885
0
W
Morgan Le Fay
10,099
1,010
26
3
0
189,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role