Player Matchup

Scylla
Scylla
CapEmil
Scylla
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 142L
1,549 Elo+
Party 3
Yemoja
Yemoja
ColeParker-
Yemoja
Level 157
God Stats
8W - 14L
1,541 SR
Queue Stats
154W - 172L
1,492 Elo+
Party 1
Fenrir
Fenrir
FaTGladdy
Fenrir
Level 123
God Stats
11W - 11L
1,285 SR
Queue Stats
130W - 147L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sonicl1on
Cu Chulainn
Level 105
God Stats
2W - 3L
1,387 SR
Queue Stats
40W - 59L
1,422 Elo+
Party 1
Nut
Nut
sB19577
Nut
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 173L
1,595 Elo+
Party 3
Team Averages
Level 133
1,442 SR
1,509 Elo+

VS

Team Averages
Level 136
1,539 SR
1,481 Elo+
Ix Chel
Ix Chel
Geng3r
Ix Chel
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 67L
1,434 Elo+
Party 2
Medusa
Medusa
Player48593
Medusa
Level 118
God Stats
4W - 3L
1,465 SR
Queue Stats
73W - 81L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
SHAD RADICAL
Gilgamesh
Level 142
God Stats
6W - 4L
1,485 SR
Queue Stats
76W - 72L
1,498 Elo+
Solo
Thor
Thor
SebasValen14
Thor
Level 192
God Stats
17W - 12L
1,746 SR
Queue Stats
317W - 300L
1,539 Elo+
Solo
Nut
Nut
Two_In1_BodySoap
Nut
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CapEmil
Scylla
13
2 / 2 / 1
6,830
525
2,893
6,679
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
10
0 / 2 / 3
6,111
470
2,751
9,566
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
FaTGladdy
Fenrir
12
3 / 1 / 2
6,666
513
4,749
9,466
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Sonicl1on
Cu Chulainn
10
0 / 3 / 0
6,169
475
3,542
11,490
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nut
12
1 / 3 / 0
6,763
520
5,305
8,841
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Geng3r
Ix Chel
13
1 / 3 / 1
7,154
550
5,358
6,996
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
2 / 1 / 5
6,734
518
6,901
9,274
7,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
SHAD RADICAL
Gilgamesh
12
2 / 1 / 3
7,789
599
7,350
9,723
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 3
7,601
585
6,058
11,631
5,283
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
6,843
526
5,400
8,462
3,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
CapEmil
Scylla
2
2
1
1.25
L
Yemoja
0
2
3
0.75
L
Fenrir
FaTGladdy
Fenrir
3
1
2
4
W
Ix Chel
Geng3r
Ix Chel
1
3
1
0.5
W
Medusa
2
1
5
4.5
W
Gilgamesh
SHAD RADICAL
Gilgamesh
2
1
3
3.5
W
4
1
3
5.5
L
Cu Chulainn
Sonicl1on
Cu Chulainn
0
3
0
0
W
2
1
3
3.5
L
Nut
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
31,067
46,042
Taken
46,086
24,874
Mitigated
28,055
13,835
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CapEmil
Scylla
2,893
612
0
1,250
6,679
2,598
0
2,573
3,826
53,987
257
L
Yemoja
2,751
834
1,596
2,491
9,566
6,944
0
386
8,740
17,110
0
L
Fenrir
FaTGladdy
Fenrir
4,749
799
0
4,636
9,466
3,999
0
1,540
7,780
0
37,599
W
Ix Chel
Geng3r
Ix Chel
5,358
738
174
1,388
6,996
2,984
51
1,141
5,855
60,176
0
W
Medusa
6,901
1,366
0
1,828
9,274
7,316
564
1,714
7,560
0
46,031
W
Gilgamesh
SHAD RADICAL
Gilgamesh
7,350
1,548
0
2,309
9,723
9,454
44
662
9,061
0
55,503
W
6,058
1,299
0
1,826
11,631
5,283
112
925
10,706
0
59,955
L
Cu Chulainn
Sonicl1on
Cu Chulainn
3,542
775
0
1,169
11,490
8,167
0
549
10,050
12
41,334
W
5,400
2,810
0
4,396
8,462
3,018
679
1,062
7,400
0
37,790
L
Nut
5,305
3,216
0
2,693
8,841
3,166
0
0
8,422
0
55,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
36,121
339
Minions Killed
399
0
Camps Cleared
0
1,244,913
Distance Traveled
1,214,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,830
525
102
8
0
236,706
0
L
Yemoja
6,111
470
37
3
0
245,179
0
L
Fenrir
6,666
513
62
5
0
293,152
1
W
Ix Chel
7,154
550
95
7
0
227,892
3
W
Medusa
6,734
518
67
5
0
234,657
0
W
Gilgamesh
7,789
599
87
7
0
226,254
2
W
Thor
7,601
585
91
7
0
281,111
0
L
Cu Chulainn
6,169
475
52
4
0
247,001
2
W
Nut
6,843
526
59
5
0
245,083
0
L
Nut
6,763
520
86
7
0
222,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role