Player Matchup

Rama
Rama
Gold III
Bandits123
Rama
Gold III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,831 MMR
Party 1
Nike
Nike
Gold V
EagleofWar16
Nike
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,710 MMR
Solo
Awilix
Awilix
Platinum V
UndrclasHero
Awilix
Platinum V
Level 156
God Stats
4W - 4L
1,778 SR
Queue Stats
188W - 167L
1,713 MMR
Party 2
Tiamat
Tiamat
Platinum V
lLuckycharms
Tiamat
Platinum V
Level 193
God Stats
0W - 2L
1,314 SR
Queue Stats
117W - 112L
1,712 MMR
Party 2
Athena
Athena
Gold III
munchmunchmucnh
Athena
Gold III
Level 154
God Stats
2W - 7L
1,348 SR
Queue Stats
61W - 57L
1,564 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,488 SR
1,706 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,600 SR
1,705 MMR
Thor
Thor
Gold V
DefNotSamDude
Thor
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,738 MMR
Party 3
Kukulkan
Kukulkan
Gold IV
DubzVulcan
Kukulkan
Gold IV
Level 159
God Stats
21W - 16L
1,781 SR
Queue Stats
293W - 264L
1,696 MMR
Solo
Sobek
Sobek
Gold V
GiovanniSalsa
Sobek
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,676 MMR
Party 3
Hachiman
Hachiman
Platinum V
TTVVGTubbs
Hachiman
Platinum V
Level 154
God Stats
3W - 2L
1,558 SR
Queue Stats
137W - 134L
1,712 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Th3Br41nz
Gilgamesh
Gold II
Level 143
God Stats
3W - 1L
1,659 SR
Queue Stats
94W - 69L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,930
525
12,550
17,399
7,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 1
9,003
530
13,565
19,692
19,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
14
2 / 5 / 2
7,847
462
7,073
15,477
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
15
0 / 5 / 1
8,475
499
4,802
12,798
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 3
7,495
441
4,459
12,998
12,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BellonaCharonThanatosBake Kujira

VS

Bans
GaneshaVamanaAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 8
10,789
635
16,455
15,458
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DubzVulcan
Kukulkan
18
5 / 0 / 4
10,541
620
8,605
7,072
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 7
8,423
495
6,857
16,577
16,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
TTVVGTubbs
Hachiman
15
4 / 4 / 5
9,051
532
15,124
16,602
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
Th3Br41nz
Gilgamesh
16
0 / 1 / 3
9,445
556
10,850
20,784
24,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
19
19
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
9
0
8
13
W
Kukulkan
DubzVulcan
Kukulkan
5
0
4
7
L
1
1
1
1.5
W
1
3
7
1.5
W
Hachiman
TTVVGTubbs
Hachiman
4
4
5
1.63
W
Gilgamesh
Th3Br41nz
Gilgamesh
0
1
3
1.5
L
Awilix
2
5
2
0.6
L
Tiamat
0
5
1
0.1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
57,891
78,364
Taken
76,493
52,812
Mitigated
58,138
17,365
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,550
9,802
0
4,413
17,399
7,196
0
2,673
14,726
0
69,868
W
16,455
5,584
0
9,353
15,458
7,591
0
2,295
13,112
0
111,128
W
Kukulkan
DubzVulcan
Kukulkan
8,605
1,126
0
3,734
7,072
3,366
836
2,806
4,215
94,919
1,032
L
13,565
1,857
0
6,087
19,692
19,837
0
2,341
15,982
0
81,050
W
6,857
619
0
3,951
16,577
16,629
0
1,699
14,776
24,969
0
W
Hachiman
TTVVGTubbs
Hachiman
15,124
8,886
0
7,032
16,602
6,088
0
1,575
15,027
0
71,436
W
Gilgamesh
Th3Br41nz
Gilgamesh
10,850
3,747
0
5,570
20,784
24,464
0
163
19,123
0
77,327
L
Awilix
7,073
2,894
0
3,466
15,477
6,235
0
2,632
12,721
0
71,893
L
Tiamat
4,802
829
0
1,781
12,798
7,285
0
3,846
8,846
74,081
1,974
L
4,459
1,431
0
1,618
12,998
12,259
0
3,589
9,372
23,082
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
48,249
537
Minions Killed
589
0
Camps Cleared
0
1,700,926
Distance Traveled
1,824,702
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,930
525
120
7
0
299,768
2
W
Thor
10,789
635
161
9
0
412,572
3
W
Kukulkan
10,541
620
175
10
0
374,078
6
L
Nike
9,003
530
117
7
0
324,490
2
W
Sobek
8,423
495
23
1
0
374,618
5
W
Hachiman
9,051
532
96
6
0
300,387
0
W
Gilgamesh
9,445
556
134
8
0
363,047
0
L
Awilix
7,847
462
108
6
0
394,840
1
L
Tiamat
8,475
499
160
9
0
299,769
6
L
Athena
7,495
441
32
2
0
382,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role