Player Matchup

Cerberus
Cerberus
DbzEliteBruh
Cerberus
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
226W - 234L
1,457 Elo+
Solo
Nut
Nut
Reclaimeddasein
Nut
Level 108
God Stats
14W - 15L
1,154 SR
Queue Stats
123W - 130L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungCello69
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,373 SR
Queue Stats
114W - 99L
1,491 Elo+
Party 1
Vamana
Vamana
justvibenn666
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,295 Elo+
Solo
Lancelot
Lancelot
skylarplee
Lancelot
Level 96
God Stats
1W - 7L
1,264 SR
Queue Stats
97W - 73L
1,534 Elo+
Party 1
Team Averages
Level 88
1,358 SR
1,429 Elo+

VS

Team Averages
Level 64
1,438 SR
1,517 Elo+
Hou Yi
Hou Yi
AKChillyChimp
Hou Yi
Level 84
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Awilix
Awilix
COG23Birdman23
Awilix
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 153L
1,481 Elo+
Solo
Horus
Horus
MillerMD91
Horus
Level 50
God Stats
3W - 1L
1,260 SR
Queue Stats
101W - 103L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
ZacchFrost
Baron Samedi
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,695 Elo+
Solo
Susano
Susano
pboy2005
Susano
Level 67
God Stats
4W - 2L
1,440 SR
Queue Stats
52W - 47L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DbzEliteBruh
Cerberus
14
1 / 1 / 4
9,447
1,050
8,374
14,684
12,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 4 / 4
9,077
1,009
7,598
10,098
4,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
YoungCello69
Morgan Le Fay
15
2 / 5 / 4
9,891
1,099
22,231
12,515
6,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 1
8,451
939
6,405
10,989
8,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
skylarplee
Lancelot
15
4 / 5 / 4
9,913
1,101
16,737
14,647
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
12,529
1,392
19,094
14,598
7,051
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 13
10,233
1,137
14,854
16,536
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
16
1 / 1 / 12
9,458
1,051
7,473
16,396
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ZacchFrost
Baron Samedi
16
3 / 0 / 9
9,883
1,098
8,961
8,590
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
pboy2005
Susano
16
1 / 1 / 10
9,849
1,094
8,173
10,829
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
8
Kills
20
20
Deaths
8
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
W
2
4
13
2.13
L
Cerberus
DbzEliteBruh
Cerberus
1
1
4
3
W
Horus
1
1
12
7
L
0
4
4
0.5
L
Morgan Le Fay
YoungCello69
Morgan Le Fay
2
5
4
0.8
W
Baron Samedi
ZacchFrost
Baron Samedi
3
0
9
7.5
L
1
5
1
0.3
W
Susano
pboy2005
Susano
1
1
10
6
L
Lancelot
skylarplee
Lancelot
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,345
Damage
58,555
62,933
Taken
66,949
50,582
Mitigated
43,661
9,108
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,094
13,695
0
2,351
14,598
7,051
0
5,744
8,630
0
28,045
W
14,854
6,567
337
1,776
16,536
8,256
0
6,596
9,593
0
30,437
L
Cerberus
DbzEliteBruh
Cerberus
8,374
1,145
1,222
3,372
14,684
12,964
0
2,724
11,626
20,653
0
W
Horus
7,473
3,228
814
3,637
16,396
17,858
0
8,250
7,841
0
15,872
L
7,598
5,225
0
1,286
10,098
4,974
0
1,681
8,179
0
21,937
L
Morgan Le Fay
YoungCello69
Morgan Le Fay
22,231
3,010
0
1,972
12,515
6,529
0
3,035
9,342
48,517
2,340
W
Baron Samedi
ZacchFrost
Baron Samedi
8,961
201
1,297
665
8,590
5,595
0
3,237
5,152
20,722
0
L
6,405
4,310
0
358
10,989
8,761
0
424
10,267
0
8,894
W
Susano
pboy2005
Susano
8,173
1,277
0
0
10,829
4,901
0
6,111
4,585
0
30,220
L
Lancelot
skylarplee
Lancelot
16,737
1,630
0
898
14,647
17,354
0
1,097
13,415
406
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
51,952
163
Minions Killed
163
4
Camps Cleared
9
753,719
Distance Traveled
962,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,529
1,392
23
3
1
177,439
0
W
Awilix
10,233
1,137
29
3
4
195,644
0
L
Cerberus
9,447
1,050
34
4
0
150,877
0
W
Horus
9,458
1,051
21
2
1
192,556
0
L
Nut
9,077
1,009
28
3
2
141,431
0
L
Morgan Le Fay
9,891
1,099
78
9
0
165,786
0
W
Baron Samedi
9,883
1,098
31
3
1
193,092
0
L
Vamana
8,451
939
4
0
0
73,534
0
W
Susano
9,849
1,094
59
7
2
204,233
0
L
Lancelot
9,913
1,101
19
2
2
222,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role