Player Matchup

Agni
Agni
Silver V
 
Agni
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Diyo7267
Zhong Kui
Silver III
Level 116
God Stats
8W - 5L
1,484 SR
Queue Stats
78W - 87L
864 MMR
Solo
Thanatos
Thanatos
Silver III
SchiemsTDE
Thanatos
Silver III
Level 123
God Stats
14W - 11L
1,165 SR
Queue Stats
148W - 183L
791 MMR
Solo
Chaac
Chaac
Silver IV
The_White_Lash93
Chaac
Silver IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 236L
739 MMR
Party 1
Aphrodite
Aphrodite
Silver II
mody_ezz
Aphrodite
Silver II
Level 155
God Stats
94W - 76L
1,456 SR
Queue Stats
205W - 221L
933 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,421 SR
965 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,576 SR
790 MMR
Tsukuyomi
Tsukuyomi
Silver V
Galaxywolf20932
Tsukuyomi
Silver V
Level 48
God Stats
2W - 3L
1,758 SR
Queue Stats
121W - 156L
675 MMR
Solo
Ymir
Ymir
Bronze I
Mat_Legend_
Ymir
Bronze I
Level 68
God Stats
14W - 10L
1,442 SR
Queue Stats
48W - 66L
503 MMR
Solo
Hachiman
Hachiman
Silver IV
emilioelmajaero
Hachiman
Silver IV
Level 96
God Stats
19W - 17L
1,784 SR
Queue Stats
358W - 398L
805 MMR
Solo
King Arthur
King Arthur
Silver III
karenALVP19
King Arthur
Silver III
Level 108
God Stats
78W - 79L
1,387 SR
Queue Stats
277W - 289L
972 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
pipou4
Morgan Le Fay
Silver III
Level 77
God Stats
26W - 21L
1,510 SR
Queue Stats
295W - 298L
994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 3
5,776
578
4,032
4,200
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Diyo7267
Zhong Kui
12
2 / 0 / 1
6,397
640
4,443
6,463
5,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SchiemsTDE
Thanatos
11
6 / 0 / 2
6,302
630
5,931
7,892
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 3
5,381
538
3,599
9,166
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
mody_ezz
Aphrodite
10
0 / 0 / 3
5,435
544
2,425
5,317
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
TyrAthenaAtlasJanus

VS

Bans
MartichorasKukulkanAchillesBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Galaxywolf20932
Tsukuyomi
9
1 / 1 / 0
5,053
505
3,600
6,807
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 3 / 0
4,617
462
766
8,415
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
8
0 / 2 / 0
4,699
470
3,135
4,939
1,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
karenALVP19
King Arthur
11
0 / 1 / 1
6,173
617
6,183
7,239
5,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
pipou4
Morgan Le Fay
11
0 / 2 / 0
5,483
548
3,130
8,166
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
3
2.5
W
Zhong Kui
Diyo7267
Zhong Kui
2
0
1
2.5
L
Tsukuyomi
Galaxywolf20932
Tsukuyomi
1
1
0
1
L
0
3
0
0
W
Thanatos
SchiemsTDE
Thanatos
6
0
2
7
W
0
1
3
1.5
L
Hachiman
0
2
0
0
L
King Arthur
karenALVP19
King Arthur
0
1
1
0.5
W
Aphrodite
mody_ezz
Aphrodite
0
0
3
1.5
L
Morgan Le Fay
pipou4
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
16,814
33,038
Taken
35,566
19,262
Mitigated
19,513
25,193
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,032
817
0
974
4,200
1,544
0
364
3,836
31,971
0
W
Zhong Kui
Diyo7267
Zhong Kui
4,443
89
70
5,268
6,463
5,151
768
2,745
3,718
48,252
1,625
L
Tsukuyomi
Galaxywolf20932
Tsukuyomi
3,600
1,092
0
890
6,807
2,632
0
555
6,252
0
30,169
L
766
0
0
1,730
8,415
5,921
0
3,817
4,360
12,233
0
W
Thanatos
SchiemsTDE
Thanatos
5,931
1,039
0
9,757
7,892
3,095
0
139
7,753
0
43,053
W
3,599
352
0
2,286
9,166
7,134
0
34
9,132
0
36,350
L
Hachiman
3,135
1,590
163
1,682
4,939
1,664
0
2,163
2,563
0
30,918
L
King Arthur
karenALVP19
King Arthur
6,183
814
0
670
7,239
5,959
0
0
7,239
0
50,289
W
Aphrodite
mody_ezz
Aphrodite
2,425
465
2,532
4,306
5,317
2,338
0
368
4,949
25,200
0
L
Morgan Le Fay
pipou4
Morgan Le Fay
3,130
568
0
3,781
8,166
3,337
0
3,726
4,440
47,770
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
26,025
313
Minions Killed
264
0
Camps Cleared
0
970,459
Distance Traveled
962,880
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,776
578
77
8
0
197,117
1
W
Zhong Kui
6,397
640
80
8
0
189,096
0
L
Tsukuyomi
5,053
505
36
4
0
234,708
2
L
Ymir
4,617
462
18
2
0
196,618
1
W
Thanatos
6,302
630
72
7
0
224,346
0
W
Chaac
5,381
538
51
5
0
180,236
0
L
Hachiman
4,699
470
50
5
0
159,913
0
L
King Arthur
6,173
617
78
8
0
181,434
3
W
Aphrodite
5,435
544
33
3
0
179,664
4
L
Morgan Le Fay
5,483
548
82
8
0
190,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role