Player Matchup

Bellona
Bellona
ATR1987
Bellona
Level 29
God Stats
4W - 9L
1,436 SR
Queue Stats
58W - 115L
1,105 Elo+
Party 1
Ra
Ra
TTVTyphonDG
Ra
Level 66
God Stats
0W - 2L
1,627 SR
Queue Stats
6W - 17L
1,160 Elo+
Party 1
Nut
Nut
VenomousValkyrie
Nut
Level 81
God Stats
1W - 5L
1,814 SR
Queue Stats
34W - 89L
1,090 Elo+
Party 1
Arachne
Arachne
beelz3bubb
Arachne
Level 28
God Stats
3W - 18L
1,317 SR
Queue Stats
10W - 37L
1,115 Elo+
Party 1
Team Averages
Level 51
1,548 SR
1,118 Elo+

VS

Team Averages
Level 29
1,487 SR
1,574 Elo+
Hera
Hera
BloodShaadow
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,425 Elo+
Solo
Nut
Nut
DarkBlack658
Nut
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 29L
1,397 Elo+
Solo
Bellona
Bellona
HerToeSniffer
Bellona
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
30W - 10L
1,682 Elo+
Party 2
Xing Tian
Xing Tian
HisAphrod1te
Xing Tian
Level 29
God Stats
1W - 1L
1,189 SR
Queue Stats
35W - 8L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATR1987
Bellona
15
1 / 3 / 2
8,928
893
5,184
13,271
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 1
10,008
1,001
5,980
9,419
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
1 / 4 / 1
9,254
925
7,071
10,019
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
beelz3bubb
Arachne
14
1 / 4 / 0
8,756
876
3,276
10,178
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 9
9,496
950
5,357
2,713
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 7
9,834
983
6,930
4,822
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
17
6 / 3 / 5
10,148
1,015
14,071
13,666
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
HisAphrod1te
Xing Tian
17
6 / 1 / 5
10,662
1,066
10,182
14,518
16,802
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATR1987
Bellona
1
3
2
0.67
W
0
0
9
4.5
W
3
0
7
6.5
W
Bellona
6
3
5
2.83
W
Xing Tian
HisAphrod1te
Xing Tian
6
1
5
8.5
L
1
4
1
0.38
L
1
4
1
0.38
L
Arachne
beelz3bubb
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
36,540
42,887
Taken
35,719
30,788
Mitigated
37,796
5,909
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATR1987
Bellona
5,184
1,429
0
906
13,271
15,254
0
4,553
8,386
0
14,579
W
5,357
793
0
250
2,713
1,090
0
856
1,798
33,353
54
W
6,930
3,681
0
1,374
4,822
2,278
1,814
421
4,301
0
23,775
W
Bellona
14,071
3,573
0
1,274
13,666
17,626
205
2,054
11,169
0
33,321
W
Xing Tian
HisAphrod1te
Xing Tian
10,182
780
209
3,840
14,518
16,802
0
2,327
11,732
21,623
1,208
L
5,980
968
1,030
2,411
9,419
4,636
0
3,862
5,234
37,710
0
L
7,071
2,526
0
0
10,019
5,138
0
3,175
6,564
0
27,463
L
Arachne
beelz3bubb
Arachne
3,276
1,679
0
1,562
10,178
5,760
405
3,602
6,391
0
16,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
40,140
201
Minions Killed
211
0
Camps Cleared
0
710,098
Distance Traveled
862,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,928
893
28
3
0
170,296
0
W
Hera
9,496
950
81
8
0
203,572
0
W
Nut
9,834
983
50
5
0
194,359
0
W
Bellona
10,148
1,015
51
5
0
228,732
0
W
Xing Tian
10,662
1,066
29
3
0
236,169
0
L
Ra
10,008
1,001
91
9
0
181,323
0
L
Nut
9,254
925
51
5
0
182,760
0
L
Arachne
8,756
876
31
3
0
175,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role