Player Matchup

Sylvanus
Sylvanus
CookieMon5ter34
Sylvanus
Level 126
God Stats
3W - 5L
1,271 SR
Queue Stats
35W - 48L
1,357 Elo+
Party 1
Arachne
Arachne
ItsGenisys
Arachne
Level 40
God Stats
0W - 2L
1,245 SR
Queue Stats
39W - 48L
1,386 Elo+
Party 1
Cabrakan
Cabrakan
MAGICAL TURD123
Cabrakan
Level 79
God Stats
4W - 5L
1,510 SR
Queue Stats
46W - 46L
1,431 Elo+
Party 1
Hera
Hera
SnatchGodSuprem
Hera
Level 79
God Stats
4W - 10L
1,344 SR
Queue Stats
14W - 30L
1,312 Elo+
Party 1
Bellona
Bellona
StickyMcDrippy
Bellona
Level 48
God Stats
1W - 3L
1,296 SR
Queue Stats
76W - 74L
1,430 Elo+
Solo
Team Averages
Level 74
1,333 SR
1,383 Elo+

VS

Team Averages
Level 50
1,570 SR
1,365 Elo+
Nut
Nut
L00CH8996
Nut
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 115L
1,356 Elo+
Party 3
Freya
Freya
Tobygreatness
Freya
Level 66
God Stats
14W - 11L
1,736 SR
Queue Stats
19W - 27L
1,420 Elo+
Party 2
Thanatos
Thanatos
goyman1992
Thanatos
Level 45
God Stats
30W - 23L
1,616 SR
Queue Stats
31W - 32L
1,513 Elo+
Solo
Sol
Sol
kayyq
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
x Ortyy
Ymir
Level 39
God Stats
18W - 21L
1,500 SR
Queue Stats
202W - 193L
1,038 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 3 / 1
6,406
458
11,026
13,965
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
ItsGenisys
Arachne
9
1 / 6 / 3
5,724
409
7,373
12,613
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
10
1 / 4 / 3
6,184
442
9,422
11,743
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 0
6,602
472
4,798
8,753
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,356
454
5,085
13,239
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,705
479
9,306
12,876
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 3
7,970
569
11,992
10,761
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
goyman1992
Thanatos
16
10 / 0 / 3
9,079
649
10,051
12,040
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
kayyq
Sol
13
2 / 1 / 4
7,865
562
6,929
10,042
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
x Ortyy
Ymir
10
1 / 2 / 4
6,416
458
3,882
12,649
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
20
20
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
1
1.17
L
Arachne
ItsGenisys
Arachne
1
6
3
0.42
W
3
2
4
2.5
L
Cabrakan
1
4
3
0.63
L
1
4
0
0.25
L
0
3
1
0.17
W
4
1
3
5.5
W
Thanatos
goyman1992
Thanatos
10
0
3
11.5
W
Sol
kayyq
Sol
2
1
4
4
W
Ymir
x Ortyy
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
42,160
60,313
Taken
58,368
31,776
Mitigated
27,544
16,675
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,026
3,479
2,370
6,975
13,965
7,853
385
2,297
11,668
36,423
1,150
L
Arachne
ItsGenisys
Arachne
7,373
5,482
0
2,000
12,613
4,998
414
5,679
6,857
0
21,069
W
9,306
6,041
0
4,074
12,876
5,293
0
9,513
3,363
0
40,961
L
Cabrakan
9,422
1,141
0
1,418
11,743
7,313
280
1,827
9,916
39,069
3,265
L
4,798
942
0
770
8,753
3,310
6
5,189
3,564
44,187
0
L
5,085
1,840
0
3,142
13,239
8,302
469
7,364
5,521
0
38,074
W
11,992
4,159
0
5,779
10,761
4,803
0
0
10,761
47,233
0
W
Thanatos
goyman1992
Thanatos
10,051
4,332
0
12,943
12,040
5,367
0
950
11,090
0
93,312
W
Sol
kayyq
Sol
6,929
2,464
0
5,089
10,042
3,657
2,064
5,060
4,982
61,952
0
W
Ymir
x Ortyy
Ymir
3,882
218
1,360
2,449
12,649
8,424
0
8,679
3,970
19,781
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
38,035
253
Minions Killed
401
0
Camps Cleared
0
1,258,447
Distance Traveled
1,352,724
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,406
458
46
3
0
204,602
0
L
Arachne
5,724
409
32
2
0
268,921
2
W
Nut
6,705
479
61
4
0
242,428
0
L
Cabrakan
6,184
442
51
4
0
264,296
0
L
Hera
6,602
472
70
5
0
272,207
3
L
Bellona
6,356
454
54
4
0
248,421
0
W
Freya
7,970
569
79
6
0
262,926
0
W
Thanatos
9,079
649
133
10
0
318,797
0
W
Sol
7,865
562
101
7
0
282,466
0
W
Ymir
6,416
458
27
2
0
246,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role