Player Matchup

Nut
Nut
BurningFinger93
Nut
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Ares
Ares
KryptonianWRLD
Ares
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 92L
1,426 Elo+
Party 1
Sol
Sol
crazymonkeyjp23
Sol
Level 107
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 126
1,350 SR
1,396 Elo+

VS

Team Averages
Level 144
1,470 SR
1,535 Elo+
Ymir
Ymir
LuisG-Z994
Ymir
Level 139
God Stats
1W - 2L
1,391 SR
Queue Stats
216W - 152L
1,586 Elo+
Solo
Chang'e
Chang'e
dat_way545
Chang'e
Level 102
God Stats
219W - 221L
1,518 SR
Queue Stats
309W - 287L
1,469 Elo+
Solo
Nut
Nut
eric_DF77
Nut
Level 190
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 160L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,827
602
7,467
10,013
4,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 4 / 0
8,639
665
4,072
15,760
17,616
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 2 / 1
8,195
630
7,958
10,431
4,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,601
739
7,651
16,823
16,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
dat_way545
Chang'e
15
5 / 1 / 4
10,191
784
14,066
10,196
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 7
9,638
741
8,654
8,782
4,123
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
9
9
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
4
0
0.5
W
2
1
6
5
L
0
2
1
0.25
W
Chang'e
dat_way545
Chang'e
5
1
4
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
30,371
36,204
Taken
35,801
26,287
Mitigated
25,119
5,548
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
2,432
0
907
10,013
4,178
0
6,228
3,510
0
29,286
L
4,072
213
0
0
15,760
17,616
0
8,128
7,176
7,114
0
W
7,651
1,141
0
2,048
16,823
16,512
425
5,232
11,591
30,915
3,313
L
7,958
356
545
4,096
10,431
4,493
0
4,902
5,453
44,391
758
W
Chang'e
dat_way545
Chang'e
14,066
879
4,196
6,450
10,196
4,484
396
3,588
6,608
47,858
1,297
W
8,654
3,781
578
1,703
8,782
4,123
1,373
3,304
5,478
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
29,430
119
Minions Killed
191
0
Camps Cleared
0
647,696
Distance Traveled
752,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,827
602
46
4
0
225,877
0
L
Ares
8,639
665
5
0
0
186,973
0
W
Ymir
9,601
739
46
4
0
236,261
0
L
Sol
8,195
630
68
5
0
234,846
0
W
Chang'e
10,191
784
81
6
0
252,796
0
W
Nut
9,638
741
64
5
0
263,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role