Player Matchup

Lancelot
Lancelot
Silver I
Forest06
Lancelot
Silver I
Level 126
God Stats
5W - 7L
1,602 SR
Queue Stats
13W - 15L
1,479 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
G4C Cosmo
Nu Wa
Bronze III
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
SuxXx09
Bacchus
Silver I
Level 129
God Stats
1W - 2L
1,186 SR
Queue Stats
15W - 15L
1,479 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
lelobo0515
Zhong Kui
Bronze III
Level 72
God Stats
2W - 4L
1,745 SR
Queue Stats
18W - 31L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
vFraqma
Anhur
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,508 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,550 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,592 SR
1,494 MMR
Chronos
Chronos
Silver II
CursedUwU
Chronos
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,476 MMR
Solo
Ix Chel
Ix Chel
Silver III
Franciscans
Ix Chel
Silver III
Level 141
God Stats
2W - 1L
1,959 SR
Queue Stats
18W - 17L
1,451 MMR
Party 1
Bake Kujira
Bake Kujira
Silver I
SarchichaVerde
Bake Kujira
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,547 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Shaaaarp
Cernunnos
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 75L
1,497 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
TheDmitriyBohun
Tsukuyomi
Bronze III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Forest06
Lancelot
19
4 / 1 / 6
10,934
521
12,103
17,352
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
G4C Cosmo
Nu Wa
15
0 / 6 / 4
8,589
409
6,249
10,704
3,454
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
SuxXx09
Bacchus
16
4 / 1 / 5
10,696
509
6,275
15,083
19,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
lelobo0515
Zhong Kui
17
3 / 3 / 3
10,782
513
11,533
19,856
20,710
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
vFraqma
Anhur
19
2 / 4 / 3
10,750
512
6,961
17,880
7,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Maman BrigitteAnubisAgniThoth

VS

Bans
ChernobogAchillesThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CursedUwU
Chronos
17
2 / 1 / 8
11,144
531
4,599
11,593
12,754
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
Franciscans
Ix Chel
19
4 / 0 / 4
12,267
584
12,225
8,787
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bake Kujira
SarchichaVerde
Bake Kujira
16
1 / 5 / 3
10,687
509
10,127
27,299
28,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Shaaaarp
Cernunnos
20
5 / 3 / 3
12,680
604
15,442
16,376
7,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TheDmitriyBohun
Tsukuyomi
19
3 / 4 / 5
11,460
546
11,217
17,115
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
13
Kills
15
15
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
CursedUwU
Chronos
2
1
8
6
L
Lancelot
Forest06
Lancelot
4
1
6
7
W
Ix Chel
Franciscans
Ix Chel
4
0
4
6
L
Nu Wa
G4C Cosmo
Nu Wa
0
6
4
0.33
W
Bake Kujira
SarchichaVerde
Bake Kujira
1
5
3
0.5
W
Cernunnos
Shaaaarp
Cernunnos
5
3
3
2.17
L
Bacchus
SuxXx09
Bacchus
4
1
5
6.5
W
Tsukuyomi
TheDmitriyBohun
Tsukuyomi
3
4
5
1.38
L
Zhong Kui
lelobo0515
Zhong Kui
3
3
3
1.5
L
Anhur
vFraqma
Anhur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
53,610
80,875
Taken
81,170
60,038
Mitigated
60,822
30,155
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CursedUwU
Chronos
4,599
1,228
291
1,907
11,593
12,754
1,059
3,452
8,141
40,003
0
L
Lancelot
Forest06
Lancelot
12,103
1,649
0
7,478
17,352
8,884
0
2,468
14,756
0
110,450
W
Ix Chel
Franciscans
Ix Chel
12,225
1,115
2,056
1,756
8,787
4,370
1,439
2,907
5,880
125,982
1,957
L
Nu Wa
G4C Cosmo
Nu Wa
6,249
1,565
594
1,811
10,704
3,454
46
5,141
5,563
51,290
0
W
Bake Kujira
SarchichaVerde
Bake Kujira
10,127
3,422
0
1,490
27,299
28,976
660
10,042
17,257
75,988
2,276
W
Cernunnos
Shaaaarp
Cernunnos
15,442
8,531
0
6,908
16,376
7,086
3,607
1,312
15,064
0
130,681
L
Bacchus
SuxXx09
Bacchus
6,275
667
0
3,931
15,083
19,363
156
3,532
11,290
39,397
1,598
W
Tsukuyomi
TheDmitriyBohun
Tsukuyomi
11,217
2,784
0
7,391
17,115
7,636
0
6,036
11,079
0
102,930
L
Zhong Kui
lelobo0515
Zhong Kui
11,533
1,511
0
10,484
19,856
20,710
499
9,872
9,146
91,135
2,684
L
Anhur
vFraqma
Anhur
6,961
3,386
0
5,857
17,880
7,627
1,037
4,259
13,520
0
86,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
58,238
596
Minions Killed
691
0
Camps Cleared
0
2,011,101
Distance Traveled
2,140,349
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,144
531
60
3
0
450,208
0
L
Lancelot
10,934
521
149
7
0
496,982
4
W
Ix Chel
12,267
584
192
9
0
431,893
1
L
Nu Wa
8,589
409
89
4
0
364,525
0
W
Bake Kujira
10,687
509
128
6
0
418,119
1
W
Cernunnos
12,680
604
171
8
0
384,025
0
L
Bacchus
10,696
509
61
3
0
430,260
7
W
Tsukuyomi
11,460
546
140
7
0
456,104
2
L
Zhong Kui
10,782
513
154
7
0
349,759
0
L
Anhur
10,750
512
143
7
0
369,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role