Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
NOX TR1LOGY
Sobek
Bronze III
Level 156
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 1L
1,576 MMR
Party 2
Chiron
Chiron
Bronze III
SAMISINGSAM
Chiron
Bronze III
Level 156
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 1L
1,576 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,579 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,668 SR
1,650 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
DRex1106
Morgan Le Fay
Gold IV
Level 155
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 23L
1,692 MMR
Party 1
King Arthur
King Arthur
Gold III
DocScott109
King Arthur
Gold III
Level 149
God Stats
1W - 1L
1,758 SR
Queue Stats
56W - 61L
1,758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 0 / 7
11,688
835
16,802
8,282
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 11
9,912
708
8,068
15,339
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
16
5 / 0 / 7
10,793
771
16,192
8,191
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesBake KujiraChaacThothAres

VS

Bans
Ne ZhaAnhurKuzenboMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 5 / 0
8,139
581
3,448
16,462
19,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Morgan Le Fay
DRex1106
Morgan Le Fay
15
1 / 3 / 1
9,171
655
9,920
10,820
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

King Arthur
DocScott109
King Arthur
14
1 / 5 / 1
8,746
625
9,315
19,504
22,956
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
7
9.5
L
Cabrakan
 
Cabrakan
0
5
0
0
L
Morgan Le Fay
DRex1106
Morgan Le Fay
1
3
1
0.5
L
King Arthur
DocScott109
King Arthur
1
5
1
0.3
W
2
2
11
3.75
W
Chiron
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
22,683
31,812
Taken
46,786
28,322
Mitigated
47,960
8,695
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,802
7,018
0
1,578
8,282
4,621
1,270
2,814
5,372
73,731
956
L
Cabrakan
 
Cabrakan
3,448
413
0
938
16,462
19,678
52
8,323
7,601
13,177
0
L
Morgan Le Fay
DRex1106
Morgan Le Fay
9,920
759
0
2,675
10,820
5,326
0
5,892
4,698
59,130
0
L
King Arthur
DocScott109
King Arthur
9,315
1,123
246
3,399
19,504
22,956
0
8,718
10,209
0
35,974
W
8,068
549
0
3,813
15,339
19,892
187
5,285
9,811
21,153
1,928
W
Chiron
16,192
6,312
1,125
2,179
8,191
3,809
1,063
4,871
3,180
0
48,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
26,056
211
Minions Killed
175
0
Camps Cleared
0
847,912
Distance Traveled
783,867
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,688
835
106
8
0
302,154
0
L
Cabrakan
8,139
581
29
2
0
260,666
0
L
Morgan Le Fay
9,171
655
109
8
0
265,815
0
L
King Arthur
8,746
625
37
3
0
257,386
4
W
Sobek
9,912
708
25
2
0
273,591
0
W
Chiron
10,793
771
80
6
0
272,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role