Player Matchup

Nut
Nut
Azmla
Nut
Level 142
God Stats
3W - 1L
1,494 SR
Queue Stats
26W - 17L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
SquidOffPerc
Kuzenbo
Level 118
God Stats
1W - 2L
1,276 SR
Queue Stats
24W - 17L
1,542 Elo+
Party 1
Ra
Ra
l Mendin l
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,588 Elo+
Party 1
Team Averages
Level 123
1,423 SR
1,573 Elo+

VS

Team Averages
Level 138
1,600 SR
1,605 Elo+
Xing Tian
Xing Tian
AspidDay
Xing Tian
Level 159
God Stats
0W - 1L
1,807 SR
Queue Stats
24W - 26L
1,782 Elo+
Solo
Zhong Kui
Zhong Kui
VerseShadow
Zhong Kui
Level 134
God Stats
2W - 4L
1,545 SR
Queue Stats
15W - 17L
1,461 Elo+
Solo
Nut
Nut
Yerobis
Nut
Level 120
God Stats
6W - 5L
1,450 SR
Queue Stats
140W - 139L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Azmla
Nut
19
5 / 1 / 2
12,640
790
13,087
9,717
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SquidOffPerc
Kuzenbo
15
0 / 2 / 4
10,176
636
10,515
19,546
30,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 4
11,380
711
10,173
9,088
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AspidDay
Xing Tian
7
0 / 1 / 1
7,740
484
1,406
3,670
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
VerseShadow
Zhong Kui
17
0 / 4 / 3
10,323
645
13,934
20,378
16,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
16
4 / 2 / 1
10,827
677
15,185
15,464
6,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AspidDay
Xing Tian
0
1
1
0.5
W
Nut
Azmla
Nut
5
1
2
6
W
Kuzenbo
SquidOffPerc
Kuzenbo
0
2
4
1
L
Zhong Kui
VerseShadow
Zhong Kui
0
4
3
0.38
L
Nut
4
2
1
2.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
30,525
38,351
Taken
39,512
40,207
Mitigated
24,702
10,740
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AspidDay
Xing Tian
1,406
250
0
821
3,670
1,859
0
1,635
1,766
5,758
0
W
Nut
Azmla
Nut
13,087
6,544
0
1,633
9,717
4,896
400
5,168
4,265
0
73,248
W
Kuzenbo
SquidOffPerc
Kuzenbo
10,515
2,895
0
2,752
19,546
30,775
376
6,228
12,882
30,107
3,570
L
Zhong Kui
VerseShadow
Zhong Kui
13,934
1,165
0
3,216
20,378
16,072
66
7,536
11,910
52,617
1,245
L
Nut
15,185
6,829
0
0
15,464
6,771
0
8,293
6,235
0
49,038
W
10,173
1,318
2,453
3,902
9,088
4,536
613
3,364
5,516
62,653
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
28,890
253
Minions Killed
168
0
Camps Cleared
0
885,394
Distance Traveled
597,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,740
484
6
0
0
53,968
0
W
Nut
12,640
790
117
7
0
288,463
0
W
Kuzenbo
10,176
636
28
2
0
313,553
0
L
Zhong Kui
10,323
645
95
6
0
266,918
0
L
Nut
10,827
677
67
4
0
276,134
0
W
Ra
11,380
711
108
7
0
283,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role