Player Matchup

Baron Samedi
Baron Samedi
BIack_95
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
Trajang08
Zhong Kui
Level 61
God Stats
4W - 4L
1,290 SR
Queue Stats
8W - 11L
1,227 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YukiAkabane51
Morgan Le Fay
Level 16
God Stats
8W - 4L
1,299 SR
Queue Stats
46W - 42L
1,247 Elo+
Party 1
Team Averages
Level 60
1,363 SR
1,264 Elo+

VS

Team Averages
Level 53
1,500 SR
1,484 Elo+
Sol
Sol
GAMO666
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,394 Elo+
Solo
Chaac
Chaac
Pato3369
Chaac
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 50L
1,559 Elo+
Solo
Artemis
Artemis
Qosmio96
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIack_95
Baron Samedi
18
4 / 0 / 7
12,088
711
13,221
16,802
27,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Trajang08
Zhong Kui
19
6 / 2 / 3
12,963
763
18,893
19,434
18,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
YukiAkabane51
Morgan Le Fay
17
1 / 2 / 7
11,544
679
5,397
10,125
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
1
0 / 0 / 0
6,440
379
0
798
253
Chaac
Pato3369
Chaac
18
2 / 3 / 1
12,020
707
21,848
21,077
25,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Qosmio96
Artemis
17
2 / 8 / 2
11,750
691
15,596
20,694
9,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
4
4
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIack_95
Baron Samedi
4
0
7
7.5
L
Sol
0
0
0
0
L
Chaac
Pato3369
Chaac
2
3
1
0.83
L
Artemis
Qosmio96
Artemis
2
8
2
0.38
W
Zhong Kui
Trajang08
Zhong Kui
6
2
3
3.75
W
Morgan Le Fay
YukiAkabane51
Morgan Le Fay
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
37,444
46,361
Taken
42,569
52,315
Mitigated
35,423
23,688
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIack_95
Baron Samedi
13,221
1,502
2,881
8,200
16,802
27,445
472
586
16,171
29,323
0
L
Sol
0
0
0
0
798
253
0
798
0
0
0
L
Chaac
Pato3369
Chaac
21,848
2,818
0
3,189
21,077
25,313
0
17,363
3,681
0
67,588
L
Artemis
Qosmio96
Artemis
15,596
10,556
0
2,667
20,694
9,857
0
17,641
3,053
0
47,825
W
Zhong Kui
Trajang08
Zhong Kui
18,893
5,618
0
10,441
19,434
18,971
2,409
26
19,334
80,828
14,586
W
Morgan Le Fay
YukiAkabane51
Morgan Le Fay
5,397
806
0
2,166
10,125
5,899
791
297
9,818
31,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
30,210
223
Minions Killed
149
0
Camps Cleared
0
858,926
Distance Traveled
572,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,088
711
22
1
0
288,948
0
L
Sol
6,440
379
0
0
0
0
0
L
Chaac
12,020
707
84
5
0
321,906
0
L
Artemis
11,750
691
65
4
0
250,262
0
W
Zhong Kui
12,963
763
148
9
0
285,988
0
W
Morgan Le Fay
11,544
679
53
3
0
283,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role