Player Matchup

Olorun
Olorun
Ixrji
Olorun
Level 89
God Stats
1W - 3L
1,280 SR
Queue Stats
60W - 99L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Jennnatoools
Aphrodite
Level 67
God Stats
0W - 2L
1,213 SR
Queue Stats
11W - 17L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
Nerdy Void
Zhong Kui
Level 111
God Stats
17W - 18L
1,500 SR
Queue Stats
87W - 121L
1,458 Elo+
Party 2
Nemesis
Nemesis
TortillaKinq
Nemesis
Level 89
God Stats
2W - 3L
1,825 SR
Queue Stats
73W - 114L
1,421 Elo+
Party 2
Nut
Nut
mon3y694000
Nut
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 220L
1,425 Elo+
Party 2
Team Averages
Level 91
1,464 SR
1,447 Elo+

VS

Team Averages
Level 126
1,635 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
ApexDolphin
Tsukuyomi
Level 107
God Stats
15W - 10L
1,635 SR
Queue Stats
131W - 124L
1,485 Elo+
Solo
Nut
Nut
Dobby05
Nut
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 151L
1,452 Elo+
Party 1
Shiva
Shiva
ThisIsTopSecret
Shiva
Level 128
God Stats
48W - 33L
1,675 SR
Queue Stats
92W - 89L
1,528 Elo+
Party 1
Ra
Ra
ngroat27
Ra
Level 125
God Stats
26W - 16L
1,645 SR
Queue Stats
369W - 370L
1,521 Elo+
Party 1
Geb
Geb
theBR0WNiE
Geb
Level 145
God Stats
13W - 7L
1,719 SR
Queue Stats
359W - 388L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ixrji
Olorun
12
0 / 2 / 2
6,813
454
2,164
7,284
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
Jennnatoools
Aphrodite
9
0 / 0 / 0
6,060
404
736
7,037
2,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Nerdy Void
Zhong Kui
13
2 / 4 / 1
7,309
487
5,688
12,246
8,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TortillaKinq
Nemesis
13
3 / 3 / 2
7,601
507
6,691
11,810
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,278
419
1,490
11,739
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApexDolphin
Tsukuyomi
15
2 / 2 / 4
9,438
629
9,066
12,283
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
15
3 / 0 / 3
8,673
578
7,252
6,160
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 3 / 1
8,543
570
8,641
12,437
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 0 / 3
9,739
649
4,761
5,057
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
8,256
550
3,973
7,783
5,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ApexDolphin
Tsukuyomi
2
2
4
2
W
Nut
3
0
3
4.5
L
Olorun
Ixrji
Olorun
0
2
2
0.5
L
Aphrodite
Jennnatoools
Aphrodite
0
0
0
0
L
Zhong Kui
Nerdy Void
Zhong Kui
2
4
1
0.63
W
7
3
1
2.5
L
Nemesis
TortillaKinq
Nemesis
3
3
2
1.33
L
0
5
1
0.1
W
1
0
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
33,693
50,116
Taken
43,720
21,996
Mitigated
24,602
13,689
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ApexDolphin
Tsukuyomi
9,066
2,054
0
1,659
12,283
7,678
13
4,256
8,027
198
74,203
W
Nut
7,252
4,492
0
4,009
6,160
2,869
501
397
5,763
0
84,129
L
Olorun
Ixrji
Olorun
2,164
499
240
1,373
7,284
2,364
0
2,939
4,279
36,799
5,019
L
Aphrodite
Jennnatoools
Aphrodite
736
181
1,502
3,476
7,037
2,929
0
1,236
5,801
16,030
0
L
Zhong Kui
Nerdy Void
Zhong Kui
5,688
685
0
4,002
12,246
8,070
0
667
11,579
49,091
1,156
W
8,641
1,835
187
5,747
12,437
5,981
0
1,573
10,864
0
66,662
L
Nemesis
TortillaKinq
Nemesis
6,691
3,330
0
2,846
11,810
4,671
0
1,669
10,076
0
58,929
L
1,490
515
0
250
11,739
3,962
0
2,046
9,693
0
33,717
W
4,761
209
1,200
2,890
5,057
2,240
216
1,207
3,850
93,816
1,324
W
3,973
218
0
2,470
7,783
5,834
0
1,010
6,773
27,161
2,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
44,649
363
Minions Killed
560
0
Camps Cleared
0
1,283,494
Distance Traveled
1,542,127
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,438
629
119
8
0
296,898
0
W
Nut
8,673
578
138
9
0
269,583
0
L
Olorun
6,813
454
78
5
0
221,480
0
L
Aphrodite
6,060
404
34
2
0
258,203
0
L
Zhong Kui
7,309
487
90
6
0
225,179
0
W
Shiva
8,543
570
98
7
0
329,252
0
L
Nemesis
7,601
507
106
7
0
344,602
0
L
Nut
6,278
419
55
4
0
234,030
1
W
Ra
9,739
649
174
12
0
329,414
5
W
Geb
8,256
550
31
2
0
316,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role