Player Matchup

Hel
Hel
Gold III
Annezcua
Hel
Gold III
Level 154
God Stats
5W - 7L
1,351 SR
Queue Stats
113W - 114L
1,528 MMR
Solo
Artio
Artio
Gold IV
BumpMastaFlex
Artio
Gold IV
Level 154
God Stats
33W - 28L
1,610 SR
Queue Stats
52W - 43L
1,533 MMR
Solo
Awilix
Awilix
Bronze III
Duggan284
Awilix
Bronze III
Level 116
God Stats
1W - 0L
1,618 SR
Queue Stats
18W - 12L
1,501 MMR
Party 1
Xbalanque
Xbalanque
Gold II
GrottyLK
Xbalanque
Gold II
Level 142
God Stats
4W - 2L
1,842 SR
Queue Stats
145W - 141L
1,483 MMR
Solo
Tyr
Tyr
Silver III
NeithBukakee
Tyr
Silver III
Level 130
God Stats
2W - 1L
1,450 SR
Queue Stats
19W - 14L
1,454 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,574 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,551 SR
1,491 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Jswizz1991
Medusa
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
KAIOTlC
Bake Kujira
Silver I
Level 148
God Stats
1W - 2L
1,432 SR
Queue Stats
24W - 29L
1,524 MMR
Solo
Hun Batz
Hun Batz
Gold IV
jTrancends
Hun Batz
Gold IV
Level 148
God Stats
7W - 3L
1,821 SR
Queue Stats
246W - 253L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,817
763
1,514
2,410
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 2
4,260
852
1,227
4,012
2,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Duggan284
Awilix
7
3 / 0 / 2
4,003
801
2,293
3,007
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
GrottyLK
Xbalanque
7
1 / 0 / 2
3,753
751
2,454
3,041
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,655
731
2,382
4,823
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AthenaThanatosThorBastet

VS

Bans
CharonAresKukulkanRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 1
4,048
810
328
2,662
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
6
0 / 1 / 0
3,517
703
1,217
4,146
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Jswizz1991
Medusa
6
0 / 1 / 0
3,299
660
2,370
2,733
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
KAIOTlC
Bake Kujira
7
0 / 1 / 0
4,105
821
2,288
3,658
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
jTrancends
Hun Batz
5
1 / 2 / 0
3,270
654
1,822
3,878
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
L
Bacchus
 
Bacchus
0
1
0
0
W
0
1
1
0.5
W
1
0
2
2
W
Awilix
Duggan284
Awilix
3
0
2
4
W
Xbalanque
GrottyLK
Xbalanque
1
0
2
2
L
Medusa
Jswizz1991
Medusa
0
1
0
0
L
Bake Kujira
KAIOTlC
Bake Kujira
0
1
0
0
W
0
0
1
0.5
L
Hun Batz
jTrancends
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
8,025
17,293
Taken
17,077
7,143
Mitigated
9,087
6,591
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
328
38
0
500
2,662
752
0
758
1,850
24,771
1,293
L
Bacchus
 
Bacchus
1,217
211
0
1,616
4,146
3,754
0
621
3,525
13,648
0
W
1,514
43
34
1,049
2,410
580
0
229
2,181
22,389
415
W
1,227
232
168
2,085
4,012
2,604
0
379
3,633
10,154
0
W
Awilix
Duggan284
Awilix
2,293
1,088
0
349
3,007
1,124
0
373
2,634
0
18,168
W
Xbalanque
GrottyLK
Xbalanque
2,454
1,155
0
1,086
3,041
887
0
697
2,344
0
24,965
L
Medusa
Jswizz1991
Medusa
2,370
1,015
0
262
2,733
740
0
485
2,248
0
17,033
L
Bake Kujira
KAIOTlC
Bake Kujira
2,288
1,498
0
750
3,658
2,776
0
237
3,391
22,153
515
W
2,382
414
0
1,820
4,823
1,948
0
1,952
2,871
0
20,520
L
Hun Batz
jTrancends
Hun Batz
1,822
666
0
1,526
3,878
1,065
0
448
3,403
0
12,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,488
Gold Earned
18,239
169
Minions Killed
188
0
Camps Cleared
0
619,119
Distance Traveled
566,271
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,048
810
50
10
0
110,640
0
L
Bacchus
3,517
703
21
4
0
120,837
0
W
Hel
3,817
763
43
9
0
118,986
0
W
Artio
4,260
852
7
1
0
122,960
3
W
Awilix
4,003
801
34
7
0
150,902
0
W
Xbalanque
3,753
751
47
9
0
107,891
0
L
Medusa
3,299
660
34
7
0
127,907
1
L
Bake Kujira
4,105
821
52
10
0
109,245
0
W
Tyr
3,655
731
38
8
0
118,380
0
L
Hun Batz
3,270
654
31
6
0
97,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role