Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Platinum V
DiveLoop
Ne Zha
Platinum V
Level 143
God Stats
1W - 0L
1,783 SR
Queue Stats
17W - 9L
1,908 MMR
Party 1
Hachiman
Hachiman
Platinum I
Flowsman
Hachiman
Platinum I
Level 187
God Stats
57W - 44L
1,647 SR
Queue Stats
100W - 88L
1,943 MMR
Party 3
Cliodhna
Cliodhna
Platinum IV
Tribulence
Cliodhna
Platinum IV
Level 76
God Stats
7W - 1L
1,991 SR
Queue Stats
90W - 40L
2,006 MMR
Party 1
Athena
Athena
Platinum II
ĎreadHead
Athena
Platinum II
Level 114
God Stats
2W - 1L
1,724 SR
Queue Stats
63W - 53L
1,940 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,729 SR
1,860 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,536 SR
1,880 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Platinum III
CheeZr
Ix Chel
Platinum III
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 297L
1,966 MMR
Party 4
The Morrigan
The Morrigan
Diamond V
CommoDoggo
The Morrigan
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 148L
2,074 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
RIzZaRrDOfOz
Cu Chulainn
Platinum III
Level 180
God Stats
5W - 9L
1,513 SR
Queue Stats
300W - 283L
1,920 MMR
Party 4
Anhur
Anhur
Platinum II
Schuh326
Anhur
Platinum II
Level 124
God Stats
11W - 9L
1,667 SR
Queue Stats
113W - 110L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 1 / 6
12,510
569
7,838
10,256
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
DiveLoop
Ne Zha
19
2 / 1 / 9
12,187
554
8,787
22,545
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Flowsman
Hachiman
20
4 / 0 / 5
14,169
644
8,999
11,864
6,252
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Tribulence
Cliodhna
20
7 / 0 / 5
14,537
661
24,051
22,579
20,182
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
ĎreadHead
Athena
17
2 / 1 / 8
11,578
526
6,767
17,224
18,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TsukuyomiAo KuangCharonThor

VS

Bans
BellonaThanatosKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
0 / 4 / 0
9,563
435
5,537
18,924
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
CheeZr
Ix Chel
13
0 / 2 / 0
8,620
392
4,988
13,084
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
CommoDoggo
The Morrigan
15
2 / 6 / 0
9,664
439
11,466
10,862
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
RIzZaRrDOfOz
Cu Chulainn
17
0 / 5 / 0
10,583
481
13,836
23,319
27,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Schuh326
Anhur
19
0 / 3 / 0
11,214
510
5,023
14,772
6,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
20
Kills
2
3
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
6
8
L
Da Ji
 
Da Ji
0
4
0
0
L
Ix Chel
CheeZr
Ix Chel
0
2
0
0
L
The Morrigan
CommoDoggo
The Morrigan
2
6
0
0.33
W
Ne Zha
DiveLoop
Ne Zha
2
1
9
6.5
W
Hachiman
Flowsman
Hachiman
4
0
5
6.5
L
Cu Chulainn
RIzZaRrDOfOz
Cu Chulainn
0
5
0
0
L
Anhur
Schuh326
Anhur
0
3
0
0
W
Cliodhna
Tribulence
Cliodhna
7
0
5
9.5
W
Athena
ĎreadHead
Athena
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,442
Damage
40,850
84,468
Taken
80,961
60,096
Mitigated
57,700
45,466
Healing
22,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,838
248
5,105
6,000
10,256
4,542
2,440
3,564
6,555
91,704
0
L
Da Ji
 
Da Ji
5,537
1,479
0
6,494
18,924
8,043
0
2,796
15,862
0
81,495
L
Ix Chel
CheeZr
Ix Chel
4,988
1,107
1,586
4,422
13,084
11,320
0
3,296
9,648
30,839
0
L
The Morrigan
CommoDoggo
The Morrigan
11,466
1,617
0
759
10,862
4,361
0
4,370
6,255
79,737
7,672
W
Ne Zha
DiveLoop
Ne Zha
8,787
2,409
0
13,901
22,545
10,896
2,821
3,178
19,254
0
108,485
W
Hachiman
Flowsman
Hachiman
8,999
5,083
0
6,312
11,864
6,252
4,493
1,988
9,854
0
164,074
L
Cu Chulainn
RIzZaRrDOfOz
Cu Chulainn
13,836
1,549
0
5,096
23,319
27,357
0
2,052
19,978
17,974
86,597
L
Anhur
Schuh326
Anhur
5,023
2,061
0
4,539
14,772
6,619
504
1,652
12,948
0
113,587
W
Cliodhna
Tribulence
Cliodhna
24,051
5,145
0
10,569
22,579
20,182
468
2,706
19,823
0
121,862
W
Athena
ĎreadHead
Athena
6,767
2,127
0
3,579
17,224
18,224
904
4,337
12,764
31,713
2,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,981
Gold Earned
49,644
778
Minions Killed
699
0
Camps Cleared
0
2,421,676
Distance Traveled
2,043,717
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,510
569
145
7
0
474,801
3
L
Da Ji
9,563
435
142
6
0
502,026
5
L
Ix Chel
8,620
392
48
2
0
417,945
4
L
The Morrigan
9,664
439
157
7
0
368,465
4
W
Ne Zha
12,187
554
150
7
0
520,344
0
W
Hachiman
14,169
644
230
10
0
431,510
10
L
Cu Chulainn
10,583
481
159
7
0
383,220
0
L
Anhur
11,214
510
193
9
0
372,061
3
W
Cliodhna
14,537
661
191
9
0
509,345
2
W
Athena
11,578
526
62
3
0
485,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role