Player Matchup

Neith
Neith
Silver V
 
Neith
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
CriticalDrag
Nu Wa
Bronze IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,179 MMR
Party 1
Nemesis
Nemesis
Silver II
JeadEdge
Nemesis
Silver II
Level 121
God Stats
37W - 43L
1,469 SR
Queue Stats
93W - 104L
1,175 MMR
Solo
Anubis
Anubis
Bronze IV
SoloPlayer126
Anubis
Bronze IV
Level 104
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 13L
1,179 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,451 SR
1,306 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,475 SR
1,169 MMR
Tyr
Tyr
Silver III
KARMA TGF
Tyr
Silver III
Level 127
God Stats
7W - 3L
1,821 SR
Queue Stats
92W - 105L
1,136 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
Rav3LLy
Tsukuyomi
Bronze IV
Level 159
God Stats
1W - 2L
1,585 SR
Queue Stats
10W - 27L
1,180 MMR
Solo
Horus
Horus
Bronze III
Santiyuu
Horus
Bronze III
Level 81
God Stats
15W - 7L
1,153 SR
Queue Stats
19W - 19L
1,224 MMR
Party 2
Merlin
Merlin
Bronze IV
vxcza-
Merlin
Bronze IV
Level 47
God Stats
3W - 0L
1,643 SR
Queue Stats
91W - 122L
1,169 MMR
Solo
Chiron
Chiron
Silver II
xxDatBlackGuy69x
Chiron
Silver II
Level 158
God Stats
22W - 9L
1,172 SR
Queue Stats
42W - 43L
1,138 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 10 / 0
6,274
418
4,974
13,109
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
9
0 / 1 / 2
6,056
404
4,338
10,170
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 0
7,290
486
6,209
7,370
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JeadEdge
Nemesis
13
0 / 2 / 3
6,690
446
6,589
12,355
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 0
8,364
558
8,534
12,876
6,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAwilixThanatosVamana

VS

Bans
AresBake KujiraChaacThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
8,751
583
7,034
12,929
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
Rav3LLy
Tsukuyomi
16
5 / 1 / 3
8,883
592
6,822
12,416
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
Santiyuu
Horus
13
4 / 0 / 4
7,551
503
8,179
12,821
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Merlin
vxcza-
Merlin
12
0 / 3 / 3
7,396
493
4,203
7,085
2,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 0 / 3
10,227
682
12,225
11,326
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
10
0
0
L
Bacchus
 
Bacchus
0
1
2
1
L
3
2
0
1.5
L
Nemesis
JeadEdge
Nemesis
0
2
3
0.75
W
1
0
4
3
W
Tsukuyomi
Rav3LLy
Tsukuyomi
5
1
3
6.5
W
Horus
Santiyuu
Horus
4
0
4
6
L
1
3
0
0.33
W
Merlin
vxcza-
Merlin
0
3
3
0.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
38,463
55,880
Taken
56,577
25,521
Mitigated
28,450
18,244
Healing
28,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,974
3,085
66
1,678
13,109
3,265
0
0
13,109
0
38,229
L
Bacchus
 
Bacchus
4,338
562
0
3,614
10,170
9,085
0
2,301
7,869
16,541
0
L
6,209
1,656
0
1,170
7,370
1,973
38
1,018
6,352
53,693
0
L
Nemesis
JeadEdge
Nemesis
6,589
3,103
0
5,887
12,355
4,725
0
503
11,852
0
59,673
W
7,034
303
0
6,285
12,929
8,619
244
6,326
6,603
0
68,588
W
Tsukuyomi
Rav3LLy
Tsukuyomi
6,822
1,593
0
6,324
12,416
4,923
0
3,141
9,275
0
79,988
W
Horus
Santiyuu
Horus
8,179
2,893
1,197
6,292
12,821
7,488
0
4,731
8,090
0
26,314
L
8,534
269
0
5,829
12,876
6,473
0
0
12,876
60,427
824
W
Merlin
vxcza-
Merlin
4,203
427
0
2,343
7,085
2,351
488
3,983
3,102
56,390
2,485
W
12,225
5,744
257
6,067
11,326
5,069
1,725
554
10,772
0
93,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
42,808
386
Minions Killed
481
0
Camps Cleared
0
1,282,502
Distance Traveled
1,463,723
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,274
418
56
4
0
229,503
0
L
Bacchus
6,056
404
13
1
0
234,905
2
L
Nu Wa
7,290
486
103
7
0
256,408
4
L
Nemesis
6,690
446
95
6
0
324,558
1
W
Tyr
8,751
583
97
6
0
311,191
5
W
Tsukuyomi
8,883
592
119
8
0
330,286
0
W
Horus
7,551
503
24
2
0
323,820
8
L
Anubis
8,364
558
119
8
0
237,128
0
W
Merlin
7,396
493
95
6
0
241,569
0
W
Chiron
10,227
682
146
10
0
256,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role