Player Matchup

King Arthur
King Arthur
AnnihilateAMC
King Arthur
Level 117
God Stats
7W - 16L
1,644 SR
Queue Stats
382W - 357L
1,553 Elo+
Party 2
Khepri
Khepri
CrimsonGuardian3
Khepri
Level 101
God Stats
25W - 20L
1,488 SR
Queue Stats
899W - 838L
1,544 Elo+
Solo
Nut
Nut
DuH PiN ToE
Nut
Level 128
God Stats
6W - 10L
1,308 SR
Queue Stats
624W - 599L
1,524 Elo+
Party 2
Rama
Rama
FASTGMC1
Rama
Level 34
God Stats
1W - 5L
1,281 SR
Queue Stats
14W - 24L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
YvngRell666
Gilgamesh
Level 135
God Stats
7W - 15L
1,669 SR
Queue Stats
565W - 511L
1,487 Elo+
Solo
Team Averages
Level 103
1,478 SR
1,509 Elo+

VS

Team Averages
Level 124
1,591 SR
1,561 Elo+
Awilix
Awilix
Crumbreon
Awilix
Level 127
God Stats
3W - 3L
1,203 SR
Queue Stats
113W - 113L
1,532 Elo+
Solo
Horus
Horus
EpicBinker
Horus
Level 83
God Stats
9W - 2L
1,657 SR
Queue Stats
75W - 73L
1,544 Elo+
Party 1
Nut
Nut
TJKarnage
Nut
Level 159
God Stats
9W - 5L
1,576 SR
Queue Stats
60W - 53L
1,577 Elo+
Party 1
Geb
Geb
breadcatt
Geb
Level 122
God Stats
5W - 2L
1,634 SR
Queue Stats
83W - 83L
1,569 Elo+
Party 1
Hel
Hel
iLiyer
Hel
Level 129
God Stats
4W - 0L
1,882 SR
Queue Stats
51W - 25L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnnihilateAMC
King Arthur
12
1 / 0 / 0
7,212
601
6,235
9,448
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 1
5,459
455
2,807
7,195
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 1
6,663
555
5,476
5,433
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
1 / 6 / 0
6,067
506
6,028
12,127
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
YvngRell666
Gilgamesh
11
1 / 1 / 0
5,876
490
4,642
10,153
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Crumbreon
Awilix
12
0 / 0 / 0
6,246
521
1,139
8,214
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
0 / 1 / 1
6,118
510
5,938
10,909
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 1
8,121
677
12,263
9,439
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 1
6,462
539
2,830
8,782
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
iLiyer
Hel
11
0 / 1 / 0
6,429
536
4,525
6,671
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
8
8
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnnihilateAMC
King Arthur
1
0
0
1
L
0
1
1
0.5
W
Awilix
Crumbreon
Awilix
0
0
0
0
L
0
0
1
0.5
W
Horus
0
1
1
0.5
L
Rama
1
6
0
0.17
W
7
0
1
7.5
L
Gilgamesh
YvngRell666
Gilgamesh
1
1
0
1
W
1
1
1
1.5
W
Hel
iLiyer
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
26,695
44,356
Taken
44,015
25,137
Mitigated
26,307
8,651
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnnihilateAMC
King Arthur
6,235
920
0
2,491
9,448
8,047
0
767
8,005
0
58,239
L
2,807
784
0
1,511
7,195
5,249
0
2,905
4,177
16,870
0
W
Awilix
Crumbreon
Awilix
1,139
493
0
500
8,214
3,818
0
241
7,973
0
58,431
L
5,476
2,135
0
291
5,433
2,200
0
2,811
2,479
0
54,280
W
Horus
5,938
1,652
0
4,561
10,909
9,661
0
0
10,909
5,711
35,678
L
Rama
6,028
5,090
0
3,574
12,127
4,502
0
517
11,610
0
49,663
W
12,263
8,304
0
2,175
9,439
3,962
1,014
711
8,728
0
67,942
L
Gilgamesh
YvngRell666
Gilgamesh
4,642
1,991
0
784
10,153
5,139
0
838
9,183
0
53,562
W
2,830
713
0
2,651
8,782
6,352
0
1,481
7,301
27,086
0
W
Hel
iLiyer
Hel
4,525
103
1,858
3,952
6,671
2,514
0
374
6,297
45,961
3,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
33,376
397
Minions Killed
406
0
Camps Cleared
0
1,095,775
Distance Traveled
1,277,687
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,212
601
100
8
0
214,391
0
L
Khepri
5,459
455
23
2
0
191,170
0
W
Awilix
6,246
521
93
8
0
317,509
0
L
Nut
6,663
555
105
9
0
228,305
0
W
Horus
6,118
510
74
6
0
218,683
3
L
Rama
6,067
506
88
7
0
195,379
0
W
Nut
8,121
677
101
8
0
239,564
2
L
Gilgamesh
5,876
490
81
7
0
266,530
2
W
Geb
6,462
539
26
2
0
264,165
3
W
Hel
6,429
536
112
9
0
237,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role