Player Matchup

Xbalanque
Xbalanque
BigDodgerBlue
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,451 Elo+
Party 1
Anubis
Anubis
Divin3Blizzard
Anubis
Level 97
God Stats
5W - 4L
1,421 SR
Queue Stats
50W - 54L
1,629 Elo+
Party 1
Bastet
Bastet
Mat3rialGorl
Bastet
Level 98
God Stats
1W - 3L
1,775 SR
Queue Stats
64W - 66L
1,469 Elo+
Solo
Nike
Nike
TotaledFurball2
Nike
Level 66
God Stats
4W - 5L
1,656 SR
Queue Stats
16W - 16L
1,659 Elo+
Party 1
Athena
Athena
springforward
Athena
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Team Averages
Level 79
1,571 SR
1,542 Elo+

VS

Team Averages
Level 118
1,554 SR
1,419 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
DEA Curse
Nut
Level 122
God Stats
11W - 6L
1,718 SR
Queue Stats
127W - 114L
1,515 Elo+
Party 2
Hercules
Hercules
DEA Screw
Hercules
Level 109
God Stats
48W - 45L
1,553 SR
Queue Stats
54W - 59L
1,481 Elo+
Party 2
Ravana
Ravana
DorkasaurusRx
Ravana
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 95L
1,479 Elo+
Solo
Tiamat
Tiamat
tmoe-25
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDodgerBlue
Xbalanque
6
0 / 4 / 1
3,510
501
2,133
5,193
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,143
592
2,884
4,810
2,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
8
1 / 0 / 0
4,089
584
1,525
5,230
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 0
4,352
622
1,429
4,047
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 1 / 0
3,021
432
0
1,326
448
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 0 / 1
4,475
639
1,366
5,316
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
5 / 0 / 0
5,144
735
4,456
3,256
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DEA Screw
Hercules
7
0 / 1 / 5
4,793
685
2,344
4,599
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 0
4,996
714
2,231
2,172
1,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
tmoe-25
Tiamat
9
1 / 0 / 0
4,818
688
1,942
3,584
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Xbalanque
BigDodgerBlue
Xbalanque
0
4
1
0.13
W
5
0
0
5
W
Hercules
DEA Screw
Hercules
0
1
5
2.5
L
0
2
0
0
W
0
0
0
0
L
Bastet
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
Tiamat
tmoe-25
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,971
Damage
12,339
20,606
Taken
18,927
7,911
Mitigated
9,205
7,975
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,366
493
0
257
5,316
1,949
0
604
4,712
27,521
864
L
Xbalanque
BigDodgerBlue
Xbalanque
2,133
772
0
683
5,193
1,163
0
0
5,193
0
10,070
W
4,456
2,803
0
656
3,256
1,060
479
0
3,256
0
31,517
W
Hercules
DEA Screw
Hercules
2,344
614
23
2,173
4,599
3,179
479
0
4,599
0
16,515
L
2,884
138
0
2,045
4,810
2,067
0
2,580
2,063
27,731
748
W
2,231
527
0
1,102
2,172
1,407
0
0
1,990
0
28,486
L
Bastet
1,525
198
0
3,487
5,230
1,513
0
165
5,065
0
22,824
L
1,429
185
0
1,760
4,047
2,720
0
224
3,377
0
22,499
L
0
0
0
0
1,326
448
0
48
1,278
0
0
W
Tiamat
tmoe-25
Tiamat
1,942
179
0
1,591
3,584
1,610
0
2,207
1,377
21,607
1,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
24,226
169
Minions Killed
235
0
Camps Cleared
0
623,369
Distance Traveled
709,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,475
639
51
7
0
161,277
0
L
Xbalanque
3,510
501
13
2
0
150,161
0
W
Nut
5,144
735
50
7
0
130,636
0
W
Hercules
4,793
685
24
3
0
138,379
0
L
Anubis
4,143
592
60
9
0
119,548
0
W
Ravana
4,996
714
57
8
0
120,065
0
L
Bastet
4,089
584
50
7
0
181,852
0
L
Nike
4,352
622
46
7
0
147,450
0
L
Athena
3,021
432
0
0
0
24,358
0
W
Tiamat
4,818
688
53
8
0
159,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role