Player Matchup

Arachne
Arachne
KAOS_OreoWitAfro
Arachne
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 128L
1,517 Elo+
Party 1
Yemoja
Yemoja
Temptressgammer
Yemoja
Level 129
God Stats
1W - 1L
1,508 SR
Queue Stats
33W - 55L
1,517 Elo+
Party 1
Nut
Nut
TheGhostlySpirit
Nut
Level 152
God Stats
13W - 19L
1,500 SR
Queue Stats
50W - 61L
1,430 Elo+
Party 1
Discordia
Discordia
booberrella
Discordia
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
ohGranzby
Sun Wukong
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
667W - 646L
1,485 Elo+
Solo
Team Averages
Level 133
1,502 SR
1,502 Elo+

VS

Team Averages
Level 115
1,476 SR
1,519 Elo+
Ymir
Ymir
EpicBinker
Ymir
Level 83
God Stats
4W - 6L
1,440 SR
Queue Stats
75W - 73L
1,535 Elo+
Party 2
Surtr
Surtr
Joshua__Yuuki
Surtr
Level 146
God Stats
27W - 20L
1,668 SR
Queue Stats
226W - 243L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
MrAW0LF
Ratatoskr
Level 67
God Stats
1W - 3L
1,305 SR
Queue Stats
70W - 80L
1,391 Elo+
Solo
Nut
Nut
TJKarnage
Nut
Level 159
God Stats
9W - 5L
1,448 SR
Queue Stats
60W - 53L
1,568 Elo+
Party 2
Ra
Ra
breadcatt
Ra
Level 122
God Stats
11W - 10L
1,520 SR
Queue Stats
83W - 83L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,888
530
7,270
9,900
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 3 / 1
6,311
485
3,043
11,407
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 1
5,864
451
4,146
12,199
4,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
booberrella
Discordia
12
0 / 0 / 2
6,194
476
5,677
5,454
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
ohGranzby
Sun Wukong
11
1 / 5 / 0
6,304
485
6,862
13,689
14,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,561
505
5,855
7,462
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 0
8,184
630
10,358
12,720
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
MrAW0LF
Ratatoskr
12
1 / 3 / 1
6,337
487
4,089
11,882
4,595
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 2
7,639
588
11,174
8,711
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,926
533
3,812
8,205
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
13
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
5
1
0
5
L
5
2
0
2.5
W
Ratatoskr
MrAW0LF
Ratatoskr
1
3
1
0.5
W
5
1
2
6
L
1
3
1
0.5
L
0
3
1
0.17
L
Discordia
booberrella
Discordia
0
0
2
1
W
0
2
1
0.25
L
Sun Wukong
ohGranzby
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
35,288
52,649
Taken
48,980
31,739
Mitigated
28,143
13,723
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,855
1,339
0
2,632
7,462
5,958
0
2,728
4,728
18,891
0
W
10,358
4,527
0
4,463
12,720
10,510
192
0
11,769
3,105
56,948
L
7,270
5,077
0
2,467
9,900
4,265
0
1,564
8,336
0
49,750
W
Ratatoskr
MrAW0LF
Ratatoskr
4,089
1,386
0
5,825
11,882
4,595
0
398
11,439
0
53,643
W
11,174
6,248
0
1,985
8,711
3,680
0
1,051
7,660
0
69,269
L
3,043
768
1,890
1,582
11,407
5,737
0
4,410
6,879
22,811
1,218
L
4,146
2,948
0
4,348
12,199
4,883
0
917
11,282
0
46,561
L
Discordia
booberrella
Discordia
5,677
128
0
654
5,454
2,093
0
2,529
2,860
49,071
0
W
3,812
92
192
3,766
8,205
3,400
0
4,356
3,849
61,160
1,329
L
Sun Wukong
ohGranzby
Sun Wukong
6,862
1,816
0
2,782
13,689
14,761
0
1,092
11,587
0
53,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
35,647
361
Minions Killed
424
0
Camps Cleared
0
1,226,338
Distance Traveled
1,320,654
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,561
505
30
2
0
279,858
3
W
Surtr
8,184
630
90
7
0
237,407
0
L
Arachne
6,888
530
77
6
0
314,796
0
W
Ratatoskr
6,337
487
93
7
0
262,377
3
W
Nut
7,639
588
109
8
0
259,172
0
L
Yemoja
6,311
485
31
2
0
227,303
0
L
Nut
5,864
451
69
5
0
220,160
0
L
Discordia
6,194
476
87
7
0
240,715
0
W
Ra
6,926
533
102
8
0
281,840
4
L
Sun Wukong
6,304
485
97
7
0
223,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role