Player Matchup

Susano
Susano
Fezter
Susano
Level 157
God Stats
21W - 27L
1,412 SR
Queue Stats
276W - 243L
1,569 Elo+
Solo
Kukulkan
Kukulkan
GAVOwildBOY187
Kukulkan
Level 80
God Stats
3W - 4L
1,591 SR
Queue Stats
87W - 95L
1,407 Elo+
Party 1
Bacchus
Bacchus
GWAlex
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,503 Elo+
Solo
Nut
Nut
Pαrαllαx
Nut
Level 195
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 25L
1,453 Elo+
Party 1
Charybdis
Charybdis
StormierThrone8
Charybdis
Level 168
God Stats
15W - 9L
1,314 SR
Queue Stats
215W - 218L
1,516 Elo+
Solo
Team Averages
Level 134
1,463 SR
1,490 Elo+

VS

Team Averages
Level 120
1,530 SR
1,552 Elo+
Nut
Nut
ImperialRaven
Nut
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,496 Elo+
Party 2
Thoth
Thoth
Meowph
Thoth
Level 126
God Stats
20W - 14L
1,560 SR
Queue Stats
180W - 152L
1,570 Elo+
Party 2
Nemesis
Nemesis
YisusManu
Nemesis
Level 105
God Stats
5W - 6L
1,653 SR
Queue Stats
205W - 196L
1,591 Elo+
Solo
Danzaburou
Danzaburou
benjimobbin
Danzaburou
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 98L
1,545 Elo+
Party 2
Athena
Athena
xLUZTEIR
Athena
Level 159
God Stats
4W - 5L
1,436 SR
Queue Stats
51W - 57L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fezter
Susano
19
12 / 1 / 2
11,636
646
15,731
13,825
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
17
1 / 1 / 4
9,882
549
1,660
7,609
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
GWAlex
Bacchus
14
1 / 1 / 8
9,916
551
4,618
14,923
16,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 3
9,141
508
7,277
15,055
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
StormierThrone8
Charybdis
20
2 / 0 / 1
11,872
660
7,772
10,195
4,694
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,871
437
6,532
17,294
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Meowph
Thoth
16
1 / 3 / 1
9,935
552
8,327
8,827
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
YisusManu
Nemesis
15
6 / 3 / 1
9,784
544
14,561
18,806
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
benjimobbin
Danzaburou
15
0 / 1 / 1
8,579
477
2,437
8,131
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
xLUZTEIR
Athena
2
0 / 0 / 0
5,358
298
0
155
73
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
9
9
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
Fezter
Susano
12
1
2
13
W
Kukulkan
1
1
4
3
W
Bacchus
GWAlex
Bacchus
1
1
8
5
L
2
9
1
0.28
L
Thoth
Meowph
Thoth
1
3
1
0.5
W
0
6
3
0.25
W
Charybdis
StormierThrone8
Charybdis
2
0
1
2.5
L
Nemesis
YisusManu
Nemesis
6
3
1
2.17
L
Danzaburou
benjimobbin
Danzaburou
0
1
1
0.5
L
Athena
xLUZTEIR
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
31,857
61,607
Taken
53,213
35,601
Mitigated
30,112
21,116
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Fezter
Susano
15,731
6,223
0
6,959
13,825
6,174
0
1,189
12,335
0
96,660
W
Kukulkan
1,660
365
0
572
7,609
2,565
691
2,974
4,400
82,982
2,085
W
Bacchus
GWAlex
Bacchus
4,618
369
65
3,266
14,923
16,581
421
1,899
12,704
41,923
1,567
L
6,532
3,114
0
3,304
17,294
6,371
0
2,720
14,574
0
60,394
L
Thoth
Meowph
Thoth
8,327
247
0
822
8,827
3,177
0
1,068
7,759
72,230
401
W
7,277
5,238
0
3,700
15,055
5,587
0
0
14,233
0
53,016
W
Charybdis
StormierThrone8
Charybdis
7,772
3,671
0
6,554
10,195
4,694
2,338
1,818
8,339
0
146,478
L
Nemesis
YisusManu
Nemesis
14,561
4,072
0
5,833
18,806
17,316
0
1,891
16,915
0
67,770
L
Danzaburou
benjimobbin
Danzaburou
2,437
412
0
2,698
8,131
3,175
0
589
7,542
0
65,943
L
Athena
xLUZTEIR
Athena
0
0
0
24
155
73
0
0
155
819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
41,527
658
Minions Killed
447
0
Camps Cleared
0
1,859,522
Distance Traveled
1,816,702
10
Wards Purchased
149
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,636
646
136
8
0
453,565
0
W
Kukulkan
9,882
549
147
8
0
393,168
8
W
Bacchus
9,916
551
31
2
0
364,770
0
L
Nut
7,871
437
78
4
0
327,575
0
L
Thoth
9,935
552
149
8
0
358,245
0
W
Nut
9,141
508
88
5
0
328,367
2
W
Charybdis
11,872
660
256
14
0
319,652
0
L
Nemesis
9,784
544
103
6
0
365,530
0
L
Danzaburou
8,579
477
114
6
0
348,555
2
L
Athena
5,358
298
3
0
0
416,797
147

Distance Traveled

Minion Kills by Role

Gold Earned by Role