Player Matchup

Ix Chel
Ix Chel
Rodri3000xD
Ix Chel
Level 138
God Stats
2W - 1L
1,850 SR
Queue Stats
33W - 21L
1,484 Elo+
Solo
Kali
Kali
Vonewra
Kali
Level 155
God Stats
4W - 6L
1,546 SR
Queue Stats
186W - 168L
1,550 Elo+
Solo
Janus
Janus
avenido
Janus
Level 145
God Stats
34W - 33L
1,457 SR
Queue Stats
271W - 269L
1,434 Elo+
Solo
Khepri
Khepri
camelot1999
Khepri
Level 118
God Stats
14W - 13L
1,741 SR
Queue Stats
83W - 83L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trinitygmng
Ah Muzen Cab
Level 116
God Stats
9W - 9L
1,581 SR
Queue Stats
293W - 293L
1,538 Elo+
Solo
Team Averages
Level 134
1,635 SR
1,512 Elo+

VS

Team Averages
Level 107
1,646 SR
1,526 Elo+
Izanami
Izanami
Giolandoboh
Izanami
Level 154
God Stats
9W - 4L
1,824 SR
Queue Stats
246W - 228L
1,567 Elo+
Solo
Ne Zha
Ne Zha
NotFeswa
Ne Zha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PapaMonty
Merlin
Level 95
God Stats
6W - 2L
1,907 SR
Queue Stats
115W - 76L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
aeSonny
Kuzenbo
Level 80
God Stats
8W - 4L
1,500 SR
Queue Stats
423W - 392L
1,507 Elo+
Solo
Nut
Nut
laurenceelliottt
Nut
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Rodri3000xD
Ix Chel
7
0 / 1 / 0
3,686
737
786
2,758
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Vonewra
Kali
6
0 / 2 / 0
3,192
638
194
4,198
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
avenido
Janus
5
0 / 1 / 0
3,225
645
1,515
2,239
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Khepri
5
0 / 1 / 0
3,037
607
740
3,291
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Muzen Cab
trinitygmng
Ah Muzen Cab
3
0 / 0 / 0
2,705
541
482
201
64
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giolandoboh
Izanami
7
1 / 0 / 0
3,892
778
943
2,563
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
NotFeswa
Ne Zha
8
1 / 0 / 2
4,165
833
1,948
3,535
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
PapaMonty
Merlin
6
1 / 0 / 0
3,949
790
840
1,894
547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
aeSonny
Kuzenbo
6
0 / 0 / 1
3,737
747
683
1,896
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,524
705
1,099
1,659
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Giolandoboh
Izanami
1
0
0
1
W
Ne Zha
NotFeswa
Ne Zha
1
0
2
2
W
Merlin
PapaMonty
Merlin
1
0
0
1
L
Ix Chel
Rodri3000xD
Ix Chel
0
1
0
0
L
Kali
Vonewra
Kali
0
2
0
0
W
Kuzenbo
aeSonny
Kuzenbo
0
0
1
0.5
L
Janus
avenido
Janus
0
1
0
0
L
Khepri
0
1
0
0
W
1
0
0
1
L
Ah Muzen Cab
trinitygmng
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,717
Damage
5,513
12,687
Taken
11,547
5,129
Mitigated
4,181
3,121
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Giolandoboh
Izanami
943
632
0
1,819
2,563
694
0
710
1,777
0
22,590
W
Ne Zha
NotFeswa
Ne Zha
1,948
945
0
776
3,535
1,325
0
276
3,221
0
26,721
W
Merlin
PapaMonty
Merlin
840
168
0
477
1,894
547
0
1,119
693
17,947
0
L
Ix Chel
Rodri3000xD
Ix Chel
786
32
0
1,200
2,758
1,409
0
0
2,758
19,069
0
L
Kali
Vonewra
Kali
194
78
0
800
4,198
1,558
0
273
3,925
0
12,564
W
Kuzenbo
aeSonny
Kuzenbo
683
384
0
741
1,896
1,119
0
421
1,475
10,303
231
L
Janus
avenido
Janus
1,515
482
0
519
2,239
474
0
567
1,672
12,500
0
L
Khepri
740
0
0
602
3,291
1,624
0
659
2,632
8,251
0
W
1,099
750
0
1,111
1,659
496
0
319
1,340
0
19,405
L
Ah Muzen Cab
trinitygmng
Ah Muzen Cab
482
129
0
0
201
64
0
3
198
0
6,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,845
Gold Earned
19,267
122
Minions Killed
185
0
Camps Cleared
0
431,177
Distance Traveled
540,734
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,892
778
39
8
0
89,692
0
W
Ne Zha
4,165
833
51
10
0
145,245
1
W
Merlin
3,949
790
38
8
0
90,822
1
L
Ix Chel
3,686
737
39
8
0
89,618
0
L
Kali
3,192
638
31
6
0
105,196
0
W
Kuzenbo
3,737
747
19
4
0
109,713
0
L
Janus
3,225
645
31
6
0
107,022
1
L
Khepri
3,037
607
7
1
0
96,318
0
W
Nut
3,524
705
38
8
0
105,262
0
L
Ah Muzen Cab
2,705
541
14
3
0
33,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role