Player Matchup

Bacchus
Bacchus
About20Pigeons
Bacchus
Level 68
God Stats
5W - 2L
1,600 SR
Queue Stats
191W - 204L
1,526 Elo+
Party 1
Nut
Nut
Astolfo OwO9134
Nut
Level 61
God Stats
19W - 20L
1,500 SR
Queue Stats
265W - 270L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
ColbyColb
Hou Yi
Level 156
God Stats
1W - 1L
1,286 SR
Queue Stats
71W - 79L
1,474 Elo+
Solo
Mercury
Mercury
StandbyIowa664
Mercury
Level 129
God Stats
36W - 41L
1,601 SR
Queue Stats
300W - 338L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
VinnyTheBeef
Yu Huang
Level 146
God Stats
2W - 1L
1,713 SR
Queue Stats
111W - 110L
1,472 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,494 Elo+

VS

Team Averages
Level 107
1,480 SR
1,491 Elo+
Serqet
Serqet
FMJ573
Serqet
Level 140
God Stats
1W - 1L
1,742 SR
Queue Stats
22W - 25L
1,459 Elo+
Party 2
Nut
Nut
NatoJoker
Nut
Level 107
God Stats
15W - 15L
1,303 SR
Queue Stats
216W - 187L
1,579 Elo+
Solo
Jormungandr
Jormungandr
QWM1321
Jormungandr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,452 Elo+
Party 2
Chronos
Chronos
Slad3ban3
Chronos
Level 137
God Stats
4W - 5L
1,356 SR
Queue Stats
17W - 19L
1,480 Elo+
Party 2
Osiris
Osiris
xl Emilio lx
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,380
580
3,165
6,809
5,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 2
6,265
570
4,974
7,675
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hou Yi
ColbyColb
Hou Yi
11
3 / 2 / 1
6,607
601
4,322
8,540
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 3
7,088
644
4,472
6,851
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
VinnyTheBeef
Yu Huang
11
1 / 1 / 0
6,872
625
3,193
4,424
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FMJ573
Serqet
7
1 / 0 / 1
4,779
434
1,453
3,124
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 2 / 0
6,306
573
6,763
6,277
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
QWM1321
Jormungandr
10
0 / 3 / 3
6,056
551
2,819
7,767
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Slad3ban3
Chronos
11
0 / 3 / 0
6,544
595
5,153
10,251
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
6
0 / 1 / 0
4,388
399
385
4,050
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
5
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
1
0
2
2
W
Hou Yi
ColbyColb
Hou Yi
3
2
1
1.75
L
Serqet
FMJ573
Serqet
1
0
1
1.5
L
4
2
0
2
L
Jormungandr
QWM1321
Jormungandr
0
3
3
0.5
L
Chronos
Slad3ban3
Chronos
0
3
0
0
W
4
1
3
5.5
W
Yu Huang
VinnyTheBeef
Yu Huang
1
1
0
1
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
16,573
34,299
Taken
31,469
17,842
Mitigated
15,654
9,056
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,165
477
0
1,718
6,809
5,812
180
972
5,837
16,508
0
W
4,974
2,960
0
3,265
7,675
3,160
0
4,315
3,360
0
49,636
W
Hou Yi
ColbyColb
Hou Yi
4,322
1,978
0
2,439
8,540
3,021
255
1,192
7,233
0
44,906
L
Serqet
FMJ573
Serqet
1,453
511
0
720
3,124
1,202
0
114
3,010
0
13,008
L
6,763
3,237
0
240
6,277
2,648
603
1,351
4,919
0
42,456
L
Jormungandr
QWM1321
Jormungandr
2,819
1,035
0
1,478
7,767
5,805
270
1,955
5,767
22,210
0
L
Chronos
Slad3ban3
Chronos
5,153
1,616
0
4,028
10,251
3,887
0
675
9,576
49,852
6,761
W
4,472
3,145
0
250
6,851
2,865
923
421
6,430
0
52,363
W
Yu Huang
VinnyTheBeef
Yu Huang
3,193
513
0
1,384
4,424
2,984
798
690
3,734
39,663
4,465
L
Osiris
385
63
0
1,468
4,050
2,112
0
1,884
2,014
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
28,073
331
Minions Killed
231
0
Camps Cleared
0
1,047,691
Distance Traveled
844,017
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,380
580
9
1
0
229,353
0
W
Nut
6,265
570
70
6
0
206,791
0
W
Hou Yi
6,607
601
93
8
0
177,197
0
L
Serqet
4,779
434
22
2
0
150,402
0
L
Nut
6,306
573
61
6
0
206,220
4
L
Jormungandr
6,056
551
25
2
0
181,181
0
L
Chronos
6,544
595
104
9
0
188,573
0
W
Mercury
7,088
644
82
7
0
278,842
0
W
Yu Huang
6,872
625
77
7
0
155,508
0
L
Osiris
4,388
399
19
2
0
117,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role