Player Matchup

Hercules
Hercules
CubaPapa
Hercules
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 6L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Marcel-KN
Hou Yi
Level 107
God Stats
109W - 102L
1,485 SR
Queue Stats
139W - 138L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Xelorada
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,353 Elo+
Solo
Nut
Nut
licher96
Nut
Level 124
God Stats
6W - 6L
1,707 SR
Queue Stats
229W - 223L
1,377 Elo+
Solo
Janus
Janus
marcos123448
Janus
Level 66
God Stats
6W - 4L
1,804 SR
Queue Stats
44W - 39L
1,555 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,456 Elo+

VS

Team Averages
Level 124
1,539 SR
1,468 Elo+
Pele
Pele
Berillian
Pele
Level 135
God Stats
2W - 1L
1,523 SR
Queue Stats
90W - 73L
1,485 Elo+
Solo
Mulan
Mulan
MR_Hyde_15
Mulan
Level 111
God Stats
17W - 7L
1,670 SR
Queue Stats
79W - 71L
1,446 Elo+
Party 1
Nut
Nut
Mehtos1337
Nut
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 178L
1,393 Elo+
Solo
Thoth
Thoth
Rakinroull
Thoth
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,572 Elo+
Solo
Ymir
Ymir
XxLegendWolfxX
Ymir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 82L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CubaPapa
Hercules
12
3 / 5 / 3
7,581
421
14,048
21,224
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Marcel-KN
Hou Yi
16
4 / 3 / 2
9,245
514
11,135
18,350
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Xelorada
Kukulkan
12
1 / 8 / 3
7,628
424
8,175
11,832
6,398
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 0
10,515
584
12,191
14,337
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 0
7,908
439
1,993
9,076
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 0 / 6
10,724
596
16,421
20,568
10,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
13
3 / 6 / 6
8,318
462
15,358
20,251
11,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 3
10,582
588
6,486
12,264
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
16
3 / 0 / 8
10,284
571
8,709
6,344
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 6
8,338
463
8,153
15,135
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
24
25
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
11
0
6
14
L
Hercules
CubaPapa
Hercules
3
5
3
0.9
W
Mulan
3
6
6
1
L
Hou Yi
Marcel-KN
Hou Yi
4
3
2
1.67
W
2
4
3
0.88
W
Thoth
3
0
8
7
L
Kukulkan
Xelorada
Kukulkan
1
8
3
0.31
W
5
2
6
4
L
4
4
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
55,127
74,819
Taken
74,562
40,553
Mitigated
37,648
18,444
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
16,421
3,558
0
8,239
20,568
10,445
0
1,049
19,264
0
108,124
L
Hercules
CubaPapa
Hercules
14,048
4,712
0
6,446
21,224
17,661
0
5,997
14,997
0
30,711
W
Mulan
15,358
2,818
0
5,565
20,251
11,733
0
3,441
16,240
0
49,876
L
Hou Yi
Marcel-KN
Hou Yi
11,135
4,275
0
8,496
18,350
6,786
0
2,133
16,178
0
79,274
W
6,486
3,399
0
3,434
12,264
5,339
770
0
12,264
0
85,401
W
Thoth
8,709
247
0
852
6,344
2,237
0
1,179
5,101
74,664
2,166
L
Kukulkan
Xelorada
Kukulkan
8,175
1,491
0
0
11,832
6,398
0
2,578
9,097
48,092
0
W
8,153
989
0
3,014
15,135
7,894
0
4,396
10,268
31,798
628
L
12,191
6,135
0
1,345
14,337
6,219
1,964
1,577
12,705
0
106,924
L
1,993
306
0
2,157
9,076
3,489
0
3,840
5,187
64,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,877
Gold Earned
48,246
490
Minions Killed
508
0
Camps Cleared
0
1,552,312
Distance Traveled
1,739,172
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,724
596
138
8
0
426,997
7
L
Hercules
7,581
421
29
2
0
339,372
0
W
Mulan
8,318
462
52
3
0
316,691
1
L
Hou Yi
9,245
514
118
7
0
313,727
1
W
Nut
10,582
588
141
8
0
302,230
0
W
Thoth
10,284
571
129
7
0
368,093
4
L
Kukulkan
7,628
424
69
4
0
302,382
0
W
Ymir
8,338
463
48
3
0
325,161
6
L
Nut
10,515
584
165
9
0
274,618
0
L
Janus
7,908
439
109
6
0
322,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role