Player Matchup

Morgan Le Fay
Morgan Le Fay
PLUEFTIAN
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,117 SR
Queue Stats
29W - 38L
1,483 Elo+
Solo
Nut
Nut
PouffyCookie66
Nut
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
376W - 370L
1,421 Elo+
Solo
Mercury
Mercury
TICHUZ
Mercury
Level 102
God Stats
1W - 2L
1,432 SR
Queue Stats
40W - 44L
1,439 Elo+
Solo
Ix Chel
Ix Chel
TaKKarBlack
Ix Chel
Level 64
God Stats
22W - 17L
1,956 SR
Queue Stats
1,115W - 1,121L
1,495 Elo+
Solo
Charybdis
Charybdis
lHeadDeadl
Charybdis
Level 40
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,551 SR
1,468 Elo+

VS

Team Averages
Level 67
1,595 SR
1,483 Elo+
Nut
Nut
Lu1g1DS
Nut
Level 125
God Stats
6W - 9L
1,584 SR
Queue Stats
137W - 135L
1,472 Elo+
Solo
Nox
Nox
RickDS2006
Nox
Level 42
God Stats
8W - 1L
1,888 SR
Queue Stats
229W - 235L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
iLionxkxng
Ne Zha
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 241L
1,527 Elo+
Solo
Atlas
Atlas
jake_dorgado
Atlas
Level 19
God Stats
93W - 58L
1,664 SR
Queue Stats
156W - 145L
1,424 Elo+
Party 1
Chaac
Chaac
lIR_as
Chaac
Level 44
God Stats
2W - 5L
1,339 SR
Queue Stats
156W - 162L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PLUEFTIAN
Morgan Le Fay
15
1 / 1 / 2
8,464
529
11,144
9,713
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 2
7,805
488
7,600
11,397
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TICHUZ
Mercury
13
1 / 1 / 1
7,165
448
4,309
11,615
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
TaKKarBlack
Ix Chel
10
0 / 3 / 2
6,583
411
2,950
12,000
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
lHeadDeadl
Charybdis
12
0 / 4 / 0
6,624
414
5,139
10,973
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
5 / 0 / 5
8,611
538
12,120
11,032
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 2
6,539
409
1,443
3,678
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
iLionxkxng
Ne Zha
15
1 / 2 / 4
8,081
505
7,686
16,590
8,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 5
8,467
529
8,203
12,295
7,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
lIR_as
Chaac
15
3 / 0 / 3
9,624
602
8,183
13,387
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
12
12
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nut
5
0
5
7.5
L
Morgan Le Fay
PLUEFTIAN
Morgan Le Fay
1
1
2
2
L
1
3
2
0.67
W
0
1
2
1
L
Mercury
TICHUZ
Mercury
1
1
1
1.5
L
Ix Chel
TaKKarBlack
Ix Chel
0
3
2
0.33
W
Ne Zha
iLionxkxng
Ne Zha
1
2
4
1.5
W
3
0
5
5.5
L
Charybdis
lHeadDeadl
Charybdis
0
4
0
0
W
Chaac
lIR_as
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
37,635
55,698
Taken
56,982
31,359
Mitigated
32,008
17,086
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
12,120
6,311
0
4,146
11,032
5,063
1,289
2,971
8,061
0
76,365
L
Morgan Le Fay
PLUEFTIAN
Morgan Le Fay
11,144
669
0
2,523
9,713
4,542
0
735
8,978
74,303
2,343
L
7,600
3,098
0
2,681
11,397
9,285
0
577
10,820
0
51,249
W
1,443
0
0
426
3,678
1,326
0
2,176
1,502
27,336
0
L
Mercury
TICHUZ
Mercury
4,309
1,140
0
2,300
11,615
5,160
0
281
11,334
0
55,120
L
Ix Chel
TaKKarBlack
Ix Chel
2,950
433
1,575
3,991
12,000
8,841
0
4,855
7,145
24,478
3,248
W
Ne Zha
iLionxkxng
Ne Zha
7,686
1,675
0
6,528
16,590
8,657
0
4,499
11,997
0
77,661
W
8,203
2,958
2,081
3,406
12,295
7,704
91
2,321
9,925
33,069
0
L
Charybdis
lHeadDeadl
Charybdis
5,139
3,118
0
4,016
10,973
3,531
603
3,198
7,775
0
41,201
W
Chaac
lIR_as
Chaac
8,183
632
0
5,655
13,387
9,258
0
1,495
10,823
0
62,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
41,322
423
Minions Killed
434
0
Camps Cleared
0
1,498,847
Distance Traveled
1,328,417
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,611
538
127
8
0
284,771
2
L
Morgan Le Fay
8,464
529
127
8
0
324,437
1
L
Nut
7,805
488
100
6
0
246,025
0
W
Nox
6,539
409
55
3
0
157,517
0
L
Mercury
7,165
448
78
5
0
391,253
0
L
Ix Chel
6,583
411
41
3
0
260,445
0
W
Ne Zha
8,081
505
111
7
0
319,041
4
W
Atlas
8,467
529
31
2
0
266,016
0
L
Charybdis
6,624
414
77
5
0
276,687
0
W
Chaac
9,624
602
110
7
0
301,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role