Player Matchup

Skadi
Skadi
Lockiavelli
Skadi
Level 65
God Stats
3W - 7L
1,371 SR
Queue Stats
626W - 572L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Scofield_Flavio
Nu Wa
Level 64
God Stats
6W - 6L
1,494 SR
Queue Stats
38W - 38L
1,446 Elo+
Party 2
Set
Set
WokeUpSexyToday
Set
Level 69
God Stats
6W - 5L
1,668 SR
Queue Stats
447W - 408L
1,520 Elo+
Solo
Ymir
Ymir
Zagrouuu
Ymir
Level 62
God Stats
0W - 3L
1,204 SR
Queue Stats
76W - 79L
1,477 Elo+
Party 2
Vamana
Vamana
hugo77d
Vamana
Level 69
God Stats
15W - 10L
1,702 SR
Queue Stats
73W - 74L
1,493 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,480 Elo+

VS

Team Averages
Level 57
1,330 SR
1,417 Elo+
Merlin
Merlin
Achonik
Merlin
Level 65
God Stats
1W - 1L
1,299 SR
Queue Stats
18W - 15L
1,439 Elo+
Party 1
Thanatos
Thanatos
NobleAlex
Thanatos
Level 7
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 1
Ao Kuang
Ao Kuang
Plague_Doctor23
Ao Kuang
Level 92
God Stats
5W - 2L
1,455 SR
Queue Stats
252W - 241L
1,480 Elo+
Solo
Jing Wei
Jing Wei
crazyskelleton
Jing Wei
Level 65
God Stats
1W - 2L
1,179 SR
Queue Stats
18W - 15L
1,439 Elo+
Party 1
Cerberus
Cerberus
nocluue
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,197
520
4,588
5,744
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,583
558
4,093
6,596
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,298
530
2,497
8,962
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 2 / 0
5,508
551
1,782
8,144
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
hugo77d
Vamana
12
1 / 0 / 0
6,779
678
3,775
5,804
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Achonik
Merlin
10
0 / 0 / 2
5,852
585
4,532
3,862
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
NobleAlex
Thanatos
10
1 / 0 / 0
5,484
548
3,175
7,351
2,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
12
3 / 1 / 1
6,478
648
4,485
9,616
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
11
2 / 0 / 1
5,569
557
5,873
6,095
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
nocluue
Cerberus
10
1 / 0 / 2
6,012
601
4,729
7,883
5,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Achonik
Merlin
0
0
2
1
L
0
1
0
0
W
Thanatos
NobleAlex
Thanatos
1
0
0
1
W
Ao Kuang
3
1
1
3.5
L
0
2
0
0
L
0
2
1
0.25
L
Ymir
0
2
0
0
W
Jing Wei
2
0
1
2.5
L
Vamana
hugo77d
Vamana
1
0
0
1
W
Cerberus
nocluue
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
22,794
35,250
Taken
34,807
18,989
Mitigated
14,591
10,904
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Achonik
Merlin
4,532
41
0
1,238
3,862
1,258
0
2,144
1,718
46,728
0
L
4,588
1,704
0
1,753
5,744
1,761
0
2,003
3,741
0
46,891
W
Thanatos
NobleAlex
Thanatos
3,175
428
0
5,551
7,351
2,577
0
411
6,527
0
27,209
W
Ao Kuang
4,485
1,514
0
6,155
9,616
3,369
0
741
8,837
43,959
0
L
4,093
1,387
0
2,201
6,596
2,277
0
5,767
829
34,187
1,308
L
2,497
1,149
0
2,841
8,962
3,914
0
3,335
5,627
0
46,231
L
Ymir
1,782
554
0
1,763
8,144
5,792
0
2,363
5,781
12,762
0
W
Jing Wei
5,873
3,893
0
2,459
6,095
2,225
0
959
5,136
0
38,763
L
Vamana
hugo77d
Vamana
3,775
1,012
0
2,346
5,804
5,245
0
278
5,526
0
50,647
W
Cerberus
nocluue
Cerberus
4,729
643
0
3,312
7,883
5,162
0
1,402
6,481
22,206
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
29,395
322
Minions Killed
352
0
Camps Cleared
0
1,018,839
Distance Traveled
1,049,898
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,852
585
83
8
0
179,707
0
L
Skadi
5,197
520
78
8
0
197,132
0
W
Thanatos
5,484
548
59
6
0
199,171
0
W
Ao Kuang
6,478
648
82
8
0
233,060
0
L
Nu Wa
5,583
558
56
6
0
172,797
0
L
Set
5,298
530
72
7
0
239,273
1
L
Ymir
5,508
551
20
2
0
198,064
4
W
Jing Wei
5,569
557
82
8
0
216,688
0
L
Vamana
6,779
678
96
10
0
211,573
4
W
Cerberus
6,012
601
46
5
0
221,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role