Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
OmaNGled
Loki
Gold III
Level 158
God Stats
2W - 6L
1,101 SR
Queue Stats
241W - 270L
1,490 MMR
Party 1
Artio
Artio
Silver I
RedDragonClay
Artio
Silver I
Level 144
God Stats
14W - 5L
1,771 SR
Queue Stats
367W - 425L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,457 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,580 SR
1,320 MMR
Kukulkan
Kukulkan
Gold III
AIG Darz
Kukulkan
Gold III
Level 106
God Stats
1W - 3L
1,730 SR
Queue Stats
148W - 126L
1,490 MMR
Party 2
Cernunnos
Cernunnos
Silver III
CaptiveWaste
Cernunnos
Silver III
Level 81
God Stats
1W - 2L
1,510 SR
Queue Stats
59W - 92L
935 MMR
Solo
Ganesha
Ganesha
Gold II
iTzGuDTiMeZ
Ganesha
Gold II
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 212L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 2 / 11
11,218
801
20,819
9,951
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
17
9 / 4 / 3
11,548
825
13,107
12,744
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 8
10,536
753
11,236
19,549
21,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesThothNe ZhaKuzenboBacchus

VS

Bans
Hou YiHorusAresShivaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AIG Darz
Kukulkan
15
4 / 6 / 1
9,933
710
10,232
11,073
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
CaptiveWaste
Cernunnos
13
2 / 6 / 1
8,898
636
10,577
14,897
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ganesha
iTzGuDTiMeZ
Ganesha
15
0 / 4 / 6
9,037
646
9,288
22,691
20,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
6
6
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
11
4.75
L
Kukulkan
AIG Darz
Kukulkan
4
6
1
0.75
L
Cernunnos
CaptiveWaste
Cernunnos
2
6
1
0.42
W
Loki
9
4
3
2.63
W
3
0
8
7
L
Ganesha
iTzGuDTiMeZ
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
30,097
42,244
Taken
48,661
30,860
Mitigated
32,571
6,084
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,819
1,742
0
1,923
9,951
4,508
1,514
4,406
5,545
44,711
987
L
Kukulkan
AIG Darz
Kukulkan
10,232
591
0
570
11,073
5,208
0
5,817
4,265
46,411
0
L
Cernunnos
CaptiveWaste
Cernunnos
10,577
4,894
0
378
14,897
7,043
0
7,535
6,352
0
27,178
W
Loki
13,107
3,359
0
500
12,744
4,964
629
4,716
8,028
0
49,039
W
11,236
926
797
2,864
19,549
21,388
291
9,206
10,343
29,421
3,824
L
Ganesha
iTzGuDTiMeZ
Ganesha
9,288
1,280
0
1,853
22,691
20,320
0
13,678
7,034
16,545
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
27,868
175
Minions Killed
144
0
Camps Cleared
0
786,806
Distance Traveled
733,450
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,218
801
68
5
0
254,682
0
L
Kukulkan
9,933
710
99
7
0
236,447
0
L
Cernunnos
8,898
636
41
3
0
249,036
0
W
Loki
11,548
825
62
4
0
250,536
0
W
Artio
10,536
753
45
3
0
281,588
3
L
Ganesha
9,037
646
4
0
0
247,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role