Player Matchup

Yemoja
Yemoja
PapaMonty
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 76L
1,642 Elo+
Solo
Nut
Nut
TijuanaDjeezus
Nut
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 54L
1,494 Elo+
Solo
Pele
Pele
Whippin2789
Pele
Level 117
God Stats
26W - 13L
1,581 SR
Queue Stats
115W - 107L
1,511 Elo+
Party 1
Bellona
Bellona
Womblething26
Bellona
Level 18
God Stats
78W - 57L
1,565 SR
Queue Stats
94W - 95L
1,559 Elo+
Party 1
Discordia
Discordia
xiki89
Discordia
Level 86
God Stats
4W - 3L
1,855 SR
Queue Stats
318W - 309L
1,565 Elo+
Solo
Team Averages
Level 85
1,600 SR
1,554 Elo+

VS

Team Averages
Level 80
1,488 SR
1,579 Elo+
Surtr
Surtr
Labìumminus
Surtr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,532 Elo+
Solo
Scylla
Scylla
lΞΩωΩlΞlΩωΩΞl
Scylla
Level 13
God Stats
2W - 0L
1,352 SR
Queue Stats
7W - 3L
1,694 Elo+
Party 2
Tsukuyomi
Tsukuyomi
trinitygmng
Tsukuyomi
Level 116
God Stats
15W - 12L
1,553 SR
Queue Stats
339W - 333L
1,526 Elo+
Solo
Sylvanus
Sylvanus
xX_Afromayn
Sylvanus
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 171L
1,438 Elo+
Solo
Nut
Nut
Ğreek
Nut
Level 129
God Stats
5W - 3L
1,537 SR
Queue Stats
30W - 15L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PapaMonty
Yemoja
10
0 / 4 / 2
6,594
440
4,382
12,746
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 1
6,466
431
4,493
7,051
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 2
7,772
518
6,899
15,294
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
14
2 / 1 / 1
8,649
577
10,314
14,856
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
xiki89
Discordia
13
0 / 3 / 2
7,302
487
5,929
8,926
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,393
493
6,885
15,736
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 1 / 2
9,356
624
9,844
9,685
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
trinitygmng
Tsukuyomi
15
4 / 0 / 4
9,150
610
9,472
11,148
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xX_Afromayn
Sylvanus
12
1 / 1 / 5
7,830
522
8,336
15,411
13,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nut
Ğreek
Nut
14
0 / 1 / 10
8,082
539
8,428
10,189
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Yemoja
PapaMonty
Yemoja
0
4
2
0.25
L
1
1
1
1.5
L
3
5
2
0.8
L
Bellona
2
1
1
2.5
W
8
1
2
9
W
Tsukuyomi
trinitygmng
Tsukuyomi
4
0
4
6
W
Sylvanus
xX_Afromayn
Sylvanus
1
1
5
3.5
L
Discordia
xiki89
Discordia
0
3
2
0.33
W
Nut
Ğreek
Nut
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
42,965
58,873
Taken
62,169
39,177
Mitigated
38,788
12,517
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,885
2,087
0
2,706
15,736
12,413
351
1,224
13,591
1,178
49,010
L
Yemoja
PapaMonty
Yemoja
4,382
966
1,437
1,794
12,746
9,710
0
4,292
8,316
18,264
0
L
4,493
2,420
0
2,025
7,051
2,573
0
3,358
3,693
0
43,276
L
6,899
706
0
2,595
15,294
6,806
0
3,067
12,143
0
63,605
L
Bellona
10,314
2,100
0
2,716
14,856
17,343
0
4,502
9,676
544
70,793
W
9,844
642
0
4,116
9,685
3,783
406
1,419
8,173
84,142
1,095
W
Tsukuyomi
trinitygmng
Tsukuyomi
9,472
2,060
0
2,402
11,148
4,682
316
3,680
7,417
0
76,541
W
Sylvanus
xX_Afromayn
Sylvanus
8,336
2,132
3,845
5,852
15,411
13,653
51
3,238
11,973
32,149
2,848
L
Discordia
xiki89
Discordia
5,929
313
0
1,950
8,926
2,745
24
2,502
6,383
48,446
1,128
W
Nut
Ğreek
Nut
8,428
5,746
0
3,099
10,189
4,257
1,754
1,747
8,395
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
41,811
461
Minions Killed
496
0
Camps Cleared
0
1,384,296
Distance Traveled
1,469,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,393
493
78
5
0
296,932
0
L
Yemoja
6,594
440
28
2
0
256,610
1
L
Nut
6,466
431
76
5
0
217,595
0
L
Pele
7,772
518
105
7
0
325,742
0
L
Bellona
8,649
577
151
10
0
294,834
3
W
Scylla
9,356
624
128
9
0
335,327
0
W
Tsukuyomi
9,150
610
133
9
0
331,822
0
W
Sylvanus
7,830
522
34
2
0
262,677
6
L
Discordia
7,302
487
101
7
0
289,515
0
W
Nut
8,082
539
123
8
0
242,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role